Project Week I - Project DescriptionProject Week II - User InterviewsProject Week III - Paper PrototypingProject Week IV - Flash PrototypingProject Week V - Testing with and without usersProject Week VI - Redesign & Presentation

NOTE: i-trade ist NOT a commercially available product.

It is a student project connected to the lecture "Designing interactive Systems", held by professor Borchers at RWTH Aachen, Germany

 

23.01.2004 Final design changes
  • Fixed inconsistencies concerning double-clicks for selecting and editing
  • When replying to a message automatically fill in username and subject.
  • Confirmation dialogue when clicking 'Empty trashcan'
  • Include documentation
  • "empty trashcan" icon is placed too close to the "back" icon

9.01.2004 Design changes after Paper-Prototyping
  • the trashcan was moved from the 'Communication' page to the main screen
  • the test users reported that browsing through deep 'directory'-structures can be exhaustive, so the path in order to reach a desired item should get shortened
  • Messages for buying items will generated automatically with one click

22.12.2003 Design changes after User Interviews
  • iTrade uses cheapest communication method available to keep costs low
  • The Category structure will be kept small and flat
  • Development will concentrated on passive search feature of iTrade

15.12.2003 Kick off
What is i-trade?
i-trade is your personal mobile platform that turns your cell phone, PDA or
notebook into a pinboard, kiosk or auction system.
Working with almost any Bluetooth-enabled device, it offers the possibility
to buy and sell goods, exchange news and distribute information in a cheap
and easy way. For more information just browse this site. More details will
be added as the project advances.