
Kevin Fiedler
Research Assistant
Room 2.84
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+49 241 8021078
Hello everybody.
I joined the Media Computing Group in 2022 and started as a Research Assistant in April 2024. I am experienced in mobile app development and an Apple Certified Trainer for App Development with Swift.
Software Projects
Teaching
Semester | Course |
---|---|
Winter 2024/25 | iOS Application Development |
Summer 2024 | Designing Interactive Systems 2 |
Thesis Supervisions
Name | Topic | Thesis Type | Year |
---|---|---|---|
Moritz Scheve | Enhancing Mixed Reality with tactile inputs | Master's Thesis | Winter 2024/25 |
Destina Kolac | Mitigating Motion Sickness during In-Car Mixed Reality Use with Peripheral Visual Cues | Bachelor's Thesis Co-supervised with Sarah Sahabi |
Winter 2024/25 |
Dascha Blehm | Countermeasures to Personal Space Invasion in Spatial Computing | Master's Thesis | Winter 2024/25 |
Lennart Fischer | Adopting Kotlin Multiplatform in the Future Lab Aachen App | Bachelor's Thesis Co-supervised with Oliver Nowak |
Summer 2024 |
Tom Thiermann | Flexplorer: A Generic Data Layer for Cross-Platform Tourist Guide Apps | Bachelor's Thesis Co-supervised with Oliver Nowak |
Summer 2024 |
Erik Østlyngen | Textile Interface in Real-Life | Bachelor's Thesis Co-supervised with Oliver Nowak |
Summer 2024 |
Nikita Zaloga | Classify to Remember: Improving A Learning Game On Dark Patterns in User Interfaces | Bachelor's Thesis Co-supervised with René Schäfer |
Summer 2024 |
Publications
- René Schäfer, Paul Preuschoff, Rene Niewianda, Sophie Hahn, Kevin Fiedler and Jan Borchers. Don't Detect, Just Correct: Can LLMs Defuse Deceptive Patterns Directly?. In Extended Abstracts of the 2025 CHI Conference on Human Factors in Computing Systems, CHI EA '25 (Forthcoming), pages 11, Association for Computing Machinery, April 2025.
- Kevin Fiedler, René Schäfer, René Röpke and Jan Borchers. "Deception Detected!" — A Serious Game About Detecting Dark Patterns. In Proceedings of International Conference on Games and Learning Alliance, GALA' 24, pages 10, Springer, November 2024.
- Kevin Fiedler. Exploring Game Mechanics for the Design of Dark Pattern Learning Games. Master's Thesis, RWTH Aachen University, Aachen, March 2024.
- Kevin Fiedler. Iterative Implementation of a Content Editor for Museum Guides. Bachelor's Thesis, RWTH Aachen University, Aachen, October 2021.