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SimulationCraft 510-11

for World of Warcraft 5.2.0 PTR (build level 16562)

Warrior_Arms_T14H : 130585 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR RPS Out RPS In Primary Resource Waiting APM Active Skill
130585.2 130585.2 46.35 / 0.04% 6145 / 4.7% 17987.4 7.2 7.3 Rage 0.00% 56.1 100.0% 100%
Talents http://us.battle.net/wow/en/tool/talent-calculator#Za!122211
Glyphs
  • Glyph of Unending Rage
  • Glyph of Death From Above
Professions
  • engineering: 600
  • blacksmithing: 600
Scale Factors for Warrior_Arms_T14H Damage Per Second
Str Agi AP Exp Hit Crit Haste Mastery Wdps
Scale Factors 3.26 0.00 0.00 4.24 6.03 1.86 1.27 1.32 11.51
Normalized 1.00 0.00 0.00 1.30 1.85 0.57 0.39 0.41 3.53
Scale Deltas 1000 1000 1000 -1000 -1000 1000 1000 1000 300
Error 0.07 0.00 0.00 0.07 0.07 0.07 0.07 0.07 0.22
Gear Ranking
Optimizers
Ranking
  • Wdps > Hit > Exp > Str > Crit > Mastery ~= Haste
Pawn string
  • ( Pawn: v1: "Warrior_Arms_T14H": Strength=3.26, ExpertiseRating=4.24, HitRating=6.03, CritRating=1.86, HasteRating=1.27, MasteryRating=1.32, MeleeDps=11.51 )
Zero hit/exp
  • ( Pawn: v1: "Warrior_Arms_T14H": Strength=3.26, ExpertiseRating=0.00, HitRating=0.00, CritRating=1.86, HasteRating=1.27, MasteryRating=1.32, MeleeDps=11.51 )

Charts

Action DPET Chart Action Damage Chart
Scale Factors Chart DPS Timeline Chart DPS Distribution Chart Time Spent Chart

Abilities

Damage Stats DPS DPS% Count Interval DPE DPET Hit Crit Avg Crit% Avoid% G% B% Ticks T-Hit T-Crit T-Avg T-Crit% T-Avoid% Up%
Warrior_Arms_T14H 130585
berserker_rage 0 0.0% 14.3 32.66sec 0 0 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: berserker_rage

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 14.28 14.28 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
none 14.28 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: berserker_rage

Static Values
  • id:18499
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:30.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:!buff.enrage.up
Spelldata
  • id:18499
  • name:Berserker Rage
  • school:physical
  • tooltip:Immune to Fear, Sap, and Incapacitate effects.
  • description:You become Enraged, generating ${{$12880m1=100}/10} Rage and increasing physical damage done by {$12880s2=10}% for {$12880d=6 seconds}. Also removes and grants immunity to Fear, Sap and Incapacitate effects for the duration of Berserker Rage.
bloodbath 6495 5.0% 7.9 60.62sec 366697 0 0 0 0 0.0% 0.0% 0.0% 0.0% 135.4 21493 0 21493 0.0% 0.0% 30.1%

Stats details: bloodbath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 7.94 134.13 135.39 135.39 0.0000 1.0000 2909820.04 2909820.04 0.00 21491.98 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 126.20 94.08% 0.00 0 0 0.00 0 0 0 0 0.00
none 7.94 5.92% 0.00 0 0 0.00 0 0 0 0 0.00
Tick Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 135.4 100.00% 21493.10 680 117009 21523.72 16054 32243 2909820 2909820 0.00
DPS Timeline Chart

Action details: bloodbath

Static Values
  • id:113344
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:60.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:113344
  • name:Bloodbath
  • school:physical
  • tooltip:Bleeding for $w1 every {$t1=1} sec. Movement slowed by {$s2=50}%.
  • description:Your target bleeds for an additional {$12292s1=30}% damage of the triggering attack over {$113344d=6 seconds}. While bleeding, the target moves at {$113344s2=50}% reduced speed.
Damage Over Time
  • tick_may_crit:false
  • tick_zero:false
  • tick_power_mod:0.000000
  • base_td:35817.79
  • num_ticks:6
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
colossus_smash 8028 6.1% 44.6 10.12sec 80634 52479 58436 126790 80646 32.5% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: colossus_smash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 44.60 44.59 0.00 0.00 1.5365 0.0000 3595891.36 3595891.36 0.00 52478.68 52478.68
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 30.10 67.51% 58436.41 43619 91037 58363.31 49682 67519 1759012 1759012 0.00
crit 14.49 32.49% 126789.89 89855 225044 126661.87 98828 167849 1836880 1836880 0.00
DPS Timeline Chart

Action details: colossus_smash

Static Values
  • id:86346
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:20.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:debuff.colossus_smash.remains<=1.5
Spelldata
  • id:86346
  • name:Colossus Smash
  • school:physical
  • tooltip:Defenses weakened, allowing the Warrior's attacks to bypass $w2% of armor.
  • description:Smashes a target for {$s3=2}% weapon damage plus {$s1=222} and weakens their defenses, allowing your attacks to bypass {$s2=100}% of their armor for {$s4=6} sec, and causes the Physical Vulnerability effect on the target. Bypasses less armor on players.{$?s89003=false}[ Your Colossus Smash also causes Weakened Armor on your target. |Tinterface\icons\ability_warrior_sunder.blp:24|t |cFFFFFFFFWeakened Armor|r Weakens the armor of the target by {$113746s1=4}% for {$113746d=30 seconds}. Stacks up to {$113746u=3} times.][] |Tinterface\icons\ability_deathknight_brittlebones.blp:24|t |cFFFFFFFFPhysical Vulnerability|r Weakens the constitution of an enemy target, increasing their physical damage taken by {$81326s1=4}% for {$81326d=30 seconds}.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:221.84
  • base_dd_max:221.84
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.75
deep_wounds 12170 9.3% 86.5 5.23sec 63175 0 0 0 0 0.0% 0.0% 0.0% 0.0% 149.3 26995 58256 36591 30.7% 0.0% 99.7%

Stats details: deep_wounds

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 86.48 86.48 149.31 149.31 0.0000 3.0000 5463552.18 5463552.18 0.00 12197.06 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 86.48 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
Tick Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 103.5 69.30% 26995.05 21094 42182 27004.20 25631 28721 2793435 2793435 0.00
crit 45.8 30.70% 58256.47 42189 101238 58350.09 52777 66884 2670117 2670117 0.00
DPS Timeline Chart

Action details: deep_wounds

Static Values
  • id:115767
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:115767
  • name:Deep Wounds
  • school:physical
  • tooltip:Bleeding for {$s1=218} every {$t1=3} sec.
  • description:Your Mortal Strike, Bloodthirst, and Devastate cause the target to bleed for $115767o1 Physical damage over {$115767d=15 seconds}.
Damage Over Time
  • tick_may_crit:true
  • tick_zero:false
  • tick_power_mod:0.480000
  • base_td:218.10
  • num_ticks:5
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
dragon_roar 2591 2.0% 6.0 66.82sec 193210 125753 0 193209 193209 100.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: dragon_roar

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 6.01 6.01 0.00 0.00 1.5365 0.0000 1161207.25 1161207.25 0.00 125753.44 125753.44
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
crit 6.01 100.00% 193209.27 127999 426383 193510.47 135856 282750 1161207 1161207 0.00
DPS Timeline Chart

Action details: dragon_roar

Static Values
  • id:118000
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:60.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:talent.dragon_roar.enabled
Spelldata
  • id:118000
  • name:Dragon Roar
  • school:physical
  • tooltip:
  • description:Roar ferociously, causing {$?s12712=false}[${{$m1=126}*1.2}][{$m1=126}] damage to all enemies within $A1 yards, knocking them back and knocking them down for {$118895d=500 milliseconds}. Dragon Roar is always a critical strike and ignores all armor on the target.
Direct Damage
  • may_crit:true
  • direct_power_mod:1.400000
  • base_dd_min:126.00
  • base_dd_max:126.00
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:0.00
execute 13278 10.1% 17.3 3.82sec 342603 222981 238429 535560 342604 35.1% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: execute

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 17.35 17.35 0.00 0.00 1.5365 0.0000 5943331.52 5943331.52 0.00 222980.85 222980.85
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 11.27 64.94% 238428.91 141444 407023 239306.81 167525 337915 2686029 2686029 0.00
crit 6.08 35.06% 535560.13 291375 1006161 539357.06 307392 946897 3257302 3257302 0.00
DPS Timeline Chart

Action details: execute

Static Values
  • id:5308
  • school:physical
  • resource:rage
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:30.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:5308
  • name:Execute
  • school:physical
  • tooltip:
  • description:Attempt to finish off a wounded foe, causing {$?s12712=false}[${{$m1=1}*1.2}][{$m1=1}] physical damage. Only usable on enemies that have less than 20% health.
Direct Damage
  • may_crit:true
  • direct_power_mod:3.000000
  • base_dd_min:8100.94
  • base_dd_max:8100.94
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:0.00
heroic_leap 1502 1.1% 14.2 32.63sec 47316 0 33581 73926 47317 34.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: heroic_leap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 14.23 14.23 0.00 0.00 0.0000 0.0000 673438.54 673438.54 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 9.39 65.96% 33581.16 26086 52418 33574.96 27390 42009 315234 315234 0.00
crit 4.85 34.04% 73925.56 53737 129576 74054.39 0 114884 358205 358205 0.00
DPS Timeline Chart

Action details: heroic_leap

Static Values
  • id:6544
  • school:physical
  • resource:none
  • range:40.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:30.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:debuff.colossus_smash.up
Spelldata
  • id:6544
  • name:Heroic Leap
  • school:physical
  • tooltip:
  • description:Leap through the air towards a targeted location, slamming down with destructive force to deal {$?s12712=false}[${1.2*{$52174m1=1}}][{$52174m1=1}] Physical damage to all enemies within $52174a1 yards.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.500000
  • base_dd_min:1.00
  • base_dd_max:1.00
heroic_strike 3484 2.7% 24.6 14.97sec 63462 0 46807 100244 63462 31.2% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: heroic_strike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 24.61 24.61 0.00 0.00 0.0000 0.0000 1561782.74 1561782.74 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 16.94 68.83% 46806.81 40768 55933 46793.00 43672 49795 792865 792865 0.00
crit 7.67 31.17% 100244.37 83981 138265 100226.23 0 138265 768918 768918 0.00
DPS Timeline Chart

Action details: heroic_strike

Static Values
  • id:78
  • school:physical
  • resource:rage
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:30.0
  • cooldown:1.50
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:ptr&((debuff.colossus_smash.up&rage>=100))&target.health.pct>=20
Spelldata
  • id:78
  • name:Heroic Strike
  • school:physical
  • tooltip:
  • description:An attack that instantly deals {$m2=110}% weapon damage plus {$m1=1} (${{$m2=110}*1.40}% plus ${{$m1=1}*1.40} if a one-handed weapon is equipped){$?s58366=false}[, reducing the target's movement speed by {$129923s1=50}% for {$129923d=8 seconds}][]. Use when you have more Rage than you can spend.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:498.52
  • base_dd_max:498.52
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.10
impending_victory 2158 1.7% 10.0 37.33sec 96480 62793 73193 156929 96477 27.8% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: impending_victory

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 10.05 10.05 0.00 0.00 1.5365 0.0000 969517.13 969517.13 0.00 62792.56 62792.56
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 7.25 72.19% 73193.27 56745 133843 73231.16 0 108925 530968 530968 0.00
crit 2.79 27.81% 156929.34 116895 330861 150229.38 0 316989 438549 438549 0.00
DPS Timeline Chart

Action details: impending_victory

Static Values
  • id:103840
  • school:physical
  • resource:rage
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:10.0
  • cooldown:30.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:talent.impending_victory.enabled&target.health.pct>=20
Spelldata
  • id:103840
  • name:Impending Victory
  • school:physical
  • tooltip:
  • description:Instantly attack the target causing {$?s12712=false}[${1.2*{$m2=56}}][{$m2=56}] damage and healing you for $<impending>% of your maximum health. Killing an enemy that yields experience or honor resets the cooldown of Impending Victory and causes your next Impending Victory to heal for $<rush>% of your maximum health. Replaces Victory Rush.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.560000
  • base_dd_min:1246.30
  • base_dd_max:1246.30
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.00
impending_victory_heal 0 0.0% 10.0 37.33sec 0 0 0 0 0 24.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: impending_victory_heal

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
heal 10.05 10.05 0.00 0.00 0.0000 0.0000 0.00 463713.49 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 7.64 76.03% 0.00 0 0 0.00 0 0 0 352560 100.00
crit 2.41 23.97% 0.00 0 0 0.00 0 0 0 111153 93.10
HPS Timeline Chart

Action details: impending_victory_heal

Static Values
  • id:118340
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:30.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Warrior_Arms_T14H
  • harmful:true
  • if_expr:
Spelldata
  • id:118340
  • name:Impending Victory
  • school:physical
  • tooltip:
  • description:{$@spelldesc103840=Instantly attack the target causing {$?s12712=false}[${1.2*{$m2=56}}][{$m2=56}] damage and healing you for $<impending>% of your maximum health. Killing an enemy that yields experience or honor resets the cooldown of Impending Victory and causes your next Impending Victory to heal for $<rush>% of your maximum health. Replaces Victory Rush.}
melee_main_hand 15007 11.5% 148.2 3.02sec 45450 15031 36923 78298 45450 26.0% 0.0% 24.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: melee_main_hand

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 148.18 148.18 0.00 0.00 3.0237 0.0000 6734868.93 6734868.93 0.00 15031.01 15031.01
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 74.09 50.00% 36922.88 25520 54044 36944.59 33472 41598 2735584 2735584 0.00
crit 38.48 25.97% 78298.37 52571 133597 78363.18 67147 92760 3012883 3012883 0.00
glance 35.61 24.03% 27697.18 19140 40533 27712.33 22712 31756 986403 986403 0.00
DPS Timeline Chart

Action details: melee_main_hand

Static Values
  • id:0
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:3.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.00
mortal_strike 20902 16.0% 86.5 5.23sec 108456 70586 79650 173381 108455 30.7% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: mortal_strike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 86.48 86.48 0.00 0.00 1.5365 0.0000 9379520.68 9379520.68 0.00 70586.40 70586.40
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 59.90 69.27% 79649.89 57067 117917 79704.39 73049 87918 4771364 4771364 0.00
crit 26.58 30.73% 173381.08 117559 291490 173549.74 142378 204466 4608156 4608156 0.00
DPS Timeline Chart

Action details: mortal_strike

Static Values
  • id:12294
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:6.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:12294
  • name:Mortal Strike
  • school:physical
  • tooltip:Healing effects on you are increased by {$s5=10}%
  • description:A vicious strike that deals {$m3=175}% weapon damage plus {$s2=1539 + 100.0%} and causes Mortal Wounds on the target. Generates 10 Rage.{$?s58368=false}[ When your Mortal Strike is affecting a target, healing effects on you are increased by {$s5=10}%. ][] |Tinterface\icons\ability_criticalstrike.blp:24|t |cFFFFFFFFMortal Wounds|r Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:1539.18
  • base_dd_max:1539.18
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.75
opportunity_strike 12085 9.3% 209.2 2.15sec 25924 0 19288 40964 25924 30.6% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: opportunity_strike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 209.16 209.16 0.00 0.00 0.0000 0.0000 5422341.75 5422341.75 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 145.13 69.39% 19288.19 13601 28437 19295.11 17613 21237 2799301 2799301 0.00
crit 64.03 30.61% 40963.99 27202 68249 41000.95 35780 47235 2623041 2623041 0.00
DPS Timeline Chart

Action details: opportunity_strike

Static Values
  • id:76858
  • school:physical
  • resource:none
  • range:10.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:76858
  • name:Opportunity Strike
  • school:physical
  • tooltip:
  • description:Deals {$s2=1}% main hand weapon damage.
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:0.55
overpower 27682 21.2% 160.3 2.78sec 77543 74813 38758 83299 77543 87.1% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: overpower

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 160.31 160.31 0.00 0.00 1.0365 0.0000 12431139.00 12431139.00 0.00 74812.92 74812.92
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 20.72 12.92% 38758.15 26796 56746 38782.53 31460 47475 802885 802885 0.00
crit 139.60 87.08% 83298.59 55200 140276 83356.80 77497 90202 11628254 11628254 0.00
DPS Timeline Chart

Action details: overpower

Static Values
  • id:7384
  • school:physical
  • resource:rage
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:10.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:7384
  • name:Overpower
  • school:physical
  • tooltip:
  • description:Instantly overpower the enemy causing {$m1=105}% weapon damage. Cannot be blocked, dodged or parried. Overpower has a {$s3=60}% increased chance to be a critical strike. Overpower is activated by Taste for Blood.
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.05
recklessness 0 0.0% 3.5 166.59sec 0 0 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: recklessness

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 3.47 3.47 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
none 3.47 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: recklessness

Static Values
  • id:1719
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:150.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:((debuff.colossus_smash.remains>=5|cooldown.colossus_smash.remains<=4)&((!talent.avatar.enabled|!set_bonus.tier14_4pc_melee)&((target.health.pct<20|target.time_to_die>315|(target.time_to_die>165&set_bonus.tier14_4pc_melee)))|(talent.avatar.enabled&set_bonus.tier14_4pc_melee&buff.avatar.up)))|target.time_to_die<=18
Spelldata
  • id:1719
  • name:Recklessness
  • school:physical
  • tooltip:Critical chance of special attacks increased by $w1%.
  • description:Grants your special attacks an additional {$s1=50}% chance to critically hit. Lasts {$d=12 seconds}.
slam 3947 3.0% 20.6 17.00sec 86235 56124 65814 139174 86232 27.8% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: slam

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 20.62 20.62 0.00 0.00 1.5365 0.0000 1778008.25 1778008.25 0.00 56124.00 56124.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 14.88 72.16% 65813.84 56341 109691 65863.06 57497 87025 979249 979249 0.00
crit 5.74 27.84% 139173.74 116062 271155 138907.05 0 255282 798759 798759 0.00
DPS Timeline Chart

Action details: slam

Static Values
  • id:1464
  • school:physical
  • resource:rage
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:20.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:rage>40&target.health.pct>=20
Spelldata
  • id:1464
  • name:Slam
  • school:physical
  • tooltip:
  • description:Slams the opponent, causing {$1464m2=220}% weapon damage plus {$1464m1=1}.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:997.04
  • base_dd_max:997.04
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:2.20
stormlash 1257 0.9% 43.1 7.59sec 12894 0 10153 23230 12894 21.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: stormlash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 43.10 43.10 0.00 0.00 0.0000 0.0000 555770.37 555770.37 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 34.07 79.04% 10152.98 4862 16037 10154.67 8485 12232 345862 345862 0.00
crit 9.04 20.96% 23230.17 10015 39643 23238.61 12105 37394 209908 209908 0.00
DPS Timeline Chart

Action details: stormlash

Static Values
  • id:120687
  • school:nature
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.10
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:120687
  • name:Stormlash
  • school:nature
  • tooltip:
  • description:Deals Nature damage to enemy targets.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:11100.76
  • base_dd_max:11100.76

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit
berserker_rage 14.3 0.0 32.6sec 32.7sec 18.93% 18.93%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_berserker_rage
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • berserker_rage_1:18.93%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:18499
  • name:Berserker Rage
  • tooltip:Immune to Fear, Sap, and Incapacitate effects.
  • description:You become Enraged, generating ${{$12880m1=100}/10} Rage and increasing physical damage done by {$12880s2=10}% for {$12880d=6 seconds}. Also removes and grants immunity to Fear, Sap and Incapacitate effects for the duration of Berserker Rage.
  • max_stacks:
  • duration:6.00
  • cooldown:30.00
  • default_chance:100.00%
bloodbath 7.9 0.0 60.6sec 60.6sec 20.95% 21.35%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_bloodbath
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • bloodbath_1:20.95%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:12292
  • name:Bloodbath
  • tooltip:Melee special attacks cause an additional {$12292s1=30}% bleed damage.
  • description:For the next {$12292d=12 seconds}, causes your melee special attacks to deal an additional {$12292s1=30}% damage as a bleed over {$113344d=6 seconds}. While bleeding, the target moves at {$113344s2=50}% reduced speed.
  • max_stacks:
  • duration:12.00
  • cooldown:60.00
  • default_chance:100.00%
bloodlust 1.0 0.0 0.0sec 0.0sec 9.05% 10.09%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • duration:40.00
  • cooldown:300.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • bloodlust_1:9.05%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:2825
  • name:Bloodlust
  • tooltip:Melee, ranged, and spell haste increased by {$s1=30}%.
  • description:Increases melee, ranged, and spell haste by {$s1=30}% for all party and raid members. Lasts {$d=40 seconds}. Allies receiving this effect will become Sated and be unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
dancing_steel 11.2 6.5 39.1sec 24.1sec 37.83% 37.11%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_dancing_steel
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:strength
    • amount:1650.00
    • stat:agility
    • amount:1650.00

    Stack Uptimes

    • dancing_steel_1:37.83%

    Trigger Attempt Success

    • trigger_pct:99.60%
enrage 30.5 24.8 14.9sec 8.4sec 58.80% 60.18%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_enrage
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • enrage_1:58.80%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:12880
  • name:Enrage
  • tooltip:Physical damage dealt increased by {$s2=10}%.$?$w4!=0[ Movement speed increased by $w4%.][]
  • description:{$@spelldesc13046=Mortal Strike, Bloodthirst and Colossus Smash critical strikes and critical blocks Enrage you, generating ${{$12880m1=100}/10} Rage and increasing physical damage done by {$12880s2=10}% for {$12880d=6 seconds}.}
  • max_stacks:
  • duration:6.00
  • cooldown:0.00
  • default_chance:0.00%
lei_shens_final_orders 9.6 0.0 49.2sec 49.2sec 41.63% 41.63%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_lei_shens_final_orders
  • max_stacks:1
  • duration:20.00
  • cooldown:45.00
  • default_chance:15.00%
  • default_value:0.00
  • Stat Buff details

    • stat:strength
    • amount:3653.00

    Stack Uptimes

    • lei_shens_final_orders_1:41.63%

    Trigger Attempt Success

    • trigger_pct:14.79%
mogu_power_potion 1.0 0.0 406.2sec 0.0sec 9.74% 9.74%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_mogu_power_potion
  • max_stacks:1
  • duration:25.00
  • cooldown:60.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:strength
    • amount:4000.03

    Stack Uptimes

    • mogu_power_potion_1:9.74%

    Trigger Attempt Success

    • trigger_pct:100.00%

Spelldata details

  • id:105706
  • name:Potion of Mogu Power
  • tooltip:Strength increased by {$s1=4000}.
  • description:Increases your Strength by {$s1=4000} for {$d=25 seconds}.
  • max_stacks:
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
recklessness 3.5 0.0 161.4sec 166.6sec 9.16% 9.39%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_recklessness
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • recklessness_1:9.16%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:1719
  • name:Recklessness
  • tooltip:Critical chance of special attacks increased by $w1%.
  • description:Grants your special attacks an additional {$s1=50}% chance to critically hit. Lasts {$d=12 seconds}.
  • max_stacks:
  • duration:12.00
  • cooldown:300.00
  • default_chance:0.00%
relic_of_xuen 9.8 0.0 48.2sec 48.2sec 32.08% 32.08%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_relic_of_xuen
  • max_stacks:1
  • duration:15.00
  • cooldown:45.00
  • default_chance:20.00%
  • default_value:0.00
  • Stat Buff details

    • stat:strength
    • amount:3027.00

    Stack Uptimes

    • relic_of_xuen_1:32.08%

    Trigger Attempt Success

    • trigger_pct:19.03%
skull_banner 5.9 0.0 75.1sec 75.1sec 12.96% 14.56%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_skull_banner
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.20

Stack Uptimes

  • skull_banner_1:12.96%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:114207
  • name:Skull Banner
  • tooltip:
  • description:Throw down a war banner at your feet that increases the critical damage of party or raid members within $114206A1 yards of the banner by {$114206s1=20}%. Lasts {$114207d=10 seconds}. You can Intervene to your war banner.
  • max_stacks:
  • duration:10.00
  • cooldown:180.00
  • default_chance:0.00%
stormlash 4.0 0.0 103.7sec 103.7sec 9.05% 9.05%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_stormlash
  • max_stacks:1
  • duration:10.00
  • cooldown:0.10
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • stormlash_1:9.05%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:120687
  • name:Stormlash
  • tooltip:
  • description:Deals Nature damage to enemy targets.
  • max_stacks:
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
synapse_springs_2 7.9 0.0 60.6sec 60.6sec 17.50% 17.50%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:synapse_springs_2_hands
  • max_stacks:1
  • duration:10.00
  • cooldown:60.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:strength
    • amount:1920.00

    Stack Uptimes

    • synapse_springs_2_1:17.50%

    Trigger Attempt Success

    • trigger_pct:100.00%
taste_for_blood 75.3 11.2 5.2sec 5.2sec 67.34% 67.34%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_taste_for_blood
  • max_stacks:5
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • taste_for_blood_1:20.16%
  • taste_for_blood_2:34.09%
  • taste_for_blood_3:1.40%
  • taste_for_blood_4:3.39%
  • taste_for_blood_5:8.29%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:60503
  • name:Taste for Blood
  • tooltip:Mortal Strike or target dodges enable the use of Overpower.
  • description:{$@spelldesc56636=Your Mortal Strike hits grant {$56636s2=2} uses of Overpower. When your target dodges any of your attacks you gain {$56636s1=1} use of Overpower. This effect stacks up to {$60503s1=5} times and lasts {$60503d=12 seconds}.}
  • max_stacks:5
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs

Resources

Resource Usage Type Count Total Average RPE APR
Warrior_Arms_T14H
execute Rage 17.3 520.5 30.0 30.0 11418.8
heroic_strike Rage 24.6 738.3 30.0 30.0 2115.5
impending_victory Rage 10.0 100.5 10.0 10.0 9648.2
overpower Rage 160.3 1485.1 9.3 9.3 8370.3
slam Rage 20.6 412.4 20.0 20.0 4311.9
Resource Gains Type Count Total Average Overflow
battle_shout Rage 0.03 0.51 (0.02%) 20.00 0.00 0.00%
enrage Rage 55.34 550.84 (16.79%) 9.95 2.60 0.47%
melee_main_hand Rage 148.18 1864.01 (56.83%) 12.58 3.09 0.17%
mortal_strike Rage 86.48 864.70 (26.36%) 10.00 0.12 0.01%
Resource RPS-Gain RPS-Loss
Rage 7.30 7.25
Combat End Resource Mean Min Max
Health 461459.00 461459.00 461459.00
Rage 23.36 0.20 74.20
Resource Gains Chart
Resource Timeline Chart Resource Timeline Chart

Benefits & Uptimes

Benefits %
Uptimes %
Rage Cap 0.2%

Procs

Count Interval
strikes_of_opportunity 209.2 2.1sec
sudden_death 44.7 10.0sec
taste_for_blood_wasted 8.0 8.4sec

Statistics & Data Analysis

Fight Length

Sample Data
Count 24992
Mean 449.33
Minimum 322.16
Maximum 582.39
Spread ( max - min ) 260.24
Range [ ( max - min ) / 2 * 100% ] 28.96%
Distribution Chart

DPS

Sample Data Warrior_Arms_T14H Damage Per Second
Count 24992
Mean 130585.20
Minimum 118421.43
Maximum 147960.94
Spread ( max - min ) 29539.51
Range [ ( max - min ) / 2 * 100% ] 11.31%
Standard Deviation 3738.6503
5th Percentile 124791.20
95th Percentile 137082.19
( 95th Percentile - 5th Percentile ) 12290.99
Mean Distribution
Standard Deviation 23.6491
95.00% Confidence Intervall ( 130538.85 - 130631.55 )
Normalized 95.00% Confidence Intervall ( 99.96% - 100.04% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 31
0.1% Error 3148
0.1 Scale Factor Error with Delta=300 119320
0.05 Scale Factor Error with Delta=300 477280
0.01 Scale Factor Error with Delta=300 11932003
Distribution Chart

DPS(e)

Sample Data
Count 24992
Mean 130585.20
Distribution Chart

Damage

Sample Data
Count 24992
Mean 58580189.73
Distribution Chart

DTPS

Sample Data Warrior_Arms_T14H Damage Taken Per Second
Count 24992
Mean 0.00
Distribution Chart

HPS

Sample Data Warrior_Arms_T14H Healing Per Second
Count 24992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart

HPS(e)

Sample Data
Count 24992
Mean 0.00
Distribution Chart

Heal

Sample Data
Count 24992
Mean 0.00
Distribution Chart

HTPS

Sample Data Warrior_Arms_T14H Healing taken Per Second
Count 24992
Mean 0.00
Distribution Chart

#Executed Foreground Actions

Sample Data
Count 24992
Mean 419.90
Distribution Chart
Timeline DPS Error Chart DPS Error Chart

Action Priority List

actions.precombat
# count action,conditions
0 0.00 flask,type=winters_bite
1 0.00 food,type=black_pepper_ribs_and_shrimp
2 0.00 snapshot_stats
3 0.00 stance,choose=battle
4 0.00 mogu_power_potion
Default action list
# count action,conditions
5 1.00 auto_attack
6 1.00 mogu_power_potion,if=(target.health.pct<20&buff.recklessness.up)|buff.bloodlust.react|target.time_to_die<=25
7 3.47 recklessness,use_off_gcd=1,if=((debuff.colossus_smash.remains>=5|cooldown.colossus_smash.remains<=4)&((!talent.avatar.enabled|!set_bonus.tier14_4pc_melee)&((target.health.pct<20|target.time_to_die>315|(target.time_to_die>165&set_bonus.tier14_4pc_melee)))|(talent.avatar.enabled&set_bonus.tier14_4pc_melee&buff.avatar.up)))|target.time_to_die<=18
8 0.00 avatar,use_off_gcd=1,if=talent.avatar.enabled&(((cooldown.recklessness.remains>=180|buff.recklessness.up)|(target.health.pct>=20&target.time_to_die>195)|(target.health.pct<20&set_bonus.tier14_4pc_melee))|target.time_to_die<=20)
9 7.94 bloodbath,use_off_gcd=1,if=talent.bloodbath.enabled&(((cooldown.recklessness.remains>=10|buff.recklessness.up)|(target.health.pct>=20&(target.time_to_die<=165|(target.time_to_die<=315&!set_bonus.tier14_4pc_melee))&target.time_to_die>75))|target.time_to_die<=19)
A 7.94 use_item,name=gauntlets_of_resounding_rings,use_off_gcd=1,if=!talent.bloodbath.enabled|(talent.bloodbath.enabled&buff.bloodbath.up)
B 14.28 berserker_rage,use_off_gcd=1,if=!buff.enrage.up
C 14.23 heroic_leap,use_off_gcd=1,if=debuff.colossus_smash.up
D 24.61 heroic_strike,use_off_gcd=1,if=ptr&((debuff.colossus_smash.up&rage>=100))&target.health.pct>=20
E 86.48 mortal_strike
F 44.60 colossus_smash,if=debuff.colossus_smash.remains<=1.5
G 17.35 execute
H 160.31 overpower
I 0.00 storm_bolt,if=talent.storm_bolt.enabled
J 0.00 shockwave,if=talent.shockwave.enabled
K 6.01 dragon_roar,if=talent.dragon_roar.enabled
L 10.05 impending_victory,if=talent.impending_victory.enabled&target.health.pct>=20
M 20.62 slam,if=rage>40&target.health.pct>=20
N 0.03 battle_shout,if=rage<90

Sample Sequence

579ABEFCHHEHHKEHHLEHFHDEHFHEHFHDBECDHHFEHHFDEHHLEFHDHEHHMEHH9AMBEHHFCEHHFEDHHKEHHLFEDHHFEBDHHMEHHMEHHMEHHFCEHHLEHHME9ABHHMEHHFEHHFEHHCKEHHLEHHM7EHHFDEDHHMEHHMEBHHMEHHFCEHHL9AEHHMEHHMEHHFEHHKBEFDCHHEDHHLEFHHEHHMEHHMEHHMBEFDCHHEH9AHLEFDHHEFHHEFHHEHHBKEHHMEHFCDHEHFDHEHHLEHHMEFBDHHEHHMEHHMEH79AHMEFCHHEFHHEDFHHEFBDHHEFHHEFDHHECHHKEHHLEHHFEDHHFEHHMBE9AHHMEFCDHHEHFHEDHHLEHHMEGGGBEFGHCEGGHEHHFEGFGEGHHE9AGBGHEGFCHEGHGEFHGEG6HHEGH7HEGHGEFC

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 18891 16626 15626
Agility 226 215 80
Stamina 22504 20458 20270
Intellect 121 115 80
Spirit 146 146 80
Health 461459 432815 0
Rage 120 120 0
Spell Power 0 0 0
Spell Hit 15.29% 15.29% 2565
Spell Crit 23.96% 18.95% 10766
Spell Haste 8.74% 3.56% 1515
ManaReg per Second 0 0 0
Attack Power 41802 33472 0
Melee Hit 7.54% 7.54% 2565
Melee Crit 28.97% 23.96% 10766
Melee Haste 5.35% 5.35% 1515
Swing Speed 15.88% 5.35% 1515
Expertise 7.74% 7.74% 2632
Armor 34190 34190 34190
Tank-Miss 0.00% 0.00% 0
Tank-Dodge 5.01% 5.01% 0
Tank-Parry 22.16% 20.03% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0
Mastery 45.39% 34.39% 4575

Talents

Level
15 Juggernaut Double Time Warbringer
30 Enraged Regeneration Second Wind Impending Victory
45 Staggering Shout Piercing Howl Disrupting Shout
60 Bladestorm Shockwave Dragon Roar
75 Mass Spell Reflection Safeguard Vigilance
90 Avatar Bloodbath Storm Bolt

Profile

#!./simc

warrior="Warrior_Arms_T14H"
level=90
race=worgen
spec=arms
role=attack
position=back
professions=engineering=600/blacksmithing=600
talents=http://us.battle.net/wow/en/tool/talent-calculator#Za!122211
glyphs=unending_rage/death_from_above

actions.precombat=flask,type=winters_bite
actions.precombat+=/food,type=black_pepper_ribs_and_shrimp
actions.precombat+=/snapshot_stats
actions.precombat+=/stance,choose=battle
actions.precombat+=/mogu_power_potion

actions=auto_attack
actions+=/mogu_power_potion,if=(target.health.pct<20&buff.recklessness.up)|buff.bloodlust.react|target.time_to_die<=25
actions+=/recklessness,use_off_gcd=1,if=((debuff.colossus_smash.remains>=5|cooldown.colossus_smash.remains<=4)&((!talent.avatar.enabled|!set_bonus.tier14_4pc_melee)&((target.health.pct<20|target.time_to_die>315|(target.time_to_die>165&set_bonus.tier14_4pc_melee)))|(talent.avatar.enabled&set_bonus.tier14_4pc_melee&buff.avatar.up)))|target.time_to_die<=18
actions+=/avatar,use_off_gcd=1,if=talent.avatar.enabled&(((cooldown.recklessness.remains>=180|buff.recklessness.up)|(target.health.pct>=20&target.time_to_die>195)|(target.health.pct<20&set_bonus.tier14_4pc_melee))|target.time_to_die<=20)
actions+=/bloodbath,use_off_gcd=1,if=talent.bloodbath.enabled&(((cooldown.recklessness.remains>=10|buff.recklessness.up)|(target.health.pct>=20&(target.time_to_die<=165|(target.time_to_die<=315&!set_bonus.tier14_4pc_melee))&target.time_to_die>75))|target.time_to_die<=19)
actions+=/use_item,name=gauntlets_of_resounding_rings,use_off_gcd=1,if=!talent.bloodbath.enabled|(talent.bloodbath.enabled&buff.bloodbath.up)
actions+=/berserker_rage,use_off_gcd=1,if=!buff.enrage.up
actions+=/heroic_leap,use_off_gcd=1,if=debuff.colossus_smash.up
actions+=/heroic_strike,use_off_gcd=1,if=ptr&((debuff.colossus_smash.up&rage>=100))&target.health.pct>=20
actions+=/mortal_strike
actions+=/colossus_smash,if=debuff.colossus_smash.remains<=1.5
actions+=/execute
actions+=/overpower
actions+=/storm_bolt,if=talent.storm_bolt.enabled
actions+=/shockwave,if=talent.shockwave.enabled
actions+=/dragon_roar,if=talent.dragon_roar.enabled
actions+=/impending_victory,if=talent.impending_victory.enabled&target.health.pct>=20
actions+=/slam,if=rage>40&target.health.pct>=20
actions+=/battle_shout,if=rage<90

head=helmet_of_resounding_rings,id=87192,gems=reverberating_primal_160crit_160hit_180str,reforge=hit_crit
neck=shackle_of_eversparks,id=90508,reforge=hit_crit
shoulders=shoulderpads_of_misshapen_life,id=86986,gems=160exp_160crit_60str,enchant=200str_100crit,reforge=mastery_hit
back=cloak_of_peacock_feathers,id=87026,enchant=180crit,reforge=exp_hit
chest=battleplate_of_resounding_rings,id=87193,gems=320crit_320crit_120crit,enchant=80all,reforge=haste_mastery
wrists=bracers_of_defiled_earth,id=90506,gems=320crit,enchant=180str,reforge=mastery_crit
hands=gauntlets_of_resounding_rings,id=87194,gems=320crit,enchant=170str,addon=synapse_springs_mark_ii,reforge=exp_mastery
waist=patrollers_girdle_of_endless_spring,id=87186,gems=160crit_160hit_320crit_60crit,reforge=hit_mastery
legs=legplates_of_resounding_rings,id=87195,gems=160exp_160crit_60str,enchant=285str_165crit,reforge=mastery_crit
feet=jasper_clawfeet,id=87015,gems=320crit_60crit,enchant=140mastery
finger1=ring_of_the_bladed_tempest,id=86957,reforge=haste_crit
finger2=dread_shadow_ring,id=87158,reforge=hit_mastery
trinket1=lei_shens_final_orders,id=87072,reforge=haste_crit
trinket2=relic_of_xuen,id=79327
main_hand=shinka_execution_of_dominion,id=87176,gems=500str,enchant=dancing_steel

# Gear Summary
# gear_strength=15626
# gear_agility=80
# gear_stamina=20270
# gear_intellect=80
# gear_spirit=80
# gear_expertise_rating=2632
# gear_hit_rating=2565
# gear_crit_rating=10766
# gear_haste_rating=1515
# gear_mastery_rating=4575
# gear_armor=34190
# meta_gem=reverberating_primal
# tier14_2pc_melee=1
# tier14_4pc_melee=1
# hands=gauntlets_of_resounding_rings,heroic=1,addon=synapse_springs_mark_ii
# main_hand=shinka_execution_of_dominion,heroic=1,weapon=axe2h_3.60speed_14525min_21788max,enchant=dancing_steel

Simulation & Raid Information

Iterations: 25000
Threads: 8
Confidence: 95.00%
Fight Length: 322 - 582 ( 449.3 )

Performance:

Total Events Processed: 224396720
Max Event Queue: 29
Sim Seconds: 11233352
CPU Seconds: 93.5860
Speed Up: 120032

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 37 ms ( stddev = 9 ms )

Simulation Length

Sample Data
Count 24992
Mean 449.33
Minimum 322.16
Maximum 582.39
Spread ( max - min ) 260.24
Range [ ( max - min ) / 2 * 100% ] 28.96%
Standard Deviation 56.3853
5th Percentile 364.56
95th Percentile 539.63
( 95th Percentile - 5th Percentile ) 175.07
Mean Distribution
Standard Deviation 0.3567
95.00% Confidence Intervall ( 448.64 - 450.03 )
Normalized 95.00% Confidence Intervall ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 604
0.1% Error 60490
0.1 Scale Factor Error with Delta=300 27
0.05 Scale Factor Error with Delta=300 108
0.01 Scale Factor Error with Delta=300 2714
Distribution Chart
Timeline Distribution Chart Gear Chart
DPET Chart

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Count Impacts Crit% Avoid% G% B% Interval Combined Duration
Warrior_Arms_T14H Warrior_Arms_T14H battle_shout 6673 0 0 0.00 0 0 0.0 0.0 0.0% 0.0% 0.0% 0.0% nansec 0 449.33sec
Warrior_Arms_T14H Warrior_Arms_T14H berserker_rage 18499 0 0 1.91 0 0 14.3 14.3 0.0% 0.0% 0.0% 0.0% 32.66sec 0 449.33sec
Warrior_Arms_T14H Warrior_Arms_T14H bloodbath ticks -113344 2909820 6466 18.05 21493 0 7.9 135.4 0.0% 0.0% 0.0% 0.0% 60.62sec 2909820 449.33sec
Warrior_Arms_T14H Warrior_Arms_T14H colossus_smash 86346 3595891 8003 5.95 58436 126790 44.6 44.6 32.5% 0.0% 0.0% 0.0% 10.12sec 3595891 449.33sec
Warrior_Arms_T14H Warrior_Arms_T14H deep_wounds ticks -115767 5463552 12141 19.91 26995 58256 86.5 149.3 30.7% 0.0% 0.0% 0.0% 5.23sec 5463552 449.33sec
Warrior_Arms_T14H Warrior_Arms_T14H dragon_roar 118000 1161207 2584 0.80 0 193209 6.0 6.0 100.0% 0.0% 0.0% 0.0% 66.82sec 1161207 449.33sec
Warrior_Arms_T14H Warrior_Arms_T14H execute 5308 5943332 13227 2.32 238429 535560 17.3 17.3 35.1% 0.0% 0.0% 0.0% 3.82sec 5943332 449.33sec
Warrior_Arms_T14H Warrior_Arms_T14H heroic_leap 6544 673439 1499 1.90 33581 73926 14.2 14.2 34.0% 0.0% 0.0% 0.0% 32.63sec 673439 449.33sec
Warrior_Arms_T14H Warrior_Arms_T14H heroic_strike 78 1561783 3476 3.29 46807 100244 24.6 24.6 31.2% 0.0% 0.0% 0.0% 14.97sec 1561783 449.33sec
Warrior_Arms_T14H Warrior_Arms_T14H impending_victory 103840 969517 2158 1.34 73193 156929 10.0 10.0 27.8% 0.0% 0.0% 0.0% 37.33sec 969517 449.33sec
Warrior_Arms_T14H Warrior_Arms_T14H impending_victory_heal 118340 0 0 1.34 0 0 10.0 10.0 24.0% 0.0% 0.0% 0.0% 37.33sec 463713 449.33sec
Warrior_Arms_T14H Warrior_Arms_T14H melee_main_hand 0 6734869 14989 19.79 36923 78298 148.2 148.2 26.0% 0.0% 24.0% 0.0% 3.02sec 6734869 449.33sec
Warrior_Arms_T14H Warrior_Arms_T14H mortal_strike 12294 9379521 20874 11.55 79650 173381 86.5 86.5 30.7% 0.0% 0.0% 0.0% 5.23sec 9379521 449.33sec
Warrior_Arms_T14H Warrior_Arms_T14H opportunity_strike 76858 5422342 12068 27.93 19288 40964 209.2 209.2 30.6% 0.0% 0.0% 0.0% 2.15sec 5422342 449.33sec
Warrior_Arms_T14H Warrior_Arms_T14H overpower 7384 12431139 27666 21.41 38758 83299 160.3 160.3 87.1% 0.0% 0.0% 0.0% 2.78sec 12431139 449.33sec
Warrior_Arms_T14H Warrior_Arms_T14H recklessness 1719 0 0 0.46 0 0 3.5 3.5 0.0% 0.0% 0.0% 0.0% 166.59sec 0 449.33sec
Warrior_Arms_T14H Warrior_Arms_T14H slam 1464 1778008 3957 2.75 65814 139174 20.6 20.6 27.8% 0.0% 0.0% 0.0% 17.00sec 1778008 449.33sec
Warrior_Arms_T14H Warrior_Arms_T14H stormlash 120687 555770 1237 5.76 10153 23230 43.1 43.1 21.0% 0.0% 0.0% 0.0% 7.59sec 555770 449.33sec

Fluffy_Pillow : 0 dps

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
0.0 0.0 Mana 0.00% 0.0 100.0% 100%
Scale Factors for Fluffy_Pillow Damage Per Second
Scale Factors
Normalized
Scale Deltas
Error
Gear Ranking
Optimizers
Ranking
Pawn string
Zero hit/exp

Charts

DPS Timeline Chart

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit
Health Decade (0 - 10) 1.0 0.0 0.0sec 0.0sec 7.83% 7.83%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (0 - 10)_1:7.83%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (10 - 20) 1.0 0.0 0.0sec 0.0sec 6.71% 6.71%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (10 - 20)_1:6.71%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 11.27% 11.27%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (20 - 30)_1:11.27%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 10.99% 10.99%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (30 - 40)_1:10.99%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 11.23% 11.23%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (40 - 50)_1:11.23%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 11.10% 11.10%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (50 - 60)_1:11.10%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 10.79% 10.79%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (60 - 70)_1:10.79%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 11.59% 11.59%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (70 - 80)_1:11.59%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 11.29% 11.29%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (80 - 90)_1:11.29%

Trigger Attempt Success

  • trigger_pct:100.00%
colossus_smash 27.1 17.5 16.8sec 10.1sec 55.89% 54.95%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_colossus_smash
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • colossus_smash_1:55.89%

Trigger Attempt Success

  • trigger_pct:100.00%
Constant Buffs

Resources

Resource Usage Type Count Total Average RPE APR
Fluffy_Pillow
Resource Gains Type Count Total Average Overflow
Resource RPS-Gain RPS-Loss
Health 0.00 130072.83
Combat End Resource Mean Min Max
Health 0.00 0.00 0.00
Resource Timeline Chart

Benefits & Uptimes

Benefits %
Uptimes %

Procs

Count Interval

Statistics & Data Analysis

Fight Length

Sample Data
Count 24992
Mean 449.33
Minimum 322.16
Maximum 582.39
Spread ( max - min ) 260.24
Range [ ( max - min ) / 2 * 100% ] 28.96%
Distribution Chart

DPS

Sample Data Fluffy_Pillow Damage Per Second
Count 24992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart

DPS(e)

Sample Data
Count 24992
Mean 0.00
Distribution Chart

Damage

Sample Data
Count 24992
Mean 0.00
Distribution Chart

DTPS

Sample Data Fluffy_Pillow Damage Taken Per Second
Count 24992
Mean 130585.20
Distribution Chart

HPS

Sample Data Fluffy_Pillow Healing Per Second
Count 24992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart

HPS(e)

Sample Data
Count 24992
Mean 0.00
Distribution Chart

Heal

Sample Data
Count 24992
Mean 0.00
Distribution Chart

HTPS

Sample Data Fluffy_Pillow Healing taken Per Second
Count 24992
Mean 0.00
Distribution Chart

#Executed Foreground Actions

Sample Data
Count 24992
Mean 0.00
Distribution Chart
Timeline DPS Error Chart DPS Error Chart

Action Priority List

actions.precombat
# count action,conditions
0 0.00 snapshot_stats

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0
Agility 0 0 0
Stamina 0 0 0
Intellect 0 0 0
Spirit 0 0 0
Health 0 46901084 0
Spell Power 0 0 0
Spell Hit 0.00% 0.00% 0
Spell Crit nan% nan% 0
Spell Haste 0.00% 0.00% 0
ManaReg per Second 0 0 0
Attack Power 0 0 0
Melee Hit 0.00% 0.00% 0
Melee Crit 5.00% 5.00% 0
Melee Haste 0.00% 0.00% 0
Swing Speed 0.00% 0.00% 0
Expertise 0.00% 0.00% 0
Armor 24835 24835 0
Tank-Miss 0.00% 0.00% 0
Tank-Dodge 0.00% 0.00% 0
Tank-Parry 0.00% 0.00% 0
Tank-Block 5.00% 5.00% 0
Tank-Crit 0.00% 0.00% 0
Mastery 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00
Head empty
Neck empty
Shoulders empty
Shirt empty
Chest empty
Waist empty
Legs empty
Feet empty
Wrists empty
Hands empty
Finger1 empty
Finger2 empty
Trinket1 empty
Trinket2 empty
Back empty
Main Hand empty
Off Hand empty
Unknown empty
Tabard empty

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none

Profile

#!./simc

enemy="Fluffy_Pillow"
level=93
race=humanoid
spec=unknown
role=tank
position=front


# Gear Summary

APM

Average number of actions executed per minute.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Count

Average number of times an action is executed per iteration.

Impacts

Average number of impacts against a target (for attacks that hit multiple times per execute) per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

Dodge%

Percentage of executes that resulted in dodges.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

Effective DPS

Average damage per fight duration.

DPS%

Percentage of total DPS contributed by a particular action.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Error

Estimator for the 95.00confidence intervall.

G%

Percentage of executes that resulted in glancing blows.

B%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

M%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

Range

( dps.percentile( 0.95 ) - dps.percentile( 0.05 ) / 2

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

T-Crit

Average crit tick damage.

T-Crit%

Percentage of ticks that resulted in critical strikes.

T-Hit

Average non-crit tick damage.

T-M%

Percentage of ticks that resulted in misses, dodges or parries.

UpTime%

Percentage of total time that DoT is ticking on target.

T-Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Fight Length

Fight Length: 450.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.