<?xml version='1.0' ?>

<ArtOfIllusion xmlns:bf="//babelfiche/codec" version="2.0" fileversion="3">

	<Scene bf:id="theScene">
		<materials bf:id="1" bf:type="java.util.Vector"  bf:list="collection" bf:elem-type="java.lang.Object">
		</materials>
		<textures bf:id="2" bf:type="java.util.Vector"  bf:list="collection" bf:elem-type="java.lang.Object">
			<bf:Elem bf:id="3" bf:type="artofillusion.texture.UniformTexture" roughness="0.2" cloudiness="0.0" transparency="0.0" specularity="0.0" shininess="0.0" id="4">
				<diffuseColor bf:id="4" bf:type="RGBColor" red="1.0" green="1.0" blue="1.0">
				</diffuseColor>
			   <specularColor bf:ref="4" />
			   <transparentColor bf:ref="4" />
				<emissiveColor bf:id="5" bf:type="RGBColor" red="0.0" green="0.0" blue="0.0">
				</emissiveColor>
			   <name>Default Texture</name>
			</bf:Elem>
		</textures>
		<objects bf:id="6" bf:type="java.util.Vector"  bf:list="collection" bf:elem-type="java.lang.Object">
			<bf:Elem bf:id="7" bf:type="ObjectInfo" visible="true" selected="false" parentSelected="false" id="1">
				<object bf:id="8" bf:type="artofillusion.object.SceneCamera" fov="30.0" depthOfField="10.0" focalDist="20.0">
					<filter bf:id="9" bf:list="array" bf:elem-type="artofillusion.image.filter.ImageFilter">
					</filter>
				   <theTexture></theTexture>
				   <theMaterial></theMaterial>
				   <texMapping></texMapping>
				   <matMapping></matMapping>
				   <texParam></texParam>
				   <paramValue></paramValue>
				</object>
				<coords bf:id="10" bf:type="artofillusion.math.CoordinateSystem" xrot="0.0" yrot="3.141592653589793" zrot="0.0">
					<orig bf:type="Vec3" x="0.0" y="0.0" z="20.0">
					</orig>
					<zdir bf:type="Vec3" x="0.0" y="0.0" z="-1.0">
					</zdir>
					<updir bf:type="Vec3" x="0.0" y="1.0" z="0.0">
					</updir>
				   <transformTo></transformTo>
					<transformFrom bf:id="11" bf:type="artofillusion.math.Mat4" m11="-1.0" m12="0.0" m13="0.0" m14="0.0" m21="0.0" m22="1.0" m23="0.0" m24="0.0" m31="0.0" m32="0.0" m33="-1.0" m34="20.0" m41="0.0" m42="0.0" m43="0.0" m44="1.0">
					</transformFrom>
				</coords>
			   <name>Camera 1</name>
			   <parent></parent>
				<children bf:id="12" bf:list="array" bf:elem-type="artofillusion.object.ObjectInfo">
				</children>
				<tracks bf:id="13" bf:list="array" bf:elem-type="artofillusion.animation.Track">
					<bf:Elem bf:id="14" bf:type="artofillusion.animation.PositionTrack" smoothingMethod="2" mode="0" relCoords="1" joint="-1" enablex="true" enabley="true" enablez="true" enabled="true" quantized="true">
					   <info bf:ref="7" />
						<tc bf:id="15" bf:type="artofillusion.animation.Timecourse" subdivideAdaptively="true">
							<time bf:id="16" bf:list="array" bf:elem-type="double">
							   
							</time>
							<smoothness bf:id="17" bf:list="array" bf:elem-type="artofillusion.animation.Smoothness">
							</smoothness>
							<value bf:id="18" bf:list="array" bf:elem-type="artofillusion.animation.Keyframe">
							</value>
						</tc>
						<relObject bf:id="19" bf:type="artofillusion.animation.ObjectRef" objectID="-1" jointID="-1">
						   <object></object>
						   <theScene></theScene>
						</relObject>
						<theWeight bf:id="20" bf:type="artofillusion.animation.WeightTrack" smoothingMethod="1" enabled="true" quantized="true">
						   <parent bf:ref="14" />
							<tc bf:id="21" bf:type="artofillusion.animation.Timecourse" subdivideAdaptively="true">
								<time bf:id="22" bf:list="array" bf:elem-type="double">
								   
								</time>
								<smoothness bf:id="23" bf:list="array" bf:elem-type="artofillusion.animation.Smoothness">
								</smoothness>
								<value bf:id="24" bf:list="array" bf:elem-type="artofillusion.animation.Keyframe">
								</value>
							</tc>
						   <name>Weight</name>
						</theWeight>
					   <name>Position</name>
					</bf:Elem>
					<bf:Elem bf:id="25" bf:type="artofillusion.animation.RotationTrack" quaternion="true" smoothingMethod="2" mode="0" relCoords="1" joint="-1" enablex="true" enabley="true" enablez="true" enabled="true" quantized="true">
					   <info bf:ref="7" />
						<tc bf:id="26" bf:type="artofillusion.animation.Timecourse" subdivideAdaptively="false">
							<time bf:id="27" bf:list="array" bf:elem-type="double">
							   
							</time>
							<smoothness bf:id="28" bf:list="array" bf:elem-type="artofillusion.animation.Smoothness">
							</smoothness>
							<value bf:id="29" bf:list="array" bf:elem-type="artofillusion.animation.Keyframe">
							</value>
						</tc>
						<relObject bf:id="30" bf:type="artofillusion.animation.ObjectRef" objectID="-1" jointID="-1">
						   <object></object>
						   <theScene></theScene>
						</relObject>
						<theWeight bf:id="31" bf:type="artofillusion.animation.WeightTrack" smoothingMethod="1" enabled="true" quantized="true">
						   <parent bf:ref="25" />
							<tc bf:id="32" bf:type="artofillusion.animation.Timecourse" subdivideAdaptively="true">
								<time bf:id="33" bf:list="array" bf:elem-type="double">
								   
								</time>
								<smoothness bf:id="34" bf:list="array" bf:elem-type="artofillusion.animation.Smoothness">
								</smoothness>
								<value bf:id="35" bf:list="array" bf:elem-type="artofillusion.animation.Keyframe">
								</value>
							</tc>
						   <name>Weight</name>
						</theWeight>
					   <name>Rotation</name>
					</bf:Elem>
				</tracks>
			   <pose></pose>
			   <distortion></distortion>
			   <prevDistortion></prevDistortion>
			</bf:Elem>
			<bf:Elem bf:id="36" bf:type="ObjectInfo" visible="true" selected="false" parentSelected="false" id="2">
				<object bf:id="37" bf:type="artofillusion.object.DirectionalLight" intensity="0.8" decayRate="0.5" type="0">
				   <color bf:ref="4" />
				   <theTexture></theTexture>
				   <theMaterial></theMaterial>
				   <texMapping></texMapping>
				   <matMapping></matMapping>
				   <texParam></texParam>
				   <paramValue></paramValue>
				</object>
				<coords bf:id="38" bf:type="artofillusion.math.CoordinateSystem" xrot="0.0" yrot="3.141592653589793" zrot="0.0">
					<orig bf:type="Vec3" x="0.0" y="0.0" z="20.0">
					</orig>
					<zdir bf:type="Vec3" x="0.0" y="0.0" z="-1.0">
					</zdir>
					<updir bf:type="Vec3" x="0.0" y="1.0" z="0.0">
					</updir>
				   <transformTo></transformTo>
				   <transformFrom bf:ref="11" />
				</coords>
			   <name>Light 1</name>
			   <parent></parent>
				<children bf:id="39" bf:list="array" bf:elem-type="artofillusion.object.ObjectInfo">
				</children>
				<tracks bf:id="40" bf:list="array" bf:elem-type="artofillusion.animation.Track">
					<bf:Elem bf:id="41" bf:type="artofillusion.animation.PositionTrack" smoothingMethod="2" mode="0" relCoords="1" joint="-1" enablex="true" enabley="true" enablez="true" enabled="true" quantized="true">
					   <info bf:ref="36" />
						<tc bf:id="42" bf:type="artofillusion.animation.Timecourse" subdivideAdaptively="true">
							<time bf:id="43" bf:list="array" bf:elem-type="double">
							   
							</time>
							<smoothness bf:id="44" bf:list="array" bf:elem-type="artofillusion.animation.Smoothness">
							</smoothness>
							<value bf:id="45" bf:list="array" bf:elem-type="artofillusion.animation.Keyframe">
							</value>
						</tc>
						<relObject bf:id="46" bf:type="artofillusion.animation.ObjectRef" objectID="-1" jointID="-1">
						   <object></object>
						   <theScene></theScene>
						</relObject>
						<theWeight bf:id="47" bf:type="artofillusion.animation.WeightTrack" smoothingMethod="1" enabled="true" quantized="true">
						   <parent bf:ref="41" />
							<tc bf:id="48" bf:type="artofillusion.animation.Timecourse" subdivideAdaptively="true">
								<time bf:id="49" bf:list="array" bf:elem-type="double">
								   
								</time>
								<smoothness bf:id="50" bf:list="array" bf:elem-type="artofillusion.animation.Smoothness">
								</smoothness>
								<value bf:id="51" bf:list="array" bf:elem-type="artofillusion.animation.Keyframe">
								</value>
							</tc>
						   <name>Weight</name>
						</theWeight>
					   <name>Position</name>
					</bf:Elem>
					<bf:Elem bf:id="52" bf:type="artofillusion.animation.RotationTrack" quaternion="true" smoothingMethod="2" mode="0" relCoords="1" joint="-1" enablex="true" enabley="true" enablez="true" enabled="true" quantized="true">
					   <info bf:ref="36" />
						<tc bf:id="53" bf:type="artofillusion.animation.Timecourse" subdivideAdaptively="false">
							<time bf:id="54" bf:list="array" bf:elem-type="double">
							   
							</time>
							<smoothness bf:id="55" bf:list="array" bf:elem-type="artofillusion.animation.Smoothness">
							</smoothness>
							<value bf:id="56" bf:list="array" bf:elem-type="artofillusion.animation.Keyframe">
							</value>
						</tc>
						<relObject bf:id="57" bf:type="artofillusion.animation.ObjectRef" objectID="-1" jointID="-1">
						   <object></object>
						   <theScene></theScene>
						</relObject>
						<theWeight bf:id="58" bf:type="artofillusion.animation.WeightTrack" smoothingMethod="1" enabled="true" quantized="true">
						   <parent bf:ref="52" />
							<tc bf:id="59" bf:type="artofillusion.animation.Timecourse" subdivideAdaptively="true">
								<time bf:id="60" bf:list="array" bf:elem-type="double">
								   
								</time>
								<smoothness bf:id="61" bf:list="array" bf:elem-type="artofillusion.animation.Smoothness">
								</smoothness>
								<value bf:id="62" bf:list="array" bf:elem-type="artofillusion.animation.Keyframe">
								</value>
							</tc>
						   <name>Weight</name>
						</theWeight>
					   <name>Rotation</name>
					</bf:Elem>
				</tracks>
			   <pose></pose>
			   <distortion></distortion>
			   <prevDistortion></prevDistortion>
			</bf:Elem>
			<bf:Elem bf:id="63" bf:type="ObjectInfo" visible="true" selected="true" parentSelected="false" id="6">
				<object bf:id="64" bf:type="artofillusion.object.NullObject">
				   <theTexture></theTexture>
				   <theMaterial></theMaterial>
				   <texMapping></texMapping>
				   <matMapping></matMapping>
				   <texParam></texParam>
				   <paramValue></paramValue>
				</object>
				<coords bf:id="65" bf:type="artofillusion.math.CoordinateSystem" xrot="0.0" yrot="1.5707963267948966" zrot="0.0">
					<orig bf:type="Vec3" x="65.6" y="-0.2999999999999998" z="-2.850000000000005">
					</orig>
					<zdir bf:type="Vec3" x="-1.0" y="0.0" z="0.0">
					</zdir>
					<updir bf:type="Vec3" x="0.0" y="1.0" z="0.0">
					</updir>
				   <transformTo></transformTo>
					<transformFrom bf:id="66" bf:type="artofillusion.math.Mat4" m11="0.0" m12="0.0" m13="-1.0" m14="65.6" m21="-0.0" m22="1.0" m23="0.0" m24="-0.2999999999999998" m31="1.0" m32="0.0" m33="0.0" m34="-2.850000000000005" m41="0.0" m42="0.0" m43="0.0" m44="1.0">
					</transformFrom>
				</coords>
			   <name>Array of Cylinder 1</name>
			   <parent></parent>
				<children bf:id="67" bf:list="array" bf:elem-type="artofillusion.object.ObjectInfo">
					<bf:Elem bf:id="68" bf:type="ObjectInfo" visible="true" selected="false" parentSelected="true" id="8">
						<object bf:id="69" bf:type="Cylinder" rx="5.8" rz="5.8" ratio="1.0" height="14.6">
							<bounds bf:id="70" bf:type="artofillusion.math.BoundingBox" minx="-5.8" maxx="5.8" miny="-7.3" maxy="7.3" minz="-5.8" maxz="5.8">
							</bounds>
						   <theTexture bf:ref="3" />
						   <theMaterial></theMaterial>
							<texMapping bf:id="71" bf:type="artofillusion.texture.UniformMapping" twoSided="true" applyToFront="true">
							   <object bf:ref="69" />
							   <texture bf:ref="3" />
							</texMapping>
						   <matMapping></matMapping>
							<texParam bf:id="72" bf:list="array" bf:elem-type="artofillusion.TextureParameter">
							</texParam>
							<paramValue bf:id="73" bf:list="array" bf:elem-type="artofillusion.texture.ParameterValue">
							</paramValue>
						</object>
						<coords bf:id="74" bf:type="artofillusion.math.CoordinateSystem" xrot="0.0" yrot="1.5707963267948966" zrot="0.0">
							<orig bf:type="Vec3" x="14.69999999999999" y="16.299999999999976" z="-5.749999999999999">
							</orig>
							<zdir bf:type="Vec3" x="-1.0" y="0.0" z="6.123233995736766E-17">
							</zdir>
							<updir bf:type="Vec3" x="0.0" y="1.0" z="0.0">
							</updir>
						   <transformTo></transformTo>
							<transformFrom bf:id="75" bf:type="artofillusion.math.Mat4" m11="6.123233995736766E-17" m12="0.0" m13="-1.0" m14="14.69999999999999" m21="-0.0" m22="1.0" m23="0.0" m24="16.299999999999976" m31="1.0" m32="0.0" m33="6.123233995736766E-17" m34="-5.749999999999999" m41="0.0" m42="0.0" m43="0.0" m44="1.0">
							</transformFrom>
						</coords>
					   <name>Cylinder 1</name>
					   <parent bf:ref="63" />
						<children bf:id="76" bf:list="array" bf:elem-type="artofillusion.object.ObjectInfo">
						</children>
						<tracks bf:id="77" bf:list="array" bf:elem-type="artofillusion.animation.Track">
							<bf:Elem bf:id="78" bf:type="artofillusion.animation.PositionTrack" smoothingMethod="2" mode="0" relCoords="1" joint="-1" enablex="true" enabley="true" enablez="true" enabled="true" quantized="true">
							   <info bf:ref="68" />
								<tc bf:id="79" bf:type="artofillusion.animation.Timecourse" subdivideAdaptively="true">
									<time bf:id="80" bf:list="array" bf:elem-type="double">
									   
									</time>
									<smoothness bf:id="81" bf:list="array" bf:elem-type="artofillusion.animation.Smoothness">
									</smoothness>
									<value bf:id="82" bf:list="array" bf:elem-type="artofillusion.animation.Keyframe">
									</value>
								</tc>
								<relObject bf:id="83" bf:type="artofillusion.animation.ObjectRef" objectID="-1" jointID="-1">
								   <object></object>
								   <theScene></theScene>
								</relObject>
								<theWeight bf:id="84" bf:type="artofillusion.animation.WeightTrack" smoothingMethod="1" enabled="true" quantized="true">
								   <parent bf:ref="78" />
									<tc bf:id="85" bf:type="artofillusion.animation.Timecourse" subdivideAdaptively="true">
										<time bf:id="86" bf:list="array" bf:elem-type="double">
										   
										</time>
										<smoothness bf:id="87" bf:list="array" bf:elem-type="artofillusion.animation.Smoothness">
										</smoothness>
										<value bf:id="88" bf:list="array" bf:elem-type="artofillusion.animation.Keyframe">
										</value>
									</tc>
								   <name>Weight</name>
								</theWeight>
							   <name>Position</name>
							</bf:Elem>
							<bf:Elem bf:id="89" bf:type="artofillusion.animation.RotationTrack" quaternion="true" smoothingMethod="2" mode="0" relCoords="1" joint="-1" enablex="true" enabley="true" enablez="true" enabled="true" quantized="true">
							   <info bf:ref="68" />
								<tc bf:id="90" bf:type="artofillusion.animation.Timecourse" subdivideAdaptively="false">
									<time bf:id="91" bf:list="array" bf:elem-type="double">
									   
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									<smoothness bf:id="92" bf:list="array" bf:elem-type="artofillusion.animation.Smoothness">
									</smoothness>
									<value bf:id="93" bf:list="array" bf:elem-type="artofillusion.animation.Keyframe">
									</value>
								</tc>
								<relObject bf:id="94" bf:type="artofillusion.animation.ObjectRef" objectID="-1" jointID="-1">
								   <object></object>
								   <theScene></theScene>
								</relObject>
								<theWeight bf:id="95" bf:type="artofillusion.animation.WeightTrack" smoothingMethod="1" enabled="true" quantized="true">
								   <parent bf:ref="89" />
									<tc bf:id="96" bf:type="artofillusion.animation.Timecourse" subdivideAdaptively="true">
										<time bf:id="97" bf:list="array" bf:elem-type="double">
										   
										</time>
										<smoothness bf:id="98" bf:list="array" bf:elem-type="artofillusion.animation.Smoothness">
										</smoothness>
										<value bf:id="99" bf:list="array" bf:elem-type="artofillusion.animation.Keyframe">
										</value>
									</tc>
								   <name>Weight</name>
								</theWeight>
							   <name>Rotation</name>
							</bf:Elem>
						</tracks>
					   <pose></pose>
					   <distortion></distortion>
					   <prevDistortion></prevDistortion>
					</bf:Elem>
					<bf:Elem bf:id="100" bf:type="ObjectInfo" visible="true" selected="false" parentSelected="true" id="7">
						<object bf:id="101" bf:type="Cylinder" rx="5.8" rz="5.8" ratio="1.0" height="14.6">
							<bounds bf:id="102" bf:type="artofillusion.math.BoundingBox" minx="-5.8" maxx="5.8" miny="-7.3" maxy="7.3" minz="-5.8" maxz="5.8">
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						   <theTexture bf:ref="3" />
						   <theMaterial></theMaterial>
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							   <object bf:ref="101" />
							   <texture bf:ref="3" />
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						   <matMapping></matMapping>
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							<updir bf:type="Vec3" x="0.0" y="1.0" z="0.0">
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						   <transformTo></transformTo>
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					   <name>Cylinder 2</name>
					   <parent bf:ref="63" />
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						</children>
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							   <info bf:ref="100" />
								<tc bf:id="111" bf:type="artofillusion.animation.Timecourse" subdivideAdaptively="true">
									<time bf:id="112" bf:list="array" bf:elem-type="double">
									   
									</time>
									<smoothness bf:id="113" bf:list="array" bf:elem-type="artofillusion.animation.Smoothness">
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									<value bf:id="114" bf:list="array" bf:elem-type="artofillusion.animation.Keyframe">
									</value>
								</tc>
								<relObject bf:id="115" bf:type="artofillusion.animation.ObjectRef" objectID="-1" jointID="-1">
								   <object></object>
								   <theScene></theScene>
								</relObject>
								<theWeight bf:id="116" bf:type="artofillusion.animation.WeightTrack" smoothingMethod="1" enabled="true" quantized="true">
								   <parent bf:ref="110" />
									<tc bf:id="117" bf:type="artofillusion.animation.Timecourse" subdivideAdaptively="true">
										<time bf:id="118" bf:list="array" bf:elem-type="double">
										   
										</time>
										<smoothness bf:id="119" bf:list="array" bf:elem-type="artofillusion.animation.Smoothness">
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								   <name>Weight</name>
								</theWeight>
							   <name>Position</name>
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							<bf:Elem bf:id="121" bf:type="artofillusion.animation.RotationTrack" quaternion="true" smoothingMethod="2" mode="0" relCoords="1" joint="-1" enablex="true" enabley="true" enablez="true" enabled="true" quantized="true">
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								<tc bf:id="122" bf:type="artofillusion.animation.Timecourse" subdivideAdaptively="false">
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								</tc>
								<relObject bf:id="126" bf:type="artofillusion.animation.ObjectRef" objectID="-1" jointID="-1">
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								   <theScene></theScene>
								</relObject>
								<theWeight bf:id="127" bf:type="artofillusion.animation.WeightTrack" smoothingMethod="1" enabled="true" quantized="true">
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										</time>
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										<value bf:id="131" bf:list="array" bf:elem-type="artofillusion.animation.Keyframe">
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									</tc>
								   <name>Weight</name>
								</theWeight>
							   <name>Rotation</name>
							</bf:Elem>
						</tracks>
					   <pose></pose>
					   <distortion></distortion>
					   <prevDistortion></prevDistortion>
					</bf:Elem>
				</children>
				<tracks bf:id="132" bf:list="array" bf:elem-type="artofillusion.animation.Track">
					<bf:Elem bf:id="133" bf:type="artofillusion.animation.PositionTrack" smoothingMethod="2" mode="0" relCoords="1" joint="-1" enablex="true" enabley="true" enablez="true" enabled="true" quantized="true">
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							</time>
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						</tc>
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						   <theScene></theScene>
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								<value bf:id="143" bf:list="array" bf:elem-type="artofillusion.animation.Keyframe">
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							</tc>
						   <name>Weight</name>
						</theWeight>
					   <name>Position</name>
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							</time>
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							</value>
						</tc>
						<relObject bf:id="149" bf:type="artofillusion.animation.ObjectRef" objectID="-1" jointID="-1">
						   <object></object>
						   <theScene></theScene>
						</relObject>
						<theWeight bf:id="150" bf:type="artofillusion.animation.WeightTrack" smoothingMethod="1" enabled="true" quantized="true">
						   <parent bf:ref="144" />
							<tc bf:id="151" bf:type="artofillusion.animation.Timecourse" subdivideAdaptively="true">
								<time bf:id="152" bf:list="array" bf:elem-type="double">
								   
								</time>
								<smoothness bf:id="153" bf:list="array" bf:elem-type="artofillusion.animation.Smoothness">
								</smoothness>
								<value bf:id="154" bf:list="array" bf:elem-type="artofillusion.animation.Keyframe">
								</value>
							</tc>
						   <name>Weight</name>
						</theWeight>
					   <name>Rotation</name>
					</bf:Elem>
				</tracks>
			   <pose></pose>
			   <distortion></distortion>
			   <prevDistortion></prevDistortion>
			</bf:Elem>
			<bf:Elem bf:id="100" bf:type="ObjectInfo" visible="true" selected="false" parentSelected="true" id="7">
			   <object bf:ref="101" />
			   <coords bf:ref="106" />
			   <name>Cylinder 2</name>
			   <parent bf:ref="63" />
			   <children bf:ref="108" />
			   <tracks bf:ref="109" />
			   <pose></pose>
			   <distortion></distortion>
			   <prevDistortion></prevDistortion>
			</bf:Elem>
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			   <object bf:ref="69" />
			   <coords bf:ref="74" />
			   <name>Cylinder 1</name>
			   <parent bf:ref="63" />
			   <children bf:ref="76" />
			   <tracks bf:ref="77" />
			   <pose></pose>
			   <distortion></distortion>
			   <prevDistortion></prevDistortion>
			</bf:Elem>
		</objects>
		<Environment environmentMode="0" framesPerSecond="30">
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			</ambientColor>
		   <environmentColor bf:ref="5" />
		   <environmentTexture bf:ref="3" />
			<environmentMapping bf:id="156" bf:type="artofillusion.texture.UniformMapping" twoSided="true" applyToFront="true">
				<object bf:id="157" bf:type="Sphere" rx="1.0" ry="1.0" rz="1.0">
					<bounds bf:id="158" bf:type="artofillusion.math.BoundingBox" minx="-1.0" maxx="1.0" miny="-1.0" maxy="1.0" minz="-1.0" maxz="1.0">
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				   <theTexture></theTexture>
				   <theMaterial></theMaterial>
				   <texMapping></texMapping>
				   <matMapping></matMapping>
				   <texParam></texParam>
				   <paramValue></paramValue>
				</object>
			   <texture bf:ref="3" />
			</environmentMapping>
			<environmentParameterValues bf:id="159" bf:list="array" bf:elem-type="artofillusion.texture.ParameterValue">
			</environmentParameterValues>
		</Environment>
		<Fog fogState="false" fogDistance="20.0">
		   <fogColor bf:ref="155" />
		</Fog>
		<Grid showGrid="false" snapToGrid="false" gridSpacing="1.0" gridSubdivisions="10">
		</Grid>
	</Scene>

</ArtOfIllusion>
