Seminar: Post-Desktop User Interfaces SS 2018

Course information:


Mandatory kick-off meeting:
Thursday08.03.1814:15 - 15:45room 2222 (i10 Seminar room)

Mandatory course dates :
07.06.2018 14.06.2018 21.06.201828.06.201805.07.201812.07.201819.07.2018

Course time & location:
Thursdays14:15-15:45 room 2222 (i10 Seminar room)


Course Aim:

After having achieved a general overview of the area of Human-Computer Interaction, this seminar will provide students with an idea of the current research topics that are being tackled in the research community. After the seminar, students will have some in-depth knowledge about one current area of HCI, and will have heard talks about numerous others. The seminar also provides students with an opportunity to refine their scientific writing and presentation skills, and since the topics are assigned to groups of two students each, it is also another chance to learn how to work efficiently as a team.

Allocation:

Field of study:
  • Informatik (Master)
  • Informatik (Bachelor, if you already attended a Proseminar)
  • Media Informatics (M.Sc.)/Multimediabenutzung und -wirkung/in Aachen
  • System Software Engineering (SSE) Communication and Software Engineering
ECTS Credits: 4
The seminar will be held in English.

Lecturer:


Quotes From Past Student Feedback:

"The discussion of the presentation style and drawbacks was really useful so one can improve his skills, and now I find presentations with less text and images just amazing. :) I have completely changed my opinion of what a good presentation looks like." — Anonymous student feedback, 2011.

"I really liked the extensive feedback on the presentation. I feel like I really learned a lot from this feedback and I know what to work on in future presentations now. Also, the rather rigid structure of the seminar was very good. My weaker self didn't like all the deadlines but after all it helped actually dividing the amount of work over the whole semester." — Anonymous student feedback, 2011.


Course requirements:

Please agree to the Ethical Guidelines for the Authoring of Academic Work (Ethische Richtlinien für das Verfassen wissenschaftlicher Arbeiten) by signing the Declaration of Compliance (Erklärung zur Seminararbeit). Return the signed declaration on the first day of the seminar meeting.

The RWTH CS library offers a course to literature review (Literaturrecherche für Informatiker). This course is mandatory for all bachelor students to participate in our seminar.

Required reading (before kick-off meeting):

Writing for Computer Science by Justin Zobel (available at RWTH library & Informatik library)
  • Chapter 10: Doing Research
  • Chapter 9: Writing Up

"How to Read an Engineering Research Paper"

Online Learning Room

To be announced.


Topics

This seminar deals with topics in HCI that go beyond the desktop. In groups of two, you will work on one of the topics listed below. The topics will be assigned in the kick-off meeting. We provide two starting papers for each topic:

No.
Topic
Supervisor
1.
Textile Interaction Beyond Touch Nur Hamdan
2.
Modern interactive tools for recreational climbing Henric Stönner
3.
Personal Fabrication Jan Thar
4.
Touch Interaction on Curved Surfaces Marcel Lahaye
5.
The Future of Gamification Paulina Reijsmeijer
6.
Ensemble Visualizations Krishna Subramanian
7.
Force Input Chris Corsten
8.
Augmented Reality Techniques Philipp Wacker
9.
Skin and Fingertips Interfaces Anke Brocker
10.
Large Displays Christian Cherek
11.
Awareness in Collaborative Interfaces Christian Cherek
12.
Interactive Breadboard Simon Voelker
13.
Gaze Interactions Simon Voelker


1. Topic Textile Interaction Beyond Touch, Supervisor: Nur Hamdan

  • Patrick Parzer, Adwait Sharma, Anita Vogl, Jürgen Steimle, Alex Olwal, and Michael Haller. 2017. SmartSleeve: Real-time Sensing of Surface and Deformation Gestures on Flexible, Interactive Textiles, using a Hybrid Gesture Detection Pipeline. In Proc. ACM UIST '17, pp. 565-577 Link
  • Simon Olberding, Kian Peen Yeo, Suranga Nanayakkara, and Jurgen Steimle. 2013. AugmentedForearm: exploring the design space of a display-enhanced forearm. In Proc. ACM AH '13, pp. 9-12. Link

2. Modern interactive tools for recreational climbing. Henric Stönner

  • Michael D Jones; Florian Daiber; Zann Anderson; Kevin Seppi. 2017. Interactive Computing in Outdoor Recreation. In: CHI '17 Extended Abstracts on Human Factors in Computing Systems. ACM International Conference on Human Factors in Computing Systems (CHI-17), May 6-11, Denver, CO, USA, ACM, 2017. Link
  • Felix Kosmalla; André Zenner; Marco Speicher; Florian Daiber; Nico Herbig; Antonio Krüger. 2017. Exploring Rock Climbing in Mixed Reality Environments. In: Proceeding CHI EA '17 Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems Pages 1787-1793 Link
  • Felix Kosmalla; Florian Daiber; Frederik Wiehr; Antonio Krüger. 2017. ClimbVis: Investigating In-situ Visualizations for Understanding Climbing Movements by Demonstration. In: Proceedings of the 2017 ACM International Conference on Interactive Surfaces and Spaces. ACM International Conference on Interactive Surfaces and Spaces (ISS-17), Brighton, United Kingdom, Pages 270-279, ISS '17, ISBN 978-1-4503-4691-7, ACM, 2017. Link

3. Personal Fabrication: Jan Thar

  • Stefanie Mueller, Alexandra Ion, and Patrick Baudisch. 2014. Tutorial: Hot Topics in Personal Fabrication Research. In Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces (ITS '14). ACM, New York, NY, USA, 499-502. DOI: https://doi.org/10.1145/2669485.2669633 Link
  • David Mellis, Sean Follmer, Björn Hartmann, Leah Buechley, and Mark D. Gross. 2013. FAB at CHI: digital fabrication tools, design, and community. In CHI '13 Extended Abstracts on Human Factors in Computing Systems (CHI EA '13). ACM, New York, NY, USA, 3307-3310. DOI: https://doi.org/10.1145/2468356.2479673 Link


4. Touch Interaction on Curved Surfaces: Marcel Lahaye

  • Roudaut, A., Pohl, H., & Baudisch, P. (2011). Touch Input on Curved Surfaces. In Proceedings of the International Conference on Human Factors in Computing Systems (CHI’11) (pp. 1011–1020). New York, New York, USA: ACM Press. (Link)
  • Mayer, S., Gad, P., Wolf, K., Woźniak, P. W., & Henze, N. (2017). Understanding the ergonomic constraints in designing for touch surfaces. In Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services - MobileHCI ’17 (pp. 1–9). (Link)

5. The Future of Gamification: Paulina Reijsmeijer

  • Deterding, S. (2012). Gamification: designing for motivation. interactions, 19(4), 14-17.. (Link)
  • Morschheuser, B., Maedche, A., & Walter, D. (2017, February). Designing Cooperative Gamification: Conceptualization and Prototypical Implementation. In CSCW (pp. 2410-2421). (Link)

6. Ensemble Visualizations: Krishna

  • Dane Coffey, Chi-Lun Lin, Arthur G. Erdman, and Daniel F. Keefe. 2013. Design by Dragging: An Interface for Creative Forward and Inverse Design with Simulation Ensembles. IEEE Transactions on Visualization and Computer Graphics, 19(12), pp.2783-2791. (Link)
  • Stefan Bruckner and Torsten Moller. 2010. Result-Driven Exploration of Simulation Parameter Spaces for Visual Effects Design. IEEE Transactions on Visualization and Computer Graphics, 16(6), pp.1468-1476. (Link)
  • Hrvoje Ribicic, Juergen Waser, Roman Gurbat, Bernhard Sadransky, and M. Eduard Gröller. 2012. Sketching Uncertainty into Simulations. IEEE Transactions on Visualization and Computer Graphics 18, no. 12: 2255-2264. (Link)

7. Force Input , Supervisor: Chris Corsten

  • Axel Antoine, Sylvain Malacria, and Géry Casiez. 2017. ForceEdge: Controlling Autoscroll on Both Desktop and Mobile Computers Using the Force. In Proc. ACM CHI '17, pp. 3281-3292 Link
  • Graham Wilson, Stephen A. Brewster, Martin Halvey, Andrew Crossan, and Craig Stewart. 2011. The Effects of Walking, Feedback and Control Method on Pressure-Based Interaction. In Proc. ACM MobileHCI '11 pp. 147-156 Link

8. Augmented Reality Techniques: Philipp Wacker

  • Milgram, Paul & Kishino, Fumio. (1994). A Taxonomy of Mixed Reality Visual Displays. IEICE Trans. Information Systems. vol. E77-D, no. 12. 1321-1329. Link
  • Jason Wither, Yun-Ta Tsai, and Ronald Azuma. 2011. Mobile Augmented Reality: Indirect augmented reality. Comput. Graph. 35, 4 (August 2011), 810-822. DOI=http://dx.doi.org/10.1016/j.cag.2011.04.010 Link

9. Skin and Fingertips Interfaces: Anke Brocker

  • Christine Dierk, Tomás Vega Gálvez and Eric Paulos. 2017. AlterNail: Ambient, Batteryless, Stateful, Dynamic Displays at Your Fingertips. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '17). In Proc. ACM CHI '17, pp. 6754-6759. Link
  • Srinath Sridhar, Anders Markussen, Antti Oulasvirta, Christian Theobalt and Sebastian Boring. 2017. WatchSense: On- and Above-Skin Input Sensing through a Wearable Depth Sensor. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '17). In Proc. ACM CHI '17, pp. 3891-3902. Link

10. Social interaction on large multitouch surfaces Christian Cherek

  • Paul Marshall, Richard Morris, Yvonne Rogers, Stefan Kreitmayer, and Matt Davies. 2011. Rethinking 'multi-user': an in-the-wild study of how groups approach a walk-up-and-use tabletop interface. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '11). ACM, New York, NY, USA, 3033-3042. DOI: Link
  • Peter Peltonen, Esko Kurvinen, Antti Salovaara, Giulio Jacucci, Tommi Ilmonen, John Evans, Antti Oulasvirta, and Petri Saarikko. 2008. It's Mine, Don't Touch!: interactions at a large multi-touch display in a city centre. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '08). ACM, New York, NY, USA, 1285-1294. DOI: Link

11. Awareness in Collaborative Interfaces Christian Cherek

  • Eva Hornecker, Paul Marshall, Nick Sheep Dalton, and Yvonne Rogers. 2008. Collaboration and Interference: Awareness with Mice or Touch Input. In Proceedings of the 2008 ACM Conference on Computer Supported Cooperative Work (CSCW ’08). ACM, New York, NY, USA, 167–176. DOI: Link
  • Y.-L. Betty Chang, Stacey D. Scott, and Mark Hancock. 2014. Supporting Situation Awareness in Collaborative Tabletop Systems with Automation. In Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces (ITS ’14). ACM, New York, NY, USA, 185–194. DOI: Link


12. Interactive Breadboards, Supervisor: Simon Voelker

  • Daniel Drew, Julie L. Newcomb, William McGrath, Filip Maksimovic, David Mellis, and Björn Hartmann. 2016. The Toastboard: Ubiquitous Instrumentation and Automated Checking of Breadboarded Circuits. In Proceedings of the 29th Annual Symposium on User Interface Software and Technology (UIST '16). ACM, New York, NY, USA, 677-686. Link
  • André Knörig, Reto Wettach, and Jonathan Cohen. 2009. Fritzing: a tool for advancing electronic prototyping for designers. In Proceedings of the 3rd International Conference on Tangible and Embedded Interaction (TEI '09). ACM, New York, NY, USA, 351-358. Link

13. Gaze Interactions, Supervisor: Simon Voelker

  • Ken Pfeuffer, Benedikt Mayer, Diako Mardanbegi, and Hans Gellersen. 2017. Gaze + pinch interaction in virtual reality. In Proceedings of the 5th Symposium on Spatial User Interaction (SUI '17). ACM, New York, NY, USA, 99-108. Link
  • Yanxia Zhang, Ken Pfeuffer, Ming Ki Chong, Jason Alexander, Andreas Bulling, Hans Gellersen. 2016. Look Together: Using Gaze for Assisting Co-located Collaborative Search. Springer Personal and Ubiquitous Computing. 1-14, Link
  • Ken Pfeuffer and Hans Gellersen. 2016. Gaze and Touch Interaction on Tablets. In Proceedings of the 29th Annual Symposium on User Interface Software and Technology (UIST '16). ACM, New York, NY, USA, 301-311. Link

Milestones

#
Team
Topic
Supervisor
Literature Review
Report Outline
First Report
Slides
Camera-ready slides
Presentation
Final Report*
1 Textile Interaction Beyond Touch Nur Hamdan 12.04.2018 19.04.2018 10.05.2018 24.05.2018 31.05.2018 07.06.2018 21.06.2018
2 Modern interactive tools for recreational climbing Henric Stönner 19.04.2018 26.04.2018 17.05.2018 31.05.2018 07.06.2018 14.06.2018 28.06.2018
3 Personal Fabrication Jan Thar 19.04.2018 26.04.2018 17.05.2018 31.05.2018 07.06.2018 14.06.2018 28.06.2018
4 Touch Interaction on curved Surfaces Marcel Lahaye 26.04.2018 03.05.2018 24.05.2018 07.06.2018 14.06.2018 21.06.2018 05.07.2018
5 The Future of Gamification Paulina Reijsmeijer 26.04.2018 03.05.2018 24.05.2018 07.06.2018 14.06.2018 21.06.2018 05.07.2018
6 Ensemble Visualizations Krishna 03.05.2018 10.05.2018 31.05.2018 14.06.2018 21.06.2018 28.06.2018 12.07.2018
7 Force Input Chris Corsten 03.05.2018 10.05.2018 31.05.2018 14.06.2018 21.06.2018 28.06.2018 12.07.2018
8 Augmented Reality Techniques Philipp Wacker 10.05.2018 17.05.2018 07.06.2018 21.06.2018 28.06.2018 05.07.2018 19.07.2018
9 Skin and Fingertips Interfaces Anke Brocker 10.05.2018 17.05.2018 07.06.2018 21.06.2018 28.06.2018 05.07.2018 19.07.2018
10 Large Displays Christian Cherek 17.05.2018 24.05.2018 14.06.2018 28.06.2018 05.07.2018 12.07.2018 26.07.2018
11 Awareness in Collaborative Interfaces Christian Cherek 17.05.2018 24.05.2018 14.06.2018 28.06.2018 05.07.2018 12.07.2018 26.07.2018
12 Interactive Breadboard Simon Voelker 24.05.2018 31.05.2018 21.06.2018 05.07.2018 12.07.2018 19.07.2018 02.08.2018
13 Gaze Interactions Simon Voelker 24.05.2018 31.05.2018 21.06.2018 05.07.2018 12.07.2018 19.07.2018 02.08.2018



* There is no meeting for the final report.



Additional Information:


Example presentation from Marcel Lahaye and Aaron Krämer











Past seminars:


Created by jon. Last Modification: Wednesday 07 of March, 2018 20:30:49 by voelker.

Media Computing Group at RWTH Aachen

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