Hello there!
I joined the chair in April 2024, when I started writing my Bachelor's Thesis under the supervision of Oliver Nowak on Enabling Twist and Fold Interactions with Textile Icons.
Since January 2025, I work as a HiWi in the FabLab under the supervision of René Schäfer. If you have any questions regarding the lab, don't hesitate and reach out to me!
In the first few months of 2025, I had the amazing opportunity to participate in the Student Game Competition of CHI'25 with the Deceptive Dungeon, the interactive exhibit that was created in the 2024/2025 winter term's Media Computing Project under the supervision of René and Prof. Borchers. Together with Pascal Raabe and Erik Østlyngen I presented the work at the conference in April 2025 in Yokohama, Japan, a great experience to visit CHI and present there. And the best thing: We won!
Award(s)
The Deceptive Dungeon: Bringing Deceptive Patterns to the Physical World
CHI'25 Student Games Competition
Publications
- Julian Wallerius, Pascal Raabe, Erik Østlyngen, Nuray Agaoglu, Lars vom Bruch, Siyan Chen, Mats Frenk, Yitong Guo, David Elias Chris Kopczynski, Hana Masara, Thomas Pollert, Shu Zhang, René Schäfer and Jan Borchers. The Deceptive Dungeon: Bringing Deceptive Patterns to the Physical World. In Extended Abstracts of the 2025 CHI Conference on Human Factors in Computing Systems, CHI EA '25, pages 4, Association for Computing Machinery, April 2025.
- Julian Wallerius. Grablets: Enabling Twist and Fold Interactions with Textile Icons. Bachelor's Thesis, RWTH Aachen University, Aachen, October 2024.