RIME: Rich Interactive Materials for Everyday Objects in the Home


Project Goal

Over the course of several million years, our hands and fingers have evolved to be capable of expressing a rich vocabulary of grasps and tangible manipulation gestures, and to touch, sense, and intimately experience the rich variety of material and object properties surrounding us that can inform and delight us. The aim of RIME is to unlock this interactive potential for rich interaction with the materials in our smart environments.


The key approach of RIME to achieve this goal is through designing, prototyping, and evaluating scalable sensor and actuator technology and touch interaction paradigms for seamless integration into everyday materials and objects, to enable natural and scalable hands-on interactions with our future smart homes. As a result, the physical artifacts in our homes, such as chairs, tables, walls, and other surfaces, can be equipped with an interactive digital “skin”, or contain interactive sensor and actuator materials; and swiping along a table, say, to unfold it for additional guests may become a possible scenario.

About the Project

This project runs from 2020 until 2023 and is funded through the German National Science Foundation (Deutsche Forschungsgesellschaft, DFG) within its Priority Programme 2199: Scalable Interaction Paradigms for Pervasive Computing Environments. It is carried out by Prof. Dr. Jan Borchers' research group at RWTH Aachen University, in collaboration with the research groups of Prof. Dr. Susanne Boll at the University of Oldenburg, and Prof. Dr. Jürgen Steimle at Saarland University.


SPP Winter School 03/2021

Team at RWTH

Principal Investigator

Prof. Dr. Jan

Project Leader

Dr. Simon

Research Assistant


Research Assistant



If you have any questions about the project, please contact Oliver Nowak.


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