This is my old homepage that I will no longer update.
I was a doctoral student at the Media Computing Group. I was working on wearable computing and tactile feedback systems.
Tactile Motion Instructions are artificial vibrotactile stimuli that signal in realtime how to move the body and how to correct wrong posture during physical activities. (read more)
Full paper at CHI 2009 & Short paper at MobileHCI 2009
We have built a wearable assistant for snowboard training to evaluate Tactile Motion Instructions with athletes under real-world conditions on the slope. (read more)
Full paper at BodyNets 2009.
Our toolkit for prototyping wearable computing applications consists of a custom-built sensor and actuator box, an off-the-shelf mobile phone, and software for data analysis and visualization. This toolkit allows experimenting with various sensors and actuators in the field and fosters building and testing interactive systems that respond to body movements during physical activities. (read more)
Poster at ISWC 2008.
TypeRight adjusts the force required to press keys when typing words. Keys that would lead to typos become harder to press while keys that make sense remain easy to press. (read more)
Short paper at CHI 2009.
Voice conversion transforms a person's utterance into the voice of another and can create the illusion that you can speak foreign languages. Minnesang: Speak Medieval German was the first Wizard-of-Oz study that explored voice-conversion for an interactive museum exhibit. (read more)
Poster at CHI 2006.
Supervised diploma theses
- Mareike Jacobs: Design and Recognition of Tactile Feedback Patterns for Snowboarding
- Anke Hilgers: Towards a Tactile Language for Movement Intructions
- Markus Jonas: Tactile Editor - A Prototyping Tool to Design and Test Vibrotactile Patterns
- Alexander Hoffmann: Haptic Keyboard Prototype for Data Entry
- Adalbert Schanowski: A Mobile Sensor/Actuator Platform for Real-Time Mistake Detection and its Application to Snowboarding
- Christian Guggenmos: Towards a Wearable Snowboarding Assistant
- Wearable Tactile Feedback for Physical Activities. Tag der Informatik 2008, Aachen, December 05, 2008.
( denotes a major peer-reviewed publication).
- Philipp Wacker, Chat Wacharamanotham, Daniel Spelmezan, Jan Thar, David A. Sánchez, René Bohne and Jan Borchers. VibroVision: An On-Body Tactile Image Guide for the Blind. In Extended Abstracts of the CHI'16 Conference on Human Factors in Computing Systems, pages 3788–3791, ACM, New York, NY, USA, May 2016.
- Daniel Spelmezan. A Language of Tactile Motion Instructions for Physical Activities. PhdThesis, RWTH Aachen University, Aachen, June 2011.
- Daniel Spelmezan, Adalbert Schanowski and Jan Borchers. Wearable Automatic Feedback Devices for Physical Activities. In Proceedings of the 4th International Conference on Body Area Networks, pages 1–8, ICST, Brussels, Belgium, Belgium, April 2009.
- Daniel Spelmezan, Anke Hilgers and Jan Borchers. A Language of Tactile Motion Instructions. In Proceedings of the MobileHCI 2009 Conference on Human-Computer Interaction with Mobile Devices and Services, pages 218–221, ACM Press, New York, NY, USA, September 2009.
- Daniel Spelmezan, Mareike Jacobs, Anke Hilgers and Jan Borchers. Tactile Motion Instructions for Physical Activities. In Proceedings of the CHI 2009 Conference on Human Factors in Computing Systems, pages 2243–2252, ACM Press, New York, NY, USA, April 2009.
- Alexander Hoffmann, Daniel Spelmezan and Jan Borchers. TypeRight: a Keyboard with Tactile Error Prevention. In Proceedings of the CHI 2009 Conference on Human Factors in Computing Systems, pages 2265–2268, ACM Press, New York, NY, USA, April 2009.
- Daniel Spelmezan, Adalbert Schanowski and Jan Borchers. Rapid Prototyping for Wearable Computing. In Proceedings of 12th IEEE International Symposium on Wearable Computers, pages 109–110, IEEE Computer Society, Washington, DC, USA, September 2008.
- Daniel Spelmezan and Jan Borchers. A Real-time Snowboard Training System. In Extended Abstracts of the CHI 2008 Conference on Human Factors in Computing Systems, pages 3327–3332, ACM Press, New York, NY, USA, April 2008.
- Daniel Spelmezan and Jan Borchers. Minnesang: Speak Medieval German. In Extended Abstracts of CHI 2006 Conference on Human Factors in Computing Systems, pages 1355–1360, ACM Press, New York, NY, USA, April 2006.