Phonecam-based Interactions for Large Public Displays
Researchers:
Rafael "Tico" Ballagas
RWTH Aachen Univeristy
Michael Rohs
ETH Zurich
Jennifer G. Sheridan
Lancaster University
Overview:
We are interested in finding mechanisms for users to use their mobile phones as ubiquitous pointing devices for public and situated displays.
Point & Shoot:
The point & shoot technique allows users to aim the mobile phone camera to select objects on a situated display using a cursor on the live camera image of the mobile phone. This technique uses
Visual Codes to establish a coordinate system on the situated display independent of the viewing perspective.

Sweep:
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The sweep technique allows the phonecam to be used like an
optical mouse. Using optical flow image processing, the phonecam
samples successive images and then sequentially compares them to
determine relative motion in the (x, y, theta) dimensions thus
allowing the camera to be used as a three degrees of freedom input
device.
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Designing for Serendipity:
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To allow serendipitous interactions with displays in public, people must have a way to fluidly establish the communications relationships. In our implementation, we are using Visual Codes to encode the bluetooth address of the public display. Users merely need to take a picture of the display (along with its visual code) to begin interacting with it.
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Related Publications:
2006
 | Rafael Ballagas,
Michael Rohs, Jennifer Sheridan, and Jan Borchers.
The Smart Phone: A Ubiquitous Input Device.
IEEE Pervasive Computing, 5(1):70-77, Jan-Mar 2006.
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2005
 | Rafael
Ballagas, Michael Rohs, and Jennifer Sheridan.
Mobile Phones as Pointing Devices.
In Pervasive 2005
Workshop on Pervasive Mobile Interaction Devices (PERMID), Munich,
Germany, May 2005.
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 | Rafael
Ballagas, Michael Rohs, Jennifer Sheridan, and Jan Borchers.
Sweep and Point & Shoot: Phonecam-Based Interactions for Large Public
Displays.
In CHI '05: CHI '05 extended abstracts on Human factors in computing
systems, pages 1200-1203, New York, NY, USA, April 2005. ACM Press.
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