Proseminar: Mensch-Maschine-Interaktion Themen 2011


Zeiten:

  • Präsentationen: 15:45 - 17:15


Lernraum

2010, Ahornstrasse 55


Milestones

Team
Topic
Supervisor
Literature Review
Report Outline
First Report
Slides
Camera-ready slides
Presentation
Final Report
Jan Schnitzler, Tobias BönnerCrowd ComputingThorsten03.03.2011, 9:0010.03.2011, 10:0031.03.2011, 12:0014.04.2011, 11:0021.04.2011, 12:0028.04.201112.05.2011
Frederic Speicher, Philipp WackerFinding Interesting Image CropsMoritz10.03.2011, 9:0017.03.2011, 10:0007.04.2011, 12:0021.04.2011, 11:0028.04.2011, 12:0005.05.201119.05.2011
Sandy Niesten, Philip TrettnerSearching ImagesMoritz24.03.2011, 9:0031.03.2011, 10:0021.04.2011, 12:0005.05.2011, 11:0012.05.2011, 12:0030.06.201114.07.2011
Mateusz Buglowski, Igor DudschenkoHow Programmers work with IDEsJan-Peter31.03.2011, 9:0007.04.2011, 10:0028.04.2011, 12:0012.05.2011, 11:0019.05.2011, 12:0026.05.201109.06.2011
Claudia Kamerseder, Juliana BrellRealtime Audience Feedback in PresentationsJan-Peter14.04.2011, 9:0021.04.2011, 10:0012.05.2011, 12:0026.05.2011, 11:0002.06.2011, 12:0009.06.201123.06.2011
Bernhard Meinecke,Marco ScandurraRemote Collaboration on Interactive TabletopsSimon05.05.2011, 9:0012.05.2011, 10:0009.06.2011, 12:0023.06.2011, 11:0030.06.2011, 12:0007.07.2011 21.07.2011
Ralf Philipsen, Janina SchellartzGrabbing the Users AttentionMax12.05.2011, 9:0019.05.2011, 10:0016.06.2011, 12:0030.06.2011, 11:0007.07.2011, 12:0014.07.2011 28.07.2011


Themen:



Searching images
  • CueFlik: interactive concept learning in image search, Fogarty et al. CHI 2008
  • Effective browsing of web image search results, H Liu et al., ACM SIGMM international workshop on Multimedia information retrieval 2004


Finding Interesting Image Crops
  • Cosaliency: where people look when comparing images, Jacobs et al. UIST 2010
  • Automatic Thumbnail Cropping and its Effectiveness, Suh et al. UIST 2003


How Programmers Work with IDEs
  • Ko, A., Myers, B., Coblenz, M., & Aung, H. (2006). An Exploratory Study of How Developers Seek, Relate, and Collect Relevant Information during Software Maintenance Tasks. IEEE Transactions on Software Engineering
  • Sillito, J., Murphy, G. C., & Volder, K. D. (2008). Asking and Answering Questions during a Programming Change Task. IEEE Transactions on Software Engineering
  • Murphy, G. C., Kersten, M., & Findlater, L. (2006). How Are Java Software Developers Using the Eclipse IDE? IEEE Software


Realtime Audience Feedback in Presentations
  • Ratto, M., Shapiro, R. B., Truong, T. M., & Griswold, W. (2003). The ActiveClass Project : Experiments in Encouraging Classroom Participation. Computer Supported Cooperative Learning.
  • Reinhardt, W., Ebner, M., Beham, G., & Costa, C. (2009). How People are using Twitter during Conferences. 5th EduMedia conference.
  • Vandegrift, T., Wolfman, S. A., Yasuhara, K., & Anderson, R. J. (2002). Promoting Interaction in Large Classes with a Computer-Mediated Feedback System.


Remote Collaboration on Tabletops
  • Izadi, S., and Agarwal, A.(2007) C-Slate: Exploring Remote Collaboration on Horizontal Multi-touch Surfaces.
  • P. Tuddenham and P. Robinson. (2007) Distributed Tabletops: Supporting Remote and Mixed-Presence Tabletop Collaboration
  • P. Tuddenham and P. Robinson. (2009) Territorial Coordination and Workspace Awareness in Remote Tabletop Collaboration


Text Input on Tabletops
  • U. Hinrichs, M. Hancock, C. Collins, and S. Carpendale (2007). Examination of Text-Entry Methods for Tabletop Displays
  • T. Schmidt, W. König, and H. Reiterer (2009) Text Input on Multitouch Tabletop Displays
  • K. Ryall, M. Ringel Morris, K. Everitt, C. Forlines, and C. Shen (2006).Experiences with and Observations of Direct-Touch Tabletops


Simulation von senso-motorischen Einschränkungen (Behinderungen)


Interactions above the surface using depth cameras
  • Wilson and Benko. Combining Multiple Depth Cameras and Projectors for Interactions On, Above, and Between Surfaces. UIST 2010 (2010)


Grabbing the users attention (on different workspaces)


Undo of user input


Crowd Computing
  • Soylent: A Word Processor with a Crowd Inside, Michael Bernstein, UIST2010
  • TurKit: Human Computation Algorithms on Mechanical Turk, Greg Little, UIST2010

Versuchen Sie, die Artikel online (s.u.) oder in der Bibliothek zu finden. Beim Kick-Off Meeting sollten Sie sich bereits darüber im Klaren sein, welche der Themen Sie besonders interessieren.

Die Bearbeitung der Themen erfolgt in Zweiergruppen. Zusätzlich suchen Sie aktuelle wissenschaftliche Publikationen zum Thema Ihres Papers und stellen diese Publikationen zusammen mit ihm vor. Wieviele zusätzliche Quellen wir erwarten hängt vom jeweiligen Thema ab und wird bei der Vorbesprechung bekannt gegeben.
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