Face of Christian Cherek

Christian Cherek

Research Assistant

Room 2206
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+49 241 80 21077

Office Hours: 09:00 - 18:00. See my basic schedule.


Research Publications


Research Projects

Tangible Awareness: How Tangibles on Tabletops Influence Awareness of Each Other’s Actions: Players are significantly more aware of other players’ actions using tangibles than those using pure multitouch interaction. (read more)
Paper at CHI 2018

Chronicler: Interactive Exploration of Source Code History: We present Tree Flow, an interactive visualization of structural changes in source code history. Combining history graph navigation with a traditional source code view outperforms the more traditional history navigation on a file basis and users strongly prefer Chronicler for the exploration of source code. (read more)
Paper at CHI 2016

PERCs: Persistently Trackable Tangibles on Capacitive Multi-Touch Displays: PERCs use the touch probing signal from capacitive touch screens to determine whether the tangibles are on- or off-screen. This allows robust capacitive tangible widgets regardless of being touched. (read more)
Paper and Demo at UIST 2015 and Demo at ITS 2015




Publications


    2019

  • Christian Cherek, David Asselborn, Simon Voelker and Jan Borchers. Off-Surface Tangibles: Exploring the Design Space of Midair Tangible Interaction.  In to appear: Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, CHI '19, ACM, New York, NY, USA, May 2019.
    HomepagePDF DocumentBibTeX Entry
  • 2018

  • Christian Cherek, Anke Brocker, Simon Voelker and Jan Borchers. Tangible Awareness: How Tangibles on Tabletops Influence Awareness of Each Other’s Actions.  In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, CHI '18, pages 298:1–298:7, ACM, New York, NY, USA, 2018.
    HomepagePDF DocumentBibTeX Entry
  • 2016

  • Moritz Wittenhagen, Christian Cherek and Jan Borchers. Chronicler: Interactive Exploration of Source Code History.  In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, pages 3522–3532,May 2016.
    PDF DocumentBibTeX Entry
  • 2015

  • Christian Cherek, Simon Voelker, Jan Thar, Rene Linden, Florian Busch and Jan Borchers. PERCs Demo: Persistently Trackable Tangibles on Capacitive Multi-Touch Displays.  In Proceedings of the 2015 International Conference on Interactive Tabletops and Surfaces, pages 389–392, ACM, New York, NY, USA, November 2015.
    PDF DocumentBibTeX Entry
  • Simon Voelker, Christian Cherek, Jan Thar, Thorsten Karrer, Christian Thoresen, Kjell Ivar Øvergård and Jan Borchers. PERCs: Persistently Trackable Tangibles on Capacitive Multi-Touch Displays.  In UIST '15: Proceedings of the 28th Annual ACM Symposium on User Interface Software and Technology, UIST '15, pages 6, ACM, New York, NY, USA, November 2015.
    HomepagePDF DocumentBibTeX Entry
  • Christian Corsten, Christian Cherek, Thorsten Karrer and Jan Borchers. HaptiCase: Back-of-Device Tactile Landmarks for Eyes-Free Absolute Indirect Touch.  In CHI '15: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pages 2171–2180,New York, NY, USA, April 2015.
    HomepagePDF DocumentBibTeX Entry
  • 2014

  • Christian Cherek. HaptiCase: Tactile Cues on the Back of Devices for Eyes-free Absolute Indirect Tapping Tasks. Master's Thesis, RWTH Aachen University, Aachen, November 2014.
    PDF DocumentBibTeX Entry
  • 2012

  • Christian Cherek. Folio:Augmenting Books on Interactive Tabletops. Bachelor's Thesis, RWTH Aachen University, Aachen, April 2012.
    PDF DocumentBibTeX Entry

Master's Thesis

Supervisor: Christian Corsten
My Master's Thesis: HaptiCase: Tactile Cues on the Back of Devices for Eyes-free Absolute Indirect Tapping Tasks focused on a novel interaction technique that added tactile landmarks to the back of mobile devices, to enable eyes-free interaction.



Bachelor's Thesis

Supervisor: Moritz Wittenhagen
In my Bachelor's Thesis: Folio Augmenting Books on Interactive Tabletops I implemented a software for large scale multi touch tables, that added digital annotations for real world books on the device.

Previous Projects


I was part of the team for the Interactive Assembly Project in 2012/13.
We developed a marker and gesture supported assembly program which allowed users to assemble the FabScan 3D Laser Scanner without prior knowledge of the system.


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