Expo Game
- Look and Feel
- Metrik zur Visualisierungsauswahl
- Interaction Design
- Building folding 2D to 3D
- Game play demo video
Look and Feel
- Visualisierung der Silhouette machen wir, Architekten sollen Grafik-Engine machen über Schnittstelle die die definieren dürfen, die randomisieren etc. für Animation Tiling! In Echtzeit veränderbar, Shift nach oben (Marc, geklärt)
- Fullscreen-Flash-App, wir haben ein transparentes Fenster davor? (geklärt, technische Machbarkeit, Moritz/Thorsten)
Metrik zur Visualisierungsauswahl
- Auswahl Haus:
- Breite im oberen Bereich (Bounding Box)
- Auswahl Baum:
- Bounding Box, Verhältnis breiteste Stelle zur schmalsten Stelle
- Runder Baum, Spitzer Baum, 3 höchste Punkte? geschlossen/offen oben der beiden höchsten Stellen
- Auswahl Strom:
- Anzahl der Unterbrechungen -> Kommunikation zwischen den Elementen
- je mehr verbunden desto heller
- Anzahl von beleuchteten Fenstern?
- Auswahl Wasser:
- Teilerfolg ist auch Erfolg, wie viele korrekte Wellensegmente
- Chats Idee: größere Bäume?
Interaction Design
| Peter's Game Schedule |
| ID |
Name |
Grafik Oben |
Grafik Unten |
Kommentar |
Time Progress |
| 1 |
Change Positions |
Text + Arrows |
Text + Arrows |
|
00:50.0 |
| 2 |
Get Ready |
Counters / White |
Shadow Play Instructions |
|
01:15.0 |
| 3 |
Make Skyline |
Counters / White |
3..2..1..Flash -Outline in Green |
|
00:00.0 |
| 4 |
Skyline |
Counters / White |
Outline -> Skyline |
|
01:20.0 |
| 5 |
Make Power |
White |
Dotted Line |
|
00:00.0 |
| 6 |
Power On |
Skyline Lighted |
Power Connected |
|
01:40.0 |
| 7 |
Make Trees |
Counters / White |
3..2..1..Flash - Outline in Green |
|
00:00.0 |
| 8 |
Trees! |
Counters / White |
Outline -> Trees |
|
02:00.0 |
| 9 |
Make Water |
Counters / White |
Dotted Wave |
|
00:00.0 |
| 10 |
Water |
Trees Green w/ Skyline |
Water Flows |
|
02:20.0 |
| 11 |
Fold City |
Skyline Faded |
Fold City Clarification |
|
02:30.0 |
| 12 |
3.2.1. |
Skyline Fades away |
3...2...1... |
|
02:40.0 |
| 13 |
My City |
Hooray! My City |
Isometric View (from Server) |
|
03:00.0 |
| 14 |
Applause |
City Block # |
Isometric View (from Server) |
|
03:10.0 |
| 15 |
Leave |
Goodbye! |
Goodbye! |
|
03:50.0 |
| Jan's Game Schedule |
| Name |
Time Progress |
| |
0 |
| Einlass |
30 |
| Welcome |
50 |
| Intro |
1:00 |
| Instruct House |
1:10 |
| Make House |
1:20 |
| Instruct Power |
1:30 |
| Make Power |
1:40 |
| Instruct Tree |
1:50 |
| Make Tree |
2:00 |
| Instruct Water |
2:10 |
| Make Water |
2:20 |
| Show results |
2:50 |
| "Meine Stadt" |
3:00 |
| Leave |
3:10 |
| Erklärung Giveaway |
3:50 |
Storyboards
Storyboard Scans (oliver)
UPDATE: Game Storyboards with Visualization, Description, Server and Client states (oliver)

- Timed Interaction Video: video
|

- Screen Resolution:
"
|
Building folding 2D to 3D
|
Game play demo video
25.03.2010 Full game (without tree) 25.03.2010 Tree