Sebastian worked as a research assistant from May 2018 to April 2024. His research involved using the human himself as input, rather than the conventional mouse or touch interactions. These research projects converge in a PhD thesis on new implicit and explicit interaction methods for mobile devices that become possible through visual tracking of facial features.
He also developed multiple iOS and macOS software projects for industry clients and different research projects. While some of them are in Objective-C, most new projects are written in Swift. Speaking of Swift, he is also an Apple Certified Trainer for App Development with Swift. Therefore, he taught in multiple iterations of the iOS Application Development and Designing Interactive Systems 2 lectures.
Research Projects
User-Aware Rendering: Merging the Strengths of Device- and User-Perspective Rendering in Handheld AR
MobileHCI 2023
Attentive Notifications: Minimizing Distractions of Mobile Notifications Through Gaze Tracking
MobileHCI 2023
Teaching
Semester | Course |
---|---|
WS 2023/24 | The Media Computing Project Lab tutor |
SS 2023 | Post-Desktop User Interfaces Organizer |
WS 2022/23 | Post-Desktop User Interfaces Organizer |
SS 2022 | Designing Interactive Systems 2 Lecture TA |
WS 2021/22 | iOS Application Development Lecture TA |
SS 2021 | Designing Interactive Systems 2 Lecture TA |
WS 2020/21 | iOS Application Development Lecture TA |
SS 2020 | Designing Interactive Systems 2 Lecture TA |
SS 2019 | Designing Interactive Systems 2 Lecture TA |
SS 2018 | Designing Interactive Systems 2 Lecture TA |
Thesis Supervisions
Student | Type | Topic |
---|---|---|
Jovan Riman | B.Sc. | Optimizing for Latency in Multitouch and Tangible Interactions |
Johannes Wilhelm | B.Sc. | Combining user- and device-perspective rendering for intuitive handheld AR |
Eunae Jang | M.Sc. | Designing for Distraction in Mobile Notifications |
Janosch Hübner | B.Sc. | Improving Indoor Location Awareness using Bluetooth Low Energy Beacons |
Rene Niewianda | M.Sc. | Are You Still Listening? Measuring Attention in Online Meetings |
Kevin Fiedler | B.Sc. | Iterative Implementation of a Content Editor for Museum Guides |
Krzysztof Kostrzewa | B.Sc. | Proximity Dependent Interfaces |
Thomas Becker | B.Sc. | Gesture-Based Interaction Techniques for Handheld Mixed Reality Applications |
Benedikt Völker | B.Sc. | In-place 3D Locomotion for Public VR Exhibits |
Luisa Hoffmann | M.Sc. | Using Smartphone-based Augmented Reality Apps with Limited Freedom of Movement |
Sven Titgemeyer | B.Sc. | Prototyping an On-Demand Routing App with Location-Based Content Push |
Supervised Student Assistants
Hiwi | Task |
---|---|
Lovis Suchmann | CS department website support |
Anastasiia Petrova | CS department website support |
Kevin Fiedler | iOS app development support |
Software Projects
Publications
- Sebastian Hueber, Johannes Wilhelm, René Schäfer, Simon Voelker and Jan Borchers. User-Aware Rendering: Merging the Strengths of Device- and User-Perspective Rendering in Handheld AR. In Proc. ACM Hum.-Comput. Interact., pages 18, number MHCI, September 2023.
- Sebastian Hueber, Eunae Jang and Jan Borchers. Attentive Notifications: Minimizing Distractions of Mobile Notifications through Gaze Tracking. In Press of Proceedings of MobileHCI ’23 Companion, Association for Computing Machinery, September 2023.
- Jan Borchers, Anke Brocker, Sebastian Hueber, Oliver Nowak, René Schäfer, Adrian Wagner, Paul Miles Preuschoff and Lea Emilia Schirp. The Aachen Lab Demo: From Fundamental Perception to Design Tools. In Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, CHI EA '23, pages 4, Association for Computing Machinery, New York, NY, USA, April 2023.
- Sebastian Hueber, Christian Cherek, Philipp Wacker, Jan Borchers and Simon Voelker. Headbang: Using Head Gestures to Trigger Discrete Actions on Mobile Devices. In Proceedings of 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services, MobileHCI '20, pages 10, ACM, New York, NY, USA, October 2020.
- Simon Voelker, Sebastian Hueber, Christian Holz, Christian Remy and Nicolai Marquardt. GazeConduits: Calibration-Free Cross-Device Collaboration through Gaze and Touch. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems, CHI '20, pages 451:1–451:10, ACM, New York, NY, USA, April 2020.
- Simon Voelker, Sebastian Hueber, Christian Corsten and Christian Remy. HeadReach: Using Head Tracking to Increase Reachability on Mobile Touch Devices. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems, CHI '20, pages 739:1–739:12, ACM, New York, NY, USA, April 2020.
- Sebastian Hueber. Seeing Analog Forests and Digital Trees? — Impact of Digital Devices on the Construal Level. Master's Thesis, RWTH Aachen University, Aachen, March 2018.
- Sebastian Hueber. Back-of-device Tactile Landmarks for Eyes-free Touch Input. Bachelor's Thesis, RWTH Aachen University, Aachen, September 2015.
2023
2020
2018
2015