Research
Headed by Prof. Dr. Jan Borchers, we work in Human-Computer Interaction (HCI). Grounded in Computer Science, we develop and study new interaction theories, techniques, and systems in personal digital fabrication and personal design, tangible, mobile, and wearable user interfaces, interactive textiles, multitouch tables and interactive surfaces, augmented reality, and visual coding environments. Our goal is to make the Brave New World of interactive technologies useful by making it usable.
Check out the current overview of our research projects below, or see our older Research Overview for a more detailed text.
Our Research Areas
Tabletops and Tangibles
Tangible Awareness: How Tangibles on Tabletops Influence Awareness of Each Other’s Actions
Paper at CHI 2018
Knobology Revisited: A Comparison of User Performance between Tangible and Virtual Rotary Knobs
Note at ITS 2015
PERCs: Persistently Trackable Tangibles on Capacitive Multi-Touch Displaysuse the touch probing signal from capacitive touch screens to determine whether the tangibles are on- or off-screen.
Paper at UIST 2015
Dynamic Portals is a light-weight touch-based technique that allows to transfer virtual objects to distant locations on an interactive tabletop.
Note at ITS 2011
Hybrid documents ease text corpus analysis for literary scholars. Co-locating physical and digital media in one surface combines their advantages.
Paper at ITS 2010
We are developing an HCI design pattern language that provides solutions for recurring problems when designing interactive tabletops and applications.
Paper at EuroPLoP 2010
Navigation and Exploration Interfaces
Audio Interfaces
Mobile Interaction
Smart Textiles
Tactile Interfaces
Ubiquitous Computing
AR Applications
Mid-air Gestures
Fabrication
Our publications at ACM CHI
Since starting in October 2003, we have become one of Germany's best-published research groups at CHI, the premier international academic conference in the field.
CHI '20 – '19 – '18 – '17 – '16 – '15 – '14 – '13 – '12 – '11 - earlier