Tabletop Tower Defense is a student project that brings classical tower defense to interactive tables. The game combines physical interaction with tangible towers and multi-touch input.
Tabletop Tower Defense is a student project form the Media Computing Group by Carl Huch (technical leader), Norbert Dumont (design leader), Sebastian Burger, Eser Erdem, Frederic Evers, Oscar Renteria Quevedo, Christian Schreder. Christoph Vobis, Svetoslav Evtimov, Ivan Golod, Christoph Will and supervised by Malte Weiss and Max Möllers
We use cookies on our website. Some of them are essential for the operation of the site, while others help us to improve this site and the user experience (tracking cookies). You can decide for yourself whether you want to allow cookies or not. Please note that if you reject them, you may not be able to use all the functionalities of the site.