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SimulationCraft 510-11

for World of Warcraft 5.2.0 PTR (build level 16562)

Warrior_Arms_T14H : 130620 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR RPS Out RPS In Primary Resource Waiting APM Active Skill
130619.8 130619.8 44.10 / 0.03% 5801 / 4.4% 17993.3 7.2 7.3 Rage 0.00% 56.2 100.0% 100%
Talents http://us.battle.net/wow/en/tool/talent-calculator#Za!122211
Glyphs
  • Glyph of Unending Rage
  • Glyph of Death From Above
Professions
  • engineering: 600
  • blacksmithing: 600
Scale Factors for Warrior_Arms_T14H Damage Per Second
Str Agi AP Exp Hit Crit Haste Mastery Wdps
Scale Factors 3.26 0.00 0.00 4.07 6.26 1.91 1.05 0.86 11.35
Normalized 1.00 0.00 0.00 1.25 1.92 0.59 0.32 0.26 3.48
Scale Deltas 1000 1000 1000 -1000 -1000 1000 1000 1000 300
Error 0.06 0.00 0.00 0.07 0.07 0.06 0.06 0.06 0.21
Gear Ranking
Optimizers
Ranking
  • Wdps > Hit > Exp > Str > Crit > Haste > Mastery
Pawn string
  • ( Pawn: v1: "Warrior_Arms_T14H": Strength=3.26, ExpertiseRating=4.07, HitRating=6.26, CritRating=1.91, HasteRating=1.05, MasteryRating=0.86, MeleeDps=11.35 )
Zero hit/exp
  • ( Pawn: v1: "Warrior_Arms_T14H": Strength=3.26, ExpertiseRating=0.00, HitRating=0.00, CritRating=1.91, HasteRating=1.05, MasteryRating=0.86, MeleeDps=11.35 )

Charts

Action DPET Chart Action Damage Chart
Scale Factors Chart DPS Timeline Chart DPS Distribution Chart Time Spent Chart

Abilities

Damage Stats DPS DPS% Count Interval DPE DPET Hit Crit Avg Crit% Avoid% G% B% Ticks T-Hit T-Crit T-Avg T-Crit% T-Avoid% Up%
Warrior_Arms_T14H 130620
berserker_rage 0 0.0% 14.3 32.66sec 0 0 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: berserker_rage

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 14.29 14.29 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
none 14.29 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: berserker_rage

Static Values
  • id:18499
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:30.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:!buff.enrage.up
Spelldata
  • id:18499
  • name:Berserker Rage
  • school:physical
  • tooltip:Immune to Fear, Sap, and Incapacitate effects.
  • description:You become Enraged, generating ${{$12880m1=100}/10} Rage and increasing physical damage done by {$12880s2=10}% for {$12880d=6 seconds}. Also removes and grants immunity to Fear, Sap and Incapacitate effects for the duration of Berserker Rage.
bloodbath 6528 5.0% 7.9 60.65sec 368827 0 0 0 0 0.0% 0.0% 0.0% 0.0% 135.9 21537 0 21537 0.0% 0.0% 30.2%

Stats details: bloodbath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 7.94 134.86 135.90 135.90 0.0000 1.0000 2926825.05 2926825.05 0.00 21536.45 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 126.92 94.12% 0.00 0 0 0.00 0 0 0 0 0.00
none 7.94 5.88% 0.00 0 0 0.00 0 0 0 0 0.00
Tick Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 135.9 100.00% 21537.39 680 104129 21567.70 16272 30465 2926825 2926825 0.00
DPS Timeline Chart

Action details: bloodbath

Static Values
  • id:113344
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:60.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:113344
  • name:Bloodbath
  • school:physical
  • tooltip:Bleeding for $w1 every {$t1=1} sec. Movement slowed by {$s2=50}%.
  • description:Your target bleeds for an additional {$12292s1=30}% damage of the triggering attack over {$113344d=6 seconds}. While bleeding, the target moves at {$113344s2=50}% reduced speed.
Damage Over Time
  • tick_may_crit:false
  • tick_zero:false
  • tick_power_mod:0.000000
  • base_td:28252.85
  • num_ticks:6
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
colossus_smash 7904 6.0% 44.1 10.23sec 80430 52347 58507 126787 80437 32.1% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: colossus_smash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 44.06 44.06 0.00 0.00 1.5365 0.0000 3543983.63 3543983.63 0.00 52346.81 52346.81
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 29.91 67.88% 58506.74 43619 91037 58434.77 49380 68985 1749817 1749817 0.00
crit 14.15 32.12% 126786.83 89855 225044 126649.24 98113 171384 1794166 1794166 0.00
DPS Timeline Chart

Action details: colossus_smash

Static Values
  • id:86346
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:20.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:debuff.colossus_smash.remains<=1.5
Spelldata
  • id:86346
  • name:Colossus Smash
  • school:physical
  • tooltip:Defenses weakened, allowing the Warrior's attacks to bypass $w2% of armor.
  • description:Smashes a target for {$s3=2}% weapon damage plus {$s1=222} and weakens their defenses, allowing your attacks to bypass {$s2=100}% of their armor for {$s4=6} sec, and causes the Physical Vulnerability effect on the target. Bypasses less armor on players.{$?s89003=false}[ Your Colossus Smash also causes Weakened Armor on your target. |Tinterface\icons\ability_warrior_sunder.blp:24|t |cFFFFFFFFWeakened Armor|r Weakens the armor of the target by {$113746s1=4}% for {$113746d=30 seconds}. Stacks up to {$113746u=3} times.][] |Tinterface\icons\ability_deathknight_brittlebones.blp:24|t |cFFFFFFFFPhysical Vulnerability|r Weakens the constitution of an enemy target, increasing their physical damage taken by {$81326s1=4}% for {$81326d=30 seconds}.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:221.84
  • base_dd_max:221.84
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.75
deep_wounds 12185 9.3% 86.7 5.22sec 63130 0 0 0 0 0.0% 0.0% 0.0% 0.0% 149.4 27020 58311 36634 30.7% 0.0% 99.7%

Stats details: deep_wounds

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 86.69 86.69 149.39 149.39 0.0000 3.0000 5472832.62 5472832.62 0.00 12211.37 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 86.69 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
Tick Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 103.5 69.27% 27019.56 21094 42182 27028.95 25124 28626 2796221 2796221 0.00
crit 45.9 30.73% 58310.51 42189 101238 58408.80 53057 65312 2676612 2676612 0.00
DPS Timeline Chart

Action details: deep_wounds

Static Values
  • id:115767
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:115767
  • name:Deep Wounds
  • school:physical
  • tooltip:Bleeding for {$s1=218} every {$t1=3} sec.
  • description:Your Mortal Strike, Bloodthirst, and Devastate cause the target to bleed for $115767o1 Physical damage over {$115767d=15 seconds}.
Damage Over Time
  • tick_may_crit:true
  • tick_zero:false
  • tick_power_mod:0.480000
  • base_td:218.10
  • num_ticks:5
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
dragon_roar 2752 2.1% 5.9 67.20sec 208459 135681 0 208458 208458 100.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: dragon_roar

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 5.92 5.92 0.00 0.00 1.5365 0.0000 1234699.67 1234699.67 0.00 135681.28 135681.28
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
crit 5.92 100.00% 208457.56 127999 426383 208769.30 139413 305576 1234700 1234700 0.00
DPS Timeline Chart

Action details: dragon_roar

Static Values
  • id:118000
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:60.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:talent.dragon_roar.enabled
Spelldata
  • id:118000
  • name:Dragon Roar
  • school:physical
  • tooltip:
  • description:Roar ferociously, causing {$?s12712=false}[${{$m1=126}*1.2}][{$m1=126}] damage to all enemies within $A1 yards, knocking them back and knocking them down for {$118895d=500 milliseconds}. Dragon Roar is always a critical strike and ignores all armor on the target.
Direct Damage
  • may_crit:true
  • direct_power_mod:1.400000
  • base_dd_min:126.00
  • base_dd_max:126.00
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:0.00
execute 13085 10.0% 17.9 3.86sec 327008 212826 228262 512242 327013 34.8% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: execute

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 17.93 17.93 0.00 0.00 1.5365 0.0000 5863154.80 5863154.80 0.00 212826.41 212826.41
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 11.69 65.23% 228261.60 141444 407023 228739.75 147801 324547 2669464 2669464 0.00
crit 6.23 34.77% 512241.64 291375 1006161 515437.57 0 912741 3193691 3193691 0.00
DPS Timeline Chart

Action details: execute

Static Values
  • id:5308
  • school:physical
  • resource:rage
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:30.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:5308
  • name:Execute
  • school:physical
  • tooltip:
  • description:Attempt to finish off a wounded foe, causing {$?s12712=false}[${{$m1=1}*1.2}][{$m1=1}] physical damage. Only usable on enemies that have less than 20% health.
Direct Damage
  • may_crit:true
  • direct_power_mod:3.000000
  • base_dd_min:8100.94
  • base_dd_max:8100.94
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:0.00
heroic_leap 1499 1.1% 14.2 32.63sec 47270 0 33546 73937 47270 34.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: heroic_leap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 14.23 14.23 0.00 0.00 0.0000 0.0000 672646.70 672646.70 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 9.40 66.02% 33546.15 26086 52418 33540.45 26086 43100 315167 315167 0.00
crit 4.83 33.98% 73937.30 53737 129576 74078.57 0 117120 357480 357480 0.00
DPS Timeline Chart

Action details: heroic_leap

Static Values
  • id:6544
  • school:physical
  • resource:none
  • range:40.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:30.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:debuff.colossus_smash.up
Spelldata
  • id:6544
  • name:Heroic Leap
  • school:physical
  • tooltip:
  • description:Leap through the air towards a targeted location, slamming down with destructive force to deal {$?s12712=false}[${1.2*{$52174m1=1}}][{$52174m1=1}] Physical damage to all enemies within $52174a1 yards.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.500000
  • base_dd_min:1.00
  • base_dd_max:1.00
heroic_strike 3561 2.7% 25.2 14.49sec 63468 0 46850 100324 63468 31.1% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: heroic_strike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 25.17 25.17 0.00 0.00 0.0000 0.0000 1597570.81 1597570.81 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 17.35 68.92% 46850.47 40768 55933 46837.93 43393 49772 812802 812802 0.00
crit 7.82 31.08% 100323.80 83981 138265 100293.69 0 138265 784769 784769 0.00
DPS Timeline Chart

Action details: heroic_strike

Static Values
  • id:78
  • school:physical
  • resource:rage
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:30.0
  • cooldown:1.50
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:ptr&((debuff.colossus_smash.up&rage>=100))&target.health.pct>=20
Spelldata
  • id:78
  • name:Heroic Strike
  • school:physical
  • tooltip:
  • description:An attack that instantly deals {$m2=110}% weapon damage plus {$m1=1} (${{$m2=110}*1.40}% plus ${{$m1=1}*1.40} if a one-handed weapon is equipped){$?s58366=false}[, reducing the target's movement speed by {$129923s1=50}% for {$129923d=8 seconds}][]. Use when you have more Rage than you can spend.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:498.52
  • base_dd_max:498.52
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.10
impending_victory 2281 1.7% 9.8 37.95sec 104642 68109 79301 169692 104642 28.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: impending_victory

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 9.80 9.80 0.00 0.00 1.5365 0.0000 1025587.99 1025587.99 0.00 68109.18 68109.18
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 7.05 71.97% 79301.16 56745 133843 79379.95 56745 115245 559332 559332 0.00
crit 2.75 28.03% 169692.46 116895 330861 161891.47 0 305412 466256 466256 0.00
DPS Timeline Chart

Action details: impending_victory

Static Values
  • id:103840
  • school:physical
  • resource:rage
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:10.0
  • cooldown:30.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:talent.impending_victory.enabled&target.health.pct>=20
Spelldata
  • id:103840
  • name:Impending Victory
  • school:physical
  • tooltip:
  • description:Instantly attack the target causing {$?s12712=false}[${1.2*{$m2=56}}][{$m2=56}] damage and healing you for $<impending>% of your maximum health. Killing an enemy that yields experience or honor resets the cooldown of Impending Victory and causes your next Impending Victory to heal for $<rush>% of your maximum health. Replaces Victory Rush.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.560000
  • base_dd_min:1246.30
  • base_dd_max:1246.30
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.00
impending_victory_heal 0 0.0% 9.8 37.95sec 0 0 0 0 0 23.9% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: impending_victory_heal

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
heal 9.80 9.80 0.00 0.00 0.0000 0.0000 0.00 452273.03 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 7.46 76.07% 0.00 0 0 0.00 0 0 0 344039 100.00
crit 2.35 23.93% 0.00 0 0 0.00 0 0 0 108234 92.45
HPS Timeline Chart

Action details: impending_victory_heal

Static Values
  • id:118340
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:30.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Warrior_Arms_T14H
  • harmful:true
  • if_expr:
Spelldata
  • id:118340
  • name:Impending Victory
  • school:physical
  • tooltip:
  • description:{$@spelldesc103840=Instantly attack the target causing {$?s12712=false}[${1.2*{$m2=56}}][{$m2=56}] damage and healing you for $<impending>% of your maximum health. Killing an enemy that yields experience or honor resets the cooldown of Impending Victory and causes your next Impending Victory to heal for $<rush>% of your maximum health. Replaces Victory Rush.}
melee_main_hand 15009 11.5% 148.3 3.02sec 45458 15033 36914 78299 45458 26.0% 0.0% 24.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: melee_main_hand

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 148.26 148.26 0.00 0.00 3.0238 0.0000 6739453.39 6739453.39 0.00 15033.42 15033.42
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 74.19 50.04% 36913.54 25520 54044 36933.21 32512 41349 2738508 2738508 0.00
crit 38.53 25.99% 78298.79 52571 133597 78355.13 67558 90781 3016625 3016625 0.00
glance 35.54 23.97% 27693.75 19140 40533 27707.59 23642 31831 984320 984320 0.00
DPS Timeline Chart

Action details: melee_main_hand

Static Values
  • id:0
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:3.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.00
mortal_strike 20899 16.0% 86.7 5.22sec 108242 70447 79522 173066 108243 30.7% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: mortal_strike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 86.69 86.69 0.00 0.00 1.5365 0.0000 9383592.61 9383592.61 0.00 70447.39 70447.39
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 60.07 69.30% 79521.97 57067 117917 79573.04 73392 87390 4777259 4777259 0.00
crit 26.62 30.70% 173066.40 117559 291490 173251.65 146299 204871 4606333 4606333 0.00
DPS Timeline Chart

Action details: mortal_strike

Static Values
  • id:12294
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:6.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:12294
  • name:Mortal Strike
  • school:physical
  • tooltip:Healing effects on you are increased by {$s5=10}%
  • description:A vicious strike that deals {$m3=175}% weapon damage plus {$s2=1539 + 100.0%} and causes Mortal Wounds on the target. Generates 10 Rage.{$?s58368=false}[ When your Mortal Strike is affecting a target, healing effects on you are increased by {$s5=10}%. ][] |Tinterface\icons\ability_criticalstrike.blp:24|t |cFFFFFFFFMortal Wounds|r Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:1539.18
  • base_dd_max:1539.18
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.75
opportunity_strike 12071 9.2% 209.4 2.15sec 25881 0 19266 40873 25881 30.6% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: opportunity_strike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 209.43 209.43 0.00 0.00 0.0000 0.0000 5420157.33 5420157.33 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 145.32 69.39% 19265.90 13601 28437 19275.21 17741 21167 2799646 2799646 0.00
crit 64.11 30.61% 40873.21 27202 68249 40912.31 35939 46919 2620512 2620512 0.00
DPS Timeline Chart

Action details: opportunity_strike

Static Values
  • id:76858
  • school:physical
  • resource:none
  • range:10.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:76858
  • name:Opportunity Strike
  • school:physical
  • tooltip:
  • description:Deals {$s2=1}% main hand weapon damage.
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:0.55
overpower 27653 21.2% 162.2 2.75sec 76589 73893 38249 82281 76589 87.1% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: overpower

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 162.21 162.21 0.00 0.00 1.0365 0.0000 12423564.05 12423564.05 0.00 73893.05 73893.05
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 20.97 12.93% 38248.59 26796 56746 38269.38 31454 45981 802015 802015 0.00
crit 141.24 87.07% 82280.99 55200 140276 82340.95 76542 89665 11621549 11621549 0.00
DPS Timeline Chart

Action details: overpower

Static Values
  • id:7384
  • school:physical
  • resource:rage
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:10.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:7384
  • name:Overpower
  • school:physical
  • tooltip:
  • description:Instantly overpower the enemy causing {$m1=105}% weapon damage. Cannot be blocked, dodged or parried. Overpower has a {$s3=60}% increased chance to be a critical strike. Overpower is activated by Taste for Blood.
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.05
recklessness 0 0.0% 3.5 167.10sec 0 0 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: recklessness

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 3.47 3.47 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
none 3.47 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: recklessness

Static Values
  • id:1719
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:150.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:((debuff.colossus_smash.remains>=5|cooldown.colossus_smash.remains<=4)&((!talent.avatar.enabled|!set_bonus.tier14_4pc_melee)&((target.health.pct<20|target.time_to_die>315|(target.time_to_die>165&set_bonus.tier14_4pc_melee)))|(talent.avatar.enabled&set_bonus.tier14_4pc_melee&buff.avatar.up)))|target.time_to_die<=18
Spelldata
  • id:1719
  • name:Recklessness
  • school:physical
  • tooltip:Critical chance of special attacks increased by $w1%.
  • description:Grants your special attacks an additional {$s1=50}% chance to critically hit. Lasts {$d=12 seconds}.
slam 3934 3.0% 19.6 17.70sec 90639 58992 69153 146517 90639 27.8% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: slam

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 19.56 19.56 0.00 0.00 1.5365 0.0000 1773232.46 1773232.46 0.00 58991.73 58991.73
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 14.13 72.23% 69153.25 56341 109691 69236.36 58905 87161 977153 977153 0.00
crit 5.43 27.77% 146517.02 116062 271155 145993.69 0 257698 796079 796079 0.00
DPS Timeline Chart

Action details: slam

Static Values
  • id:1464
  • school:physical
  • resource:rage
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:20.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:rage>40&target.health.pct>=20
Spelldata
  • id:1464
  • name:Slam
  • school:physical
  • tooltip:
  • description:Slams the opponent, causing {$1464m2=220}% weapon damage plus {$1464m1=1}.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:997.04
  • base_dd_max:997.04
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:2.20
stormlash 1257 0.9% 43.1 7.61sec 12912 0 10168 23263 12912 21.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: stormlash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 43.07 43.07 0.00 0.00 0.0000 0.0000 556083.28 556083.28 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 34.04 79.04% 10167.73 4862 16037 10170.20 8383 12312 346125 346125 0.00
crit 9.03 20.96% 23263.26 10015 39643 23272.25 0 39643 209959 209959 0.00
DPS Timeline Chart

Action details: stormlash

Static Values
  • id:120687
  • school:nature
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.10
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:120687
  • name:Stormlash
  • school:nature
  • tooltip:
  • description:Deals Nature damage to enemy targets.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:5705.08
  • base_dd_max:5705.08

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit
berserker_rage 14.3 0.0 32.6sec 32.7sec 18.94% 18.94%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_berserker_rage
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • berserker_rage_1:18.94%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:18499
  • name:Berserker Rage
  • tooltip:Immune to Fear, Sap, and Incapacitate effects.
  • description:You become Enraged, generating ${{$12880m1=100}/10} Rage and increasing physical damage done by {$12880s2=10}% for {$12880d=6 seconds}. Also removes and grants immunity to Fear, Sap and Incapacitate effects for the duration of Berserker Rage.
  • max_stacks:
  • duration:6.00
  • cooldown:30.00
  • default_chance:100.00%
bloodbath 7.9 0.0 60.6sec 60.7sec 20.95% 21.41%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_bloodbath
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • bloodbath_1:20.95%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:12292
  • name:Bloodbath
  • tooltip:Melee special attacks cause an additional {$12292s1=30}% bleed damage.
  • description:For the next {$12292d=12 seconds}, causes your melee special attacks to deal an additional {$12292s1=30}% damage as a bleed over {$113344d=6 seconds}. While bleeding, the target moves at {$113344s2=50}% reduced speed.
  • max_stacks:
  • duration:12.00
  • cooldown:60.00
  • default_chance:100.00%
bloodlust 1.0 0.0 0.0sec 0.0sec 9.04% 10.09%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • duration:40.00
  • cooldown:300.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • bloodlust_1:9.04%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:2825
  • name:Bloodlust
  • tooltip:Melee, ranged, and spell haste increased by {$s1=30}%.
  • description:Increases melee, ranged, and spell haste by {$s1=30}% for all party and raid members. Lasts {$d=40 seconds}. Allies receiving this effect will become Sated and be unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
dancing_steel 11.2 6.5 39.1sec 24.0sec 37.82% 37.07%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_dancing_steel
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:strength
    • amount:1650.00
    • stat:agility
    • amount:1650.00

    Stack Uptimes

    • dancing_steel_1:37.82%

    Trigger Attempt Success

    • trigger_pct:99.62%
enrage 30.6 24.5 14.9sec 8.4sec 58.71% 60.24%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_enrage
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • enrage_1:58.71%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:12880
  • name:Enrage
  • tooltip:Physical damage dealt increased by {$s2=10}%.$?$w4!=0[ Movement speed increased by $w4%.][]
  • description:{$@spelldesc13046=Mortal Strike, Bloodthirst and Colossus Smash critical strikes and critical blocks Enrage you, generating ${{$12880m1=100}/10} Rage and increasing physical damage done by {$12880s2=10}% for {$12880d=6 seconds}.}
  • max_stacks:
  • duration:6.00
  • cooldown:0.00
  • default_chance:0.00%
lei_shens_final_orders 9.6 0.0 49.2sec 49.2sec 41.63% 41.63%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_lei_shens_final_orders
  • max_stacks:1
  • duration:20.00
  • cooldown:45.00
  • default_chance:15.00%
  • default_value:0.00
  • Stat Buff details

    • stat:strength
    • amount:3653.00

    Stack Uptimes

    • lei_shens_final_orders_1:41.63%

    Trigger Attempt Success

    • trigger_pct:14.75%
mogu_power_potion 1.0 0.0 405.5sec 0.0sec 9.79% 9.79%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_mogu_power_potion
  • max_stacks:1
  • duration:25.00
  • cooldown:60.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:strength
    • amount:4000.03

    Stack Uptimes

    • mogu_power_potion_1:9.79%

    Trigger Attempt Success

    • trigger_pct:100.00%

Spelldata details

  • id:105706
  • name:Potion of Mogu Power
  • tooltip:Strength increased by {$s1=4000}.
  • description:Increases your Strength by {$s1=4000} for {$d=25 seconds}.
  • max_stacks:
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
recklessness 3.5 0.0 162.0sec 167.4sec 9.15% 9.37%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_recklessness
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • recklessness_1:9.15%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:1719
  • name:Recklessness
  • tooltip:Critical chance of special attacks increased by $w1%.
  • description:Grants your special attacks an additional {$s1=50}% chance to critically hit. Lasts {$d=12 seconds}.
  • max_stacks:
  • duration:12.00
  • cooldown:300.00
  • default_chance:0.00%
relic_of_xuen 9.8 0.0 48.2sec 48.2sec 32.09% 32.09%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_relic_of_xuen
  • max_stacks:1
  • duration:15.00
  • cooldown:45.00
  • default_chance:20.00%
  • default_value:0.00
  • Stat Buff details

    • stat:strength
    • amount:3027.00

    Stack Uptimes

    • relic_of_xuen_1:32.09%

    Trigger Attempt Success

    • trigger_pct:19.09%
skull_banner 5.9 0.0 75.2sec 75.2sec 12.97% 14.53%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_skull_banner
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.20

Stack Uptimes

  • skull_banner_1:12.97%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:114207
  • name:Skull Banner
  • tooltip:
  • description:Throw down a war banner at your feet that increases the critical damage of party or raid members within $114206A1 yards of the banner by {$114206s1=20}%. Lasts {$114207d=10 seconds}. You can Intervene to your war banner.
  • max_stacks:
  • duration:10.00
  • cooldown:180.00
  • default_chance:0.00%
stormlash 4.0 0.0 103.7sec 103.7sec 9.04% 9.04%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_stormlash
  • max_stacks:1
  • duration:10.00
  • cooldown:0.10
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • stormlash_1:9.04%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:120687
  • name:Stormlash
  • tooltip:
  • description:Deals Nature damage to enemy targets.
  • max_stacks:
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
synapse_springs_2 7.9 0.0 60.6sec 60.7sec 17.50% 17.50%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:synapse_springs_2_hands
  • max_stacks:1
  • duration:10.00
  • cooldown:60.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:strength
    • amount:1920.00

    Stack Uptimes

    • synapse_springs_2_1:17.50%

    Trigger Attempt Success

    • trigger_pct:100.00%
taste_for_blood 74.8 11.9 5.2sec 5.2sec 64.65% 64.65%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_taste_for_blood
  • max_stacks:5
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • taste_for_blood_1:23.68%
  • taste_for_blood_2:27.36%
  • taste_for_blood_3:1.82%
  • taste_for_blood_4:4.09%
  • taste_for_blood_5:7.70%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:60503
  • name:Taste for Blood
  • tooltip:Mortal Strike or target dodges enable the use of Overpower.
  • description:{$@spelldesc56636=Your Mortal Strike hits grant {$56636s2=2} uses of Overpower. When your target dodges any of your attacks you gain {$56636s1=1} use of Overpower. This effect stacks up to {$60503s1=5} times and lasts {$60503d=12 seconds}.}
  • max_stacks:5
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs

Resources

Resource Usage Type Count Total Average RPE APR
Warrior_Arms_T14H
execute Rage 17.9 537.9 30.0 30.0 10899.3
heroic_strike Rage 25.2 755.1 30.0 30.0 2115.6
impending_victory Rage 9.8 98.0 10.0 10.0 10464.3
overpower Rage 162.2 1476.3 9.1 9.1 8415.5
slam Rage 19.6 391.3 20.0 20.0 4532.1
Resource Gains Type Count Total Average Overflow
battle_shout Rage 0.02 0.48 (0.01%) 20.00 0.00 0.00%
enrage Rage 55.05 549.15 (16.74%) 9.97 1.39 0.25%
melee_main_hand Rage 148.26 1865.05 (56.84%) 12.58 3.00 0.16%
mortal_strike Rage 86.69 866.76 (26.41%) 10.00 0.14 0.02%
Resource RPS-Gain RPS-Loss
Rage 7.30 7.25
Combat End Resource Mean Min Max
Health 461459.00 461459.00 461459.00
Rage 22.84 0.20 84.60
Resource Gains Chart
Resource Timeline Chart Resource Timeline Chart

Benefits & Uptimes

Benefits %
Uptimes %
Rage Cap 0.2%

Procs

Count Interval
strikes_of_opportunity 209.4 2.1sec
sudden_death 40.6 10.8sec
taste_for_blood_wasted 6.5 9.1sec

Statistics & Data Analysis

Fight Length

Sample Data
Count 24992
Mean 449.56
Minimum 324.12
Maximum 584.11
Spread ( max - min ) 259.99
Range [ ( max - min ) / 2 * 100% ] 28.92%
Distribution Chart

DPS

Sample Data Warrior_Arms_T14H Damage Per Second
Count 24992
Mean 130619.80
Minimum 117281.36
Maximum 147915.07
Spread ( max - min ) 30633.70
Range [ ( max - min ) / 2 * 100% ] 11.73%
Standard Deviation 3557.3257
5th Percentile 125062.14
95th Percentile 136663.39
( 95th Percentile - 5th Percentile ) 11601.25
Mean Distribution
Standard Deviation 22.5021
95.00% Confidence Intervall ( 130575.70 - 130663.91 )
Normalized 95.00% Confidence Intervall ( 99.97% - 100.03% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 28
0.1% Error 2849
0.1 Scale Factor Error with Delta=300 108026
0.05 Scale Factor Error with Delta=300 432106
0.01 Scale Factor Error with Delta=300 10802665
Distribution Chart

DPS(e)

Sample Data
Count 24992
Mean 130619.80
Distribution Chart

Damage

Sample Data
Count 24992
Mean 58633384.40
Distribution Chart

DTPS

Sample Data Warrior_Arms_T14H Damage Taken Per Second
Count 24992
Mean 0.00
Distribution Chart

HPS

Sample Data Warrior_Arms_T14H Healing Per Second
Count 24992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart

HPS(e)

Sample Data
Count 24992
Mean 0.00
Distribution Chart

Heal

Sample Data
Count 24992
Mean 0.00
Distribution Chart

HTPS

Sample Data Warrior_Arms_T14H Healing taken Per Second
Count 24992
Mean 0.00
Distribution Chart

#Executed Foreground Actions

Sample Data
Count 24992
Mean 421.23
Distribution Chart
Timeline DPS Error Chart DPS Error Chart

Action Priority List

actions.precombat
# count action,conditions
0 0.00 flask,type=winters_bite
1 0.00 food,type=black_pepper_ribs_and_shrimp
2 0.00 snapshot_stats
3 0.00 stance,choose=battle
4 0.00 mogu_power_potion
Default action list
# count action,conditions
5 1.00 auto_attack
6 1.00 mogu_power_potion,if=(target.health.pct<20&buff.recklessness.up)|buff.bloodlust.react|target.time_to_die<=25
7 3.47 recklessness,use_off_gcd=1,if=((debuff.colossus_smash.remains>=5|cooldown.colossus_smash.remains<=4)&((!talent.avatar.enabled|!set_bonus.tier14_4pc_melee)&((target.health.pct<20|target.time_to_die>315|(target.time_to_die>165&set_bonus.tier14_4pc_melee)))|(talent.avatar.enabled&set_bonus.tier14_4pc_melee&buff.avatar.up)))|target.time_to_die<=18
8 0.00 avatar,use_off_gcd=1,if=talent.avatar.enabled&(((cooldown.recklessness.remains>=180|buff.recklessness.up)|(target.health.pct>=20&target.time_to_die>195)|(target.health.pct<20&set_bonus.tier14_4pc_melee))|target.time_to_die<=20)
9 7.94 bloodbath,use_off_gcd=1,if=talent.bloodbath.enabled&(((cooldown.recklessness.remains>=10|buff.recklessness.up)|(target.health.pct>=20&(target.time_to_die<=165|(target.time_to_die<=315&!set_bonus.tier14_4pc_melee))&target.time_to_die>75))|target.time_to_die<=19)
A 7.94 use_item,name=gauntlets_of_resounding_rings,use_off_gcd=1,if=!talent.bloodbath.enabled|(talent.bloodbath.enabled&buff.bloodbath.up)
B 14.29 berserker_rage,use_off_gcd=1,if=!buff.enrage.up
C 14.23 heroic_leap,use_off_gcd=1,if=debuff.colossus_smash.up
D 25.17 heroic_strike,use_off_gcd=1,if=ptr&((debuff.colossus_smash.up&rage>=100))&target.health.pct>=20
E 86.69 mortal_strike
F 44.06 colossus_smash,if=debuff.colossus_smash.remains<=1.5
G 17.93 execute
H 162.21 overpower
I 0.00 storm_bolt,if=talent.storm_bolt.enabled
J 0.00 shockwave,if=talent.shockwave.enabled
K 5.92 dragon_roar,if=talent.dragon_roar.enabled
L 9.80 impending_victory,if=talent.impending_victory.enabled&target.health.pct>=20
M 19.56 slam,if=rage>40&target.health.pct>=20
N 0.02 battle_shout,if=rage<90

Sample Sequence

579ABEFCHHEHHKEHHLEHFHDEHHMEHHMEBHFCDHEHHMEHFHEDHFHEDHFHEHF9AHEDHCFHEBHHKEHFDHEHHLEHHMEHHMEHFCHEDHHMEBHHFEDHHFEHHFEH9AHFEDHCHLEHHKEBHHMEHFHEDHHMEHHMEHH7LEHFCHEHHMEBHHMEHHME9AHFHEDHFHEHCDFHEHFHEDHHBFEDHHKEHHFEDHHLEHHMEHFCHEHHFEBHHM9AEHHMEHFHEHHLEHHMEHHFCDEHHFBEDHHFEHHKEHHLEHHMEHFDCHEHFBDHEHFHEDHHMEHHLEH79AFHEDHCHMMEHHMEBHFHEHHKEHHLEHFDHCEDHFHEHDHMEBHHFEHHMEHH9AFEHHFCEDHHLEGGGBEGGHEFGHEFGHECGHGEHHFEGBGHEGGHEHH9AGEHFHCEGGHEG6HHEBGHHEGFHE7GG

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 18891 16626 15626
Agility 226 215 80
Stamina 22504 20458 20270
Intellect 121 115 80
Spirit 146 146 80
Health 461459 432815 0
Rage 120 120 0
Spell Power 0 0 0
Spell Hit 15.29% 15.29% 2565
Spell Crit 23.96% 18.95% 10766
Spell Haste 8.74% 3.56% 1515
ManaReg per Second 0 0 0
Attack Power 41802 33472 0
Melee Hit 7.54% 7.54% 2565
Melee Crit 28.97% 23.96% 10766
Melee Haste 5.35% 5.35% 1515
Swing Speed 15.88% 5.35% 1515
Expertise 7.74% 7.74% 2632
Armor 34190 34190 34190
Tank-Miss 0.00% 0.00% 0
Tank-Dodge 5.01% 5.01% 0
Tank-Parry 22.16% 20.03% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0
Mastery 45.39% 34.39% 4575

Talents

Level
15 Juggernaut Double Time Warbringer
30 Enraged Regeneration Second Wind Impending Victory
45 Staggering Shout Piercing Howl Disrupting Shout
60 Bladestorm Shockwave Dragon Roar
75 Mass Spell Reflection Safeguard Vigilance
90 Avatar Bloodbath Storm Bolt

Profile

#!./simc

warrior="Warrior_Arms_T14H"
level=90
race=worgen
spec=arms
role=attack
position=back
professions=engineering=600/blacksmithing=600
talents=http://us.battle.net/wow/en/tool/talent-calculator#Za!122211
glyphs=unending_rage/death_from_above

actions.precombat=flask,type=winters_bite
actions.precombat+=/food,type=black_pepper_ribs_and_shrimp
actions.precombat+=/snapshot_stats
actions.precombat+=/stance,choose=battle
actions.precombat+=/mogu_power_potion

actions=auto_attack
actions+=/mogu_power_potion,if=(target.health.pct<20&buff.recklessness.up)|buff.bloodlust.react|target.time_to_die<=25
actions+=/recklessness,use_off_gcd=1,if=((debuff.colossus_smash.remains>=5|cooldown.colossus_smash.remains<=4)&((!talent.avatar.enabled|!set_bonus.tier14_4pc_melee)&((target.health.pct<20|target.time_to_die>315|(target.time_to_die>165&set_bonus.tier14_4pc_melee)))|(talent.avatar.enabled&set_bonus.tier14_4pc_melee&buff.avatar.up)))|target.time_to_die<=18
actions+=/avatar,use_off_gcd=1,if=talent.avatar.enabled&(((cooldown.recklessness.remains>=180|buff.recklessness.up)|(target.health.pct>=20&target.time_to_die>195)|(target.health.pct<20&set_bonus.tier14_4pc_melee))|target.time_to_die<=20)
actions+=/bloodbath,use_off_gcd=1,if=talent.bloodbath.enabled&(((cooldown.recklessness.remains>=10|buff.recklessness.up)|(target.health.pct>=20&(target.time_to_die<=165|(target.time_to_die<=315&!set_bonus.tier14_4pc_melee))&target.time_to_die>75))|target.time_to_die<=19)
actions+=/use_item,name=gauntlets_of_resounding_rings,use_off_gcd=1,if=!talent.bloodbath.enabled|(talent.bloodbath.enabled&buff.bloodbath.up)
actions+=/berserker_rage,use_off_gcd=1,if=!buff.enrage.up
actions+=/heroic_leap,use_off_gcd=1,if=debuff.colossus_smash.up
actions+=/heroic_strike,use_off_gcd=1,if=ptr&((debuff.colossus_smash.up&rage>=100))&target.health.pct>=20
actions+=/mortal_strike
actions+=/colossus_smash,if=debuff.colossus_smash.remains<=1.5
actions+=/execute
actions+=/overpower
actions+=/storm_bolt,if=talent.storm_bolt.enabled
actions+=/shockwave,if=talent.shockwave.enabled
actions+=/dragon_roar,if=talent.dragon_roar.enabled
actions+=/impending_victory,if=talent.impending_victory.enabled&target.health.pct>=20
actions+=/slam,if=rage>40&target.health.pct>=20
actions+=/battle_shout,if=rage<90

head=helmet_of_resounding_rings,id=87192,gems=reverberating_primal_160crit_160hit_180str,reforge=hit_crit
neck=shackle_of_eversparks,id=90508,reforge=hit_crit
shoulders=shoulderpads_of_misshapen_life,id=86986,gems=160exp_160crit_60str,enchant=200str_100crit,reforge=mastery_hit
back=cloak_of_peacock_feathers,id=87026,enchant=180crit,reforge=exp_hit
chest=battleplate_of_resounding_rings,id=87193,gems=320crit_320crit_120crit,enchant=80all,reforge=haste_mastery
wrists=bracers_of_defiled_earth,id=90506,gems=320crit,enchant=180str,reforge=mastery_crit
hands=gauntlets_of_resounding_rings,id=87194,gems=320crit,enchant=170str,addon=synapse_springs_mark_ii,reforge=exp_mastery
waist=patrollers_girdle_of_endless_spring,id=87186,gems=160crit_160hit_320crit_60crit,reforge=hit_mastery
legs=legplates_of_resounding_rings,id=87195,gems=160exp_160crit_60str,enchant=285str_165crit,reforge=mastery_crit
feet=jasper_clawfeet,id=87015,gems=320crit_60crit,enchant=140mastery
finger1=ring_of_the_bladed_tempest,id=86957,reforge=haste_crit
finger2=dread_shadow_ring,id=87158,reforge=hit_mastery
trinket1=lei_shens_final_orders,id=87072,reforge=haste_crit
trinket2=relic_of_xuen,id=79327
main_hand=shinka_execution_of_dominion,id=87176,gems=500str,enchant=dancing_steel

# Gear Summary
# gear_strength=15626
# gear_agility=80
# gear_stamina=20270
# gear_intellect=80
# gear_spirit=80
# gear_expertise_rating=2632
# gear_hit_rating=2565
# gear_crit_rating=10766
# gear_haste_rating=1515
# gear_mastery_rating=4575
# gear_armor=34190
# meta_gem=reverberating_primal
# tier14_2pc_melee=1
# tier14_4pc_melee=1
# hands=gauntlets_of_resounding_rings,heroic=1,addon=synapse_springs_mark_ii
# main_hand=shinka_execution_of_dominion,heroic=1,weapon=axe2h_3.60speed_14525min_21788max,enchant=dancing_steel

Simulation & Raid Information

Iterations: 25000
Threads: 8
Confidence: 95.00%
Fight Length: 324 - 584 ( 449.6 )

Performance:

Total Events Processed: 224545431
Max Event Queue: 30
Sim Seconds: 11239049
CPU Seconds: 96.7760
Speed Up: 116135

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 37 ms ( stddev = 9 ms )

Simulation Length

Sample Data
Count 24992
Mean 449.56
Minimum 324.12
Maximum 584.11
Spread ( max - min ) 259.99
Range [ ( max - min ) / 2 * 100% ] 28.92%
Standard Deviation 56.0707
5th Percentile 365.75
95th Percentile 538.89
( 95th Percentile - 5th Percentile ) 173.14
Mean Distribution
Standard Deviation 0.3547
95.00% Confidence Intervall ( 448.87 - 450.26 )
Normalized 95.00% Confidence Intervall ( 99.85% - 100.15% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 597
0.1% Error 59757
0.1 Scale Factor Error with Delta=300 26
0.05 Scale Factor Error with Delta=300 107
0.01 Scale Factor Error with Delta=300 2683
Distribution Chart
Timeline Distribution Chart Gear Chart
DPET Chart

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Count Impacts Crit% Avoid% G% B% Interval Combined Duration
Warrior_Arms_T14H Warrior_Arms_T14H battle_shout 6673 0 0 0.00 0 0 0.0 0.0 0.0% 0.0% 0.0% 0.0% nansec 0 449.56sec
Warrior_Arms_T14H Warrior_Arms_T14H berserker_rage 18499 0 0 1.91 0 0 14.3 14.3 0.0% 0.0% 0.0% 0.0% 32.66sec 0 449.56sec
Warrior_Arms_T14H Warrior_Arms_T14H bloodbath ticks -113344 2926825 6504 18.12 21537 0 7.9 135.9 0.0% 0.0% 0.0% 0.0% 60.65sec 2926825 449.56sec
Warrior_Arms_T14H Warrior_Arms_T14H colossus_smash 86346 3543984 7883 5.88 58507 126787 44.1 44.1 32.1% 0.0% 0.0% 0.0% 10.23sec 3543984 449.56sec
Warrior_Arms_T14H Warrior_Arms_T14H deep_wounds ticks -115767 5472833 12162 19.92 27020 58311 86.7 149.4 30.7% 0.0% 0.0% 0.0% 5.22sec 5472833 449.56sec
Warrior_Arms_T14H Warrior_Arms_T14H dragon_roar 118000 1234700 2746 0.79 0 208458 5.9 5.9 100.0% 0.0% 0.0% 0.0% 67.20sec 1234700 449.56sec
Warrior_Arms_T14H Warrior_Arms_T14H execute 5308 5863155 13042 2.39 228262 512242 17.9 17.9 34.8% 0.0% 0.0% 0.0% 3.86sec 5863155 449.56sec
Warrior_Arms_T14H Warrior_Arms_T14H heroic_leap 6544 672647 1496 1.90 33546 73937 14.2 14.2 34.0% 0.0% 0.0% 0.0% 32.63sec 672647 449.56sec
Warrior_Arms_T14H Warrior_Arms_T14H heroic_strike 78 1597571 3554 3.36 46850 100324 25.2 25.2 31.1% 0.0% 0.0% 0.0% 14.49sec 1597571 449.56sec
Warrior_Arms_T14H Warrior_Arms_T14H impending_victory 103840 1025588 2281 1.31 79301 169692 9.8 9.8 28.0% 0.0% 0.0% 0.0% 37.95sec 1025588 449.56sec
Warrior_Arms_T14H Warrior_Arms_T14H impending_victory_heal 118340 0 0 1.31 0 0 9.8 9.8 23.9% 0.0% 0.0% 0.0% 37.95sec 452273 449.56sec
Warrior_Arms_T14H Warrior_Arms_T14H melee_main_hand 0 6739453 14991 19.79 36914 78299 148.3 148.3 26.0% 0.0% 24.0% 0.0% 3.02sec 6739453 449.56sec
Warrior_Arms_T14H Warrior_Arms_T14H mortal_strike 12294 9383593 20873 11.57 79522 173066 86.7 86.7 30.7% 0.0% 0.0% 0.0% 5.22sec 9383593 449.56sec
Warrior_Arms_T14H Warrior_Arms_T14H opportunity_strike 76858 5420157 12057 27.95 19266 40873 209.4 209.4 30.6% 0.0% 0.0% 0.0% 2.15sec 5420157 449.56sec
Warrior_Arms_T14H Warrior_Arms_T14H overpower 7384 12423564 27635 21.65 38249 82281 162.2 162.2 87.1% 0.0% 0.0% 0.0% 2.75sec 12423564 449.56sec
Warrior_Arms_T14H Warrior_Arms_T14H recklessness 1719 0 0 0.46 0 0 3.5 3.5 0.0% 0.0% 0.0% 0.0% 167.10sec 0 449.56sec
Warrior_Arms_T14H Warrior_Arms_T14H slam 1464 1773232 3944 2.61 69153 146517 19.6 19.6 27.8% 0.0% 0.0% 0.0% 17.70sec 1773232 449.56sec
Warrior_Arms_T14H Warrior_Arms_T14H stormlash 120687 556083 1237 5.75 10168 23263 43.1 43.1 21.0% 0.0% 0.0% 0.0% 7.61sec 556083 449.56sec

Fluffy_Pillow : 0 dps

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
0.0 0.0 Mana 0.00% 0.0 100.0% 100%
Scale Factors for Fluffy_Pillow Damage Per Second
Scale Factors
Normalized
Scale Deltas
Error
Gear Ranking
Optimizers
Ranking
Pawn string
Zero hit/exp

Charts

DPS Timeline Chart

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit
Health Decade (0 - 10) 1.0 0.0 0.0sec 0.0sec 8.07% 8.07%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (0 - 10)_1:8.07%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (10 - 20) 1.0 0.0 0.0sec 0.0sec 7.11% 7.11%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (10 - 20)_1:7.11%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 11.17% 11.17%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (20 - 30)_1:11.17%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 10.89% 10.89%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (30 - 40)_1:10.89%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 11.13% 11.13%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (40 - 50)_1:11.13%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 10.99% 10.99%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (50 - 60)_1:10.99%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 10.70% 10.70%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (60 - 70)_1:10.70%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 11.50% 11.50%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (70 - 80)_1:11.50%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 11.24% 11.24%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (80 - 90)_1:11.24%

Trigger Attempt Success

  • trigger_pct:100.00%
colossus_smash 26.6 17.5 17.2sec 10.2sec 55.25% 54.67%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_colossus_smash
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • colossus_smash_1:55.25%

Trigger Attempt Success

  • trigger_pct:100.00%
Constant Buffs

Resources

Resource Usage Type Count Total Average RPE APR
Fluffy_Pillow
Resource Gains Type Count Total Average Overflow
Resource RPS-Gain RPS-Loss
Health 0.00 130130.96
Combat End Resource Mean Min Max
Health 0.00 0.00 0.00
Resource Timeline Chart

Benefits & Uptimes

Benefits %
Uptimes %

Procs

Count Interval

Statistics & Data Analysis

Fight Length

Sample Data
Count 24992
Mean 449.56
Minimum 324.12
Maximum 584.11
Spread ( max - min ) 259.99
Range [ ( max - min ) / 2 * 100% ] 28.92%
Distribution Chart

DPS

Sample Data Fluffy_Pillow Damage Per Second
Count 24992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart

DPS(e)

Sample Data
Count 24992
Mean 0.00
Distribution Chart

Damage

Sample Data
Count 24992
Mean 0.00
Distribution Chart

DTPS

Sample Data Fluffy_Pillow Damage Taken Per Second
Count 24992
Mean 130619.80
Distribution Chart

HPS

Sample Data Fluffy_Pillow Healing Per Second
Count 24992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart

HPS(e)

Sample Data
Count 24992
Mean 0.00
Distribution Chart

Heal

Sample Data
Count 24992
Mean 0.00
Distribution Chart

HTPS

Sample Data Fluffy_Pillow Healing taken Per Second
Count 24992
Mean 0.00
Distribution Chart

#Executed Foreground Actions

Sample Data
Count 24992
Mean 0.00
Distribution Chart
Timeline DPS Error Chart DPS Error Chart

Action Priority List

actions.precombat
# count action,conditions
0 0.00 snapshot_stats

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0
Agility 0 0 0
Stamina 0 0 0
Intellect 0 0 0
Spirit 0 0 0
Health 0 46901541 0
Spell Power 0 0 0
Spell Hit 0.00% 0.00% 0
Spell Crit nan% nan% 0
Spell Haste 0.00% 0.00% 0
ManaReg per Second 0 0 0
Attack Power 0 0 0
Melee Hit 0.00% 0.00% 0
Melee Crit 5.00% 5.00% 0
Melee Haste 0.00% 0.00% 0
Swing Speed 0.00% 0.00% 0
Expertise 0.00% 0.00% 0
Armor 24835 24835 0
Tank-Miss 0.00% 0.00% 0
Tank-Dodge 0.00% 0.00% 0
Tank-Parry 0.00% 0.00% 0
Tank-Block 5.00% 5.00% 0
Tank-Crit 0.00% 0.00% 0
Mastery 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00
Head empty
Neck empty
Shoulders empty
Shirt empty
Chest empty
Waist empty
Legs empty
Feet empty
Wrists empty
Hands empty
Finger1 empty
Finger2 empty
Trinket1 empty
Trinket2 empty
Back empty
Main Hand empty
Off Hand empty
Unknown empty
Tabard empty

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none

Profile

#!./simc

enemy="Fluffy_Pillow"
level=93
race=humanoid
spec=unknown
role=tank
position=front


# Gear Summary

APM

Average number of actions executed per minute.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Count

Average number of times an action is executed per iteration.

Impacts

Average number of impacts against a target (for attacks that hit multiple times per execute) per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

Dodge%

Percentage of executes that resulted in dodges.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

Effective DPS

Average damage per fight duration.

DPS%

Percentage of total DPS contributed by a particular action.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Error

Estimator for the 95.00confidence intervall.

G%

Percentage of executes that resulted in glancing blows.

B%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

M%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

Range

( dps.percentile( 0.95 ) - dps.percentile( 0.05 ) / 2

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

T-Crit

Average crit tick damage.

T-Crit%

Percentage of ticks that resulted in critical strikes.

T-Hit

Average non-crit tick damage.

T-M%

Percentage of ticks that resulted in misses, dodges or parries.

UpTime%

Percentage of total time that DoT is ticking on target.

T-Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Fight Length

Fight Length: 450.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.