Instant User Interfaces

Dedicated input devices are frequently used for system control. We present Instant User Interfaces, an interaction paradigm that loosens this dependency and allows operating a system even when its dedicated controller is unavailable. We implemented a reliable, marker-free object tracking system that enables users to assign semantic meaning to different poses or to touches in different areas. With this system, users can repurpose everyday objects and program them in an ad-hoc manner, using a GUI or by demonstration, as input devices. Users tested and ranked these methods alongside a Wizard-of-Oz speech interface. The testers did not show a clear preference as a group, but had individual preferences.

Full paper at ITS '13, St Andrews, UK (to appear).

Publications

2013

Christian Corsten, Ignacio Avellino, Max Möllers, and Jan Borchers. Instant User Interfaces: Repurposing Everyday Objects as Input Devices. In ITS '13: Proceedings of the ACM Symposium on Interactive Tabletops and Surfaces, pages 71–80, October 2013. PDF Document BibTeX Entry.



Created by corsten. Last Modification: Tuesday 20 of August, 2013 14:10:53 by corsten.

Media Computing Group at RWTH Aachen

Search

in: