Designing Interactive Systems (Winter 2021)
Class Information: Aachen
|Lab||Mon, 14:30 - 16:00
|Lecture||Wed, 10:00 - 12:30
Class Information: Bonn
|Lab||Tue, 13:00 - 14:30
Wed, 10:00 - 12:30
Preliminary Exam Dates
|1st Final Exam||15.02.2022|
|2nd Final Exam||09.03.2022|
2-minute class overview by Prof. Jan Borchers
This class introduces you to the field of Human-Computer Interaction (HCI) and user interface design. Specifically, it covers the following topics:
- Fundamental concepts of human cognition, such as perception and memory performance.
- Models of interaction between people and their environment, such as affordances, mappings, constraints, slips, and mistakes.
- Milestones in the history of Human-Computer Interaction.
- Principles of design thinking and iterative design.
- Techniques for prototyping user interfaces.
- User studies and evaluation methods.
- Golden rules of user interface design.
- User interface design notations.
After this class, you will know how user interfaces have evolved over the past decades, and what constants of human performance need to be considered when designing them. This class forms the basis for the classes “Designing Interactive Systems II” (which looks at more technical aspects of user interface development), and “Current Topics in HCI and Media Computing,” as well as the “Post-Desktop User Interfaces” seminar and other courses from our research group. You will be able to apply design thinking methods for iterative design, prototyping, and evaluation to design usable, appropriate user interfaces in a user-centered fashion. All assignments are group-based to foster collaboration skills, and project-centered to strengthen organizational skills, conflict management, and presentation skills. Learning to think in designers' terms is a crucial competence for computer scientists working on user interfaces, a job that requires collaboration in interdisciplinary teams.
This class is limited to 120 seats We lifted the limit on the number of seats for this class this semester to offer everyone a chance to take it. You still need to register and sign a Declaration of Compliance to obtain a seat in this course; see sidebar.
You will need to create and edit videos for assignments and the project during this class. We don't teach video editing or provide video editing software; you will find these resources readily online.
Introduction, Fitts' Law, The CMN Model
Gestalt Laws, Information Content, Visibility, Affordances
Knowledge in the World and Head, Mistakes, Slips
History of HCI 1: From Abacus to Macintosh
History of HCI 2: Visions, UbiComp, Phase of Technology
DIA Cycle, Observing Users, Brainstorming, Storyboards
Controlled Experiments, GOMS Model, Interface Efficiency
Ten Golden Rules of Interface Design, Responsiveness
Performance Hits, Notations
Your overall grade will be calculated from your grades (not points!) as follows:
Fields of Study
- Computer Science (B.Sc.), (M.Sc.)
- Media Informatics (M.Sc.)/Multimedia-Benutzung und -Wirkung/in Aachen (mandatory course)
- Software Systems Engineering (M.Sc.)/Areas of Specialization/Media Computing and Interactive Systems
- Technical Communication (B.Sc.) (mandatory course)
- Computational Social Science (M.SC)
Course Allocation and Registration Guide
Number of SWS: V3+Ü2
ECTS Credits: 6
Course language: English for all lectures, assignments, and exams
We only have 120 seats are available for this course. Due to a record number of applications, the seat limit has been lifted this semester to give everyone a chance to take this class. However, to take this course, you still have to complete the following steps:
- Register for the course in RWTHonline by Wednesday, October 13.
- Sign the Declaration of Compliance and hand it in before 11:59 on Wednesday, October 13. For this, send the course supervisors an email with the subject "[DIS21] DoC <your full name>.
We will announce who has been selected for the course by email at the end of the week.
- (Required) Donald Norman, The Design Of Everyday Things ISBN-13 : 978-0465050659.
- Alan Dix, Janet Finlay, Gregory D. Abowd, Russell Beale, Human-Computer Interaction, ISBN 0130461091
- Ben Shneiderman, Designing the User Interface: Strategies for Effective Human-Computer Interaction, ISBN 0321197860
- Carolyn Snyder, Paper Prototyping, ISBN 978-1558608702, also see the accompanying site.
- ISBN-10 : 0133966151, ISBN-13 : 978-0133966152
We highly recommend that you buy Norman's book since you have to read it for the class during the first few weeks. From the Dix et. al., and Schneiderman books, you just have to read some chapters. You can find these books in the library.
Lecture Zoom Recordings Declaration of Consent
The lecture might be recorded. We will only record the presenter and not the students. However, if you ask a question your voice will be in the recording. Therefore, have a look at the declaration of consent regarding lecture video recordings