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SimulationCraft 510-10

for World of Warcraft 5.2.0 PTR (build level 16562)

Warrior_Arms_T14H : 122208 dps

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR RPS Out RPS In Primary Resource Waiting APM Active Skill
122208.3 122208.3 43.81 / 0.04% 5819 / 4.8% 17830.5 6.8 6.9 Rage 0.41% 52.2 100.0% 100%
Talents http://us.battle.net/wow/en/tool/talent-calculator#Za!122211
Glyphs
  • Glyph of Unending Rage
  • Glyph of Death From Above
Professions
  • engineering: 600
  • blacksmithing: 600
Scale Factors for Warrior_Arms_T14H Damage Per Second
Str Agi AP Exp Hit Crit Haste Mastery Wdps
Scale Factors 3.06 0.00 0.00 4.00 5.51 1.79 1.08 0.80 0.00
Normalized 1.00 0.00 0.00 1.31 1.80 0.58 0.35 0.26 0.00
Scale Deltas 1000 1000 1000 -1000 -1000 1000 1000 1000 300
Error 0.06 0.00 0.00 0.07 0.06 0.06 0.06 0.06 0.00
Gear Ranking
Optimizers
Ranking
  • Hit > Exp > Str > Crit > Haste > Mastery
Pawn string
  • ( Pawn: v1: "Warrior_Arms_T14H": Strength=3.06, ExpertiseRating=4.00, HitRating=5.51, CritRating=1.79, HasteRating=1.08, MasteryRating=0.80 )
Zero hit/exp
  • ( Pawn: v1: "Warrior_Arms_T14H": Strength=3.06, ExpertiseRating=0.00, HitRating=0.00, CritRating=1.79, HasteRating=1.08, MasteryRating=0.80 )

Charts

Action DPET Chart Action Damage Chart
Scale Factors Chart DPS Timeline Chart DPS Distribution Chart Time Spent Chart

Abilities

Damage Stats DPS DPS% Count Interval DPE DPET Hit Crit Avg Crit% Avoid% G% B% Ticks T-Hit T-Crit T-Avg T-Crit% T-Avoid% Up%
Warrior_Arms_T14H 122208
battle_shout 0 0.0% 3.4 96.04sec 0 0 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: battle_shout

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 3.39 3.39 0.00 0.00 1.5365 0.0000 0.00 0.00 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
none 3.39 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: battle_shout

Static Values
  • id:6673
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:60.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:rage<90
Spelldata
  • id:6673
  • name:Battle Shout
  • school:physical
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by {$s1=10}%. Lasts {$d=300 seconds}. Generates ${{$92049m1=200}/10} Rage.
berserker_rage 0 0.0% 14.7 31.74sec 0 0 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: berserker_rage

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 14.68 14.68 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
none 14.68 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: berserker_rage

Static Values
  • id:18499
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:30.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:!buff.enrage.up
Spelldata
  • id:18499
  • name:Berserker Rage
  • school:physical
  • tooltip:Immune to Fear, Sap, and Incapacitate effects.
  • description:You become Enraged, generating ${{$12880m1=100}/10} Rage and increasing physical damage done by {$12880s2=10}% for {$12880d=6 seconds}. Also removes and grants immunity to Fear, Sap and Incapacitate effects for the duration of Berserker Rage.
bloodbath 6460 5.3% 7.9 60.75sec 365027 0 0 0 0 0.0% 0.0% 0.0% 0.0% 135.5 21367 0 21367 0.0% 0.0% 30.1%

Stats details: bloodbath

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 7.93 129.41 135.45 135.45 0.0000 1.0000 2894044.23 2894044.23 0.00 21366.14 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 121.48 93.87% 0.00 0 0 0.00 0 0 0 0 0.00
none 7.93 6.13% 0.00 0 0 0.00 0 0 0 0 0.00
Tick Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 135.5 100.00% 21366.56 680 91084 21409.21 15603 29800 2894044 2894044 0.00
DPS Timeline Chart

Action details: bloodbath

Static Values
  • id:113344
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:60.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:113344
  • name:Bloodbath
  • school:physical
  • tooltip:Bleeding for $w1 every {$t1=1} sec. Movement slowed by {$s2=50}%.
  • description:Your target bleeds for an additional {$12292s1=30}% damage of the triggering attack over {$113344d=6 seconds}. While bleeding, the target moves at {$113344s2=50}% reduced speed.
Damage Over Time
  • tick_may_crit:false
  • tick_zero:false
  • tick_power_mod:0.000000
  • base_td:46481.37
  • num_ticks:6
  • base_tick_time:1.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
colossus_smash 6396 5.2% 39.2 11.57sec 73187 47633 53453 114723 73197 32.2% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: colossus_smash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 39.21 39.20 0.00 0.00 1.5365 0.0000 2869584.87 2869584.87 0.00 47632.71 47632.71
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 26.57 67.78% 53453.06 43619 91037 53424.25 47194 61983 1420255 1420255 0.00
crit 12.63 32.22% 114722.63 89855 225044 114711.98 95674 147245 1449330 1449330 0.00
DPS Timeline Chart

Action details: colossus_smash

Static Values
  • id:86346
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:20.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:debuff.colossus_smash.remains<=1.5
Spelldata
  • id:86346
  • name:Colossus Smash
  • school:physical
  • tooltip:Defenses weakened, allowing the Warrior's attacks to bypass $w2% of armor.
  • description:Smashes a target for {$s3=2}% weapon damage plus {$s1=222} and weakens their defenses, allowing your attacks to bypass {$s2=100}% of their armor for {$s4=6} sec, and causes the Physical Vulnerability effect on the target. Bypasses less armor on players.{$?s89003=false}[ Your Colossus Smash also causes Weakened Armor on your target. |Tinterface\icons\ability_warrior_sunder.blp:24|t |cFFFFFFFFWeakened Armor|r Weakens the armor of the target by {$113746s1=4}% for {$113746d=30 seconds}. Stacks up to {$113746u=3} times.][] |Tinterface\icons\ability_deathknight_brittlebones.blp:24|t |cFFFFFFFFPhysical Vulnerability|r Weakens the constitution of an enemy target, increasing their physical damage taken by {$81326s1=4}% for {$81326d=30 seconds}.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:221.84
  • base_dd_max:221.84
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.75
deep_wounds 12004 9.8% 68.0 6.67sec 79289 0 0 0 0 0.0% 0.0% 0.0% 0.0% 149.5 26724 57293 36094 30.7% 0.0% 99.7%

Stats details: deep_wounds

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 68.04 68.04 149.47 149.47 0.0000 3.0000 5394748.38 5394748.38 0.00 12031.19 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 68.04 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
Tick Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 103.7 69.35% 26724.41 21094 42182 26734.41 25204 28428 2770084 2770084 0.00
crit 45.8 30.65% 57292.61 42189 101238 57378.47 51890 64914 2624664 2624664 0.00
DPS Timeline Chart

Action details: deep_wounds

Static Values
  • id:115767
  • school:physical
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:115767
  • name:Deep Wounds
  • school:physical
  • tooltip:Bleeding for {$s1=218} every {$t1=3} sec.
  • description:Your Mortal Strike, Bloodthirst, and Devastate cause the target to bleed for $115767o1 Physical damage over {$115767d=15 seconds}.
Damage Over Time
  • tick_may_crit:true
  • tick_zero:false
  • tick_power_mod:0.480000
  • base_td:218.10
  • num_ticks:5
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH
dragon_roar 2959 2.4% 6.7 62.24sec 198753 129356 0 198755 198755 100.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: dragon_roar

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 6.68 6.68 0.00 0.00 1.5365 0.0000 1327583.68 1327583.68 0.00 129356.30 129356.30
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
crit 6.68 100.00% 198755.07 106666 330352 199147.64 146754 254029 1327584 1327584 0.00
DPS Timeline Chart

Action details: dragon_roar

Static Values
  • id:118000
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:60.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:talent.dragon_roar.enabled
Spelldata
  • id:118000
  • name:Dragon Roar
  • school:physical
  • tooltip:
  • description:Roar ferociously, causing {$?s12712=false}[${{$m1=126}*1.2}][{$m1=126}] damage to all enemies within $A1 yards, knocking them back and knocking them down for {$118895d=500 milliseconds}. Dragon Roar is always a critical strike and ignores all armor on the target.
Direct Damage
  • may_crit:true
  • direct_power_mod:1.400000
  • base_dd_min:126.00
  • base_dd_max:126.00
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:0.00
execute 10648 8.7% 17.3 4.16sec 276092 179695 193345 432930 276088 34.5% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: execute

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 17.29 17.29 0.00 0.00 1.5365 0.0000 4773243.66 4773243.66 0.00 179695.20 179695.20
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 11.32 65.46% 193344.91 117870 339186 193842.26 138994 297702 2188188 2188188 0.00
crit 5.97 34.54% 432930.29 242813 838468 435584.27 0 716915 2585055 2585055 0.00
DPS Timeline Chart

Action details: execute

Static Values
  • id:5308
  • school:physical
  • resource:rage
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:30.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:5308
  • name:Execute
  • school:physical
  • tooltip:
  • description:Attempt to finish off a wounded foe, causing {$?s12712=false}[${{$m1=1}*1.2}][{$m1=1}] physical damage. Only usable on enemies that have less than 20% health.
Direct Damage
  • may_crit:true
  • direct_power_mod:3.000000
  • base_dd_min:8100.94
  • base_dd_max:8100.94
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:0.00
heroic_leap 1228 1.0% 14.1 33.07sec 39201 0 27849 61394 39201 33.8% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: heroic_leap

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 14.06 14.06 0.00 0.00 0.0000 0.0000 551115.14 551115.14 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 9.30 66.16% 27848.63 21738 43681 27841.81 22825 34342 259017 259017 0.00
crit 4.76 33.84% 61394.22 44780 107980 61535.98 0 91939 292099 292099 0.00
DPS Timeline Chart

Action details: heroic_leap

Static Values
  • id:6544
  • school:physical
  • resource:none
  • range:40.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:30.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:debuff.colossus_smash.up
Spelldata
  • id:6544
  • name:Heroic Leap
  • school:physical
  • tooltip:
  • description:Leap through the air towards a targeted location, slamming down with destructive force to deal {$?s12712=false}[${1.2*{$52174m1=1}}][{$52174m1=1}] Physical damage to all enemies within $52174a1 yards.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.500000
  • base_dd_min:1.00
  • base_dd_max:1.00
heroic_strike 795 0.6% 5.6 57.06sec 64153 0 47307 101089 64152 31.3% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: heroic_strike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 5.55 5.55 0.00 0.00 0.0000 0.0000 356124.66 356124.66 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 3.81 68.68% 47307.34 40768 55933 46577.37 0 55933 180359 180359 0.00
crit 1.74 31.32% 101088.75 83981 138265 84633.07 0 138265 175766 175766 0.00
DPS Timeline Chart

Action details: heroic_strike

Static Values
  • id:78
  • school:physical
  • resource:rage
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:30.0
  • cooldown:1.50
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:ptr&((debuff.colossus_smash.up&rage>=100))&target.health.pct>=20
Spelldata
  • id:78
  • name:Heroic Strike
  • school:physical
  • tooltip:
  • description:An attack that instantly deals {$m2=110}% weapon damage plus {$m1=1} (${{$m2=110}*1.40}% plus ${{$m1=1}*1.40} if a one-handed weapon is equipped){$?s58366=false}[, reducing the target's movement speed by {$129923s1=50}% for {$129923d=8 seconds}][]. Use when you have more Rage than you can spend.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:498.52
  • base_dd_max:498.52
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.10
impending_victory 3487 2.9% 11.4 33.63sec 137104 89233 95646 225993 137102 31.8% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: impending_victory

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 11.42 11.42 0.00 0.00 1.5365 0.0000 1565320.58 1565320.58 0.00 89232.73 89232.73
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 7.79 68.19% 95646.33 63526 156654 95609.63 0 129098 744671 744671 0.00
crit 3.63 31.81% 225993.10 130864 387249 228540.46 0 387249 820650 820650 0.00
DPS Timeline Chart

Action details: impending_victory

Static Values
  • id:103840
  • school:physical
  • resource:rage
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:10.0
  • cooldown:30.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:talent.impending_victory.enabled&target.health.pct>=20
Spelldata
  • id:103840
  • name:Impending Victory
  • school:physical
  • tooltip:
  • description:Instantly attack the target causing {$?s12712=false}[${1.2*{$m2=56}}][{$m2=56}] damage and healing you for $<impending>% of your maximum health. Killing an enemy that yields experience or honor resets the cooldown of Impending Victory and causes your next Impending Victory to heal for $<rush>% of your maximum health. Replaces Victory Rush.
Direct Damage
  • may_crit:true
  • direct_power_mod:1.000000
  • base_dd_min:1246.30
  • base_dd_max:1246.30
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.00
impending_victory_heal 0 0.0% 11.4 33.63sec 0 0 0 0 0 23.9% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: impending_victory_heal

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
heal 11.42 11.42 0.00 0.00 0.0000 0.0000 0.00 526848.36 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 8.68 76.07% 0.00 0 0 0.00 0 0 0 400760 100.00
crit 2.73 23.93% 0.00 0 0 0.00 0 0 0 126089 95.16
HPS Timeline Chart

Action details: impending_victory_heal

Static Values
  • id:118340
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:30.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Warrior_Arms_T14H
  • harmful:true
  • if_expr:
Spelldata
  • id:118340
  • name:Impending Victory
  • school:physical
  • tooltip:
  • description:{$@spelldesc103840=Instantly attack the target causing {$?s12712=false}[${1.2*{$m2=56}}][{$m2=56}] damage and healing you for $<impending>% of your maximum health. Killing an enemy that yields experience or honor resets the cooldown of Impending Victory and causes your next Impending Victory to heal for $<rush>% of your maximum health. Replaces Victory Rush.}
melee_main_hand 14705 12.0% 148.3 3.02sec 44536 14728 36182 76734 44536 26.0% 0.0% 24.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: melee_main_hand

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 148.32 148.32 0.00 0.00 3.0238 0.0000 6605658.58 6605658.58 0.00 14728.30 14728.30
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 74.24 50.05% 36182.08 25520 54044 36201.64 32236 40516 2686073 2686073 0.00
crit 38.50 25.96% 76733.89 52571 133597 76790.38 66372 90614 2954362 2954362 0.00
glance 35.58 23.99% 27125.70 19140 40533 27139.31 22648 32176 965224 965224 0.00
DPS Timeline Chart

Action details: melee_main_hand

Static Values
  • id:0
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:3.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.00
mortal_strike 16619 13.6% 68.0 6.67sec 109698 71396 80346 175508 109699 30.8% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: mortal_strike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 68.04 68.04 0.00 0.00 1.5365 0.0000 7463764.89 7463764.89 0.00 71395.58 71395.58
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 47.05 69.16% 80345.67 57067 117917 80382.38 72049 89338 3780479 3780479 0.00
crit 20.99 30.84% 175507.62 117559 291490 175771.65 141986 210576 3683286 3683286 0.00
DPS Timeline Chart

Action details: mortal_strike

Static Values
  • id:12294
  • school:physical
  • resource:none
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:6.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:12294
  • name:Mortal Strike
  • school:physical
  • tooltip:Healing effects on you are increased by {$s5=10}%
  • description:A vicious strike that deals {$m3=175}% weapon damage plus {$s2=1539 + 100.0%} and causes Mortal Wounds on the target. Generates 10 Rage.{$?s58368=false}[ When your Mortal Strike is affecting a target, healing effects on you are increased by {$s5=10}%. ][] |Tinterface\icons\ability_criticalstrike.blp:24|t |cFFFFFFFFMortal Wounds|r Grievously wounds the target, reducing the effectiveness of any healing received for {$115804d=10 seconds}.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:1539.18
  • base_dd_max:1539.18
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.75
opportunity_strike 11289 9.2% 200.1 2.25sec 25338 0 18844 40026 25338 30.7% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: opportunity_strike

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 200.14 200.14 0.00 0.00 0.0000 0.0000 5071099.87 5071099.87 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 138.78 69.34% 18843.94 13601 28437 18852.14 17122 20941 2615228 2615228 0.00
crit 61.36 30.66% 40025.79 27202 68249 40063.69 34796 45949 2455872 2455872 0.00
DPS Timeline Chart

Action details: opportunity_strike

Static Values
  • id:76858
  • school:physical
  • resource:none
  • range:10.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:76858
  • name:Opportunity Strike
  • school:physical
  • tooltip:
  • description:Deals {$s2=1}% main hand weapon damage.
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:0.55
overpower 21839 17.9% 132.2 3.38sec 74250 71636 37124 79752 74250 87.1% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: overpower

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 132.22 132.22 0.00 0.00 1.0365 0.0000 9817658.85 9817658.85 0.00 71635.60 71635.60
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 17.06 12.91% 37123.56 26796 56746 37148.16 29025 47172 633503 633503 0.00
crit 115.16 87.09% 79751.67 55200 140276 79817.30 74499 86945 9184155 9184155 0.00
DPS Timeline Chart

Action details: overpower

Static Values
  • id:7384
  • school:physical
  • resource:rage
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.0000
  • min_gcd:1.0000
  • base_cost:10.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:7384
  • name:Overpower
  • school:physical
  • tooltip:
  • description:Instantly overpower the enemy causing {$m1=105}% weapon damage. Cannot be blocked, dodged or parried. Overpower has a {$s3=60}% increased chance to be a critical strike. Overpower is activated by Taste for Blood.
Weapon
  • normalized:false
  • weapon_power_mod:0.071429
  • weapon_multiplier:1.05
recklessness 0 0.0% 3.5 167.26sec 0 0 0 0 0 0.0% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: recklessness

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 3.46 3.46 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
none 3.46 100.00% 0.00 0 0 0.00 0 0 0 0 0.00
DPS Timeline Chart

Action details: recklessness

Static Values
  • id:1719
  • school:physical
  • resource:none
  • range:0.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:150.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:false
  • if_expr:((debuff.colossus_smash.remains>=5|cooldown.colossus_smash.remains<=4)&((!talent.avatar.enabled|!set_bonus.tier14_4pc_melee)&((target.health.pct<20|target.time_to_die>315|(target.time_to_die>165&set_bonus.tier14_4pc_melee)))|(talent.avatar.enabled&set_bonus.tier14_4pc_melee&buff.avatar.up)))|target.time_to_die<=18
Spelldata
  • id:1719
  • name:Recklessness
  • school:physical
  • tooltip:Critical chance of special attacks increased by $w1%.
  • description:Grants your special attacks an additional {$s1=50}% chance to critically hit. Lasts {$d=12 seconds}.
slam 12567 10.3% 57.1 6.38sec 98888 64359 74477 159936 98888 28.6% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: slam

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 57.12 57.12 0.00 0.00 1.5365 0.0000 5648296.05 5648296.05 0.00 64359.24 64359.24
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 40.80 71.44% 74476.81 56341 113432 74571.81 65263 86950 3038884 3038884 0.00
crit 16.32 28.56% 159936.49 116062 280403 160233.03 125527 205829 2609412 2609412 0.00
DPS Timeline Chart

Action details: slam

Static Values
  • id:1464
  • school:physical
  • resource:rage
  • range:5.0
  • travel_speed:0.0000
  • trigger_gcd:1.5000
  • min_gcd:1.0000
  • base_cost:20.0
  • cooldown:0.00
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:rage>40&target.health.pct>=20
Spelldata
  • id:1464
  • name:Slam
  • school:physical
  • tooltip:
  • description:Slams the opponent, causing {$1464m2=220}% weapon damage plus {$1464m1=1}.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:997.04
  • base_dd_max:997.04
Weapon
  • normalized:true
  • weapon_power_mod:0.071429
  • weapon_multiplier:2.20
stormlash 1212 1.0% 41.6 7.88sec 12893 0 10154 23235 12893 20.9% 0.0% 0.0% 0.0% 0.0 0 0 0 0.0% 0.0% 0.0%

Stats details: stormlash

Type Executes Direct Results Ticks Tick Results Execute Time per Execution Tick Time per Tick Actual Amount Total Amount Overkill % Amount per Total Time Amount per Total Execute Time
damage 41.56 41.56 0.00 0.00 0.0000 0.0000 535821.64 535821.64 0.00 0.00 0.00
Direct Results Count Pct Mean Min Max Average per Iteration Average Min Average Max Actual Amount Total Amount Overkill %
hit 32.86 79.07% 10154.07 4862 16037 10155.09 8369 12263 333663 333663 0.00
crit 8.70 20.93% 23235.39 10015 39643 23230.94 0 39643 202159 202159 0.00
DPS Timeline Chart

Action details: stormlash

Static Values
  • id:120687
  • school:nature
  • resource:none
  • range:100.0
  • travel_speed:0.0000
  • trigger_gcd:0.0000
  • min_gcd:1.0000
  • base_cost:0.0
  • cooldown:0.10
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • harmful:true
  • if_expr:
Spelldata
  • id:120687
  • name:Stormlash
  • school:nature
  • tooltip:
  • description:Deals Nature damage to enemy targets.
Direct Damage
  • may_crit:true
  • direct_power_mod:0.000000
  • base_dd_min:6148.11
  • base_dd_max:6148.11

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit
berserker_rage 14.7 0.0 31.7sec 31.7sec 19.46% 19.46%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_berserker_rage
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • berserker_rage_1:19.46%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:18499
  • name:Berserker Rage
  • tooltip:Immune to Fear, Sap, and Incapacitate effects.
  • description:You become Enraged, generating ${{$12880m1=100}/10} Rage and increasing physical damage done by {$12880s2=10}% for {$12880d=6 seconds}. Also removes and grants immunity to Fear, Sap and Incapacitate effects for the duration of Berserker Rage.
  • max_stacks:
  • duration:6.00
  • cooldown:30.00
  • default_chance:100.00%
bloodbath 7.9 0.0 60.7sec 60.7sec 20.94% 22.11%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_bloodbath
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • bloodbath_1:20.94%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:12292
  • name:Bloodbath
  • tooltip:Melee special attacks cause an additional {$12292s1=30}% bleed damage.
  • description:For the next {$12292d=12 seconds}, causes your melee special attacks to deal an additional {$12292s1=30}% damage as a bleed over {$113344d=6 seconds}. While bleeding, the target moves at {$113344s2=50}% reduced speed.
  • max_stacks:
  • duration:12.00
  • cooldown:60.00
  • default_chance:100.00%
bloodlust 1.0 0.0 0.0sec 0.0sec 9.04% 10.07%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • duration:40.00
  • cooldown:300.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • bloodlust_1:9.04%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:2825
  • name:Bloodlust
  • tooltip:Melee, ranged, and spell haste increased by {$s1=30}%.
  • description:Increases melee, ranged, and spell haste by {$s1=30}% for all party and raid members. Lasts {$d=40 seconds}. Allies receiving this effect will become Sated and be unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
dancing_steel 11.3 6.5 38.9sec 24.0sec 37.98% 37.29%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_dancing_steel
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:strength
    • amount:1650.00
    • stat:agility
    • amount:1650.00

    Stack Uptimes

    • dancing_steel_1:37.98%

    Trigger Attempt Success

    • trigger_pct:99.63%
enrage 32.3 16.0 14.1sec 9.7sec 52.96% 53.02%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_enrage
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • enrage_1:52.96%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:12880
  • name:Enrage
  • tooltip:Physical damage dealt increased by {$s2=10}%.$?$w4!=0[ Movement speed increased by $w4%.][]
  • description:{$@spelldesc13046=Mortal Strike, Bloodthirst and Colossus Smash critical strikes and critical blocks Enrage you, generating ${{$12880m1=100}/10} Rage and increasing physical damage done by {$12880s2=10}% for {$12880d=6 seconds}.}
  • max_stacks:
  • duration:6.00
  • cooldown:0.00
  • default_chance:0.00%
lei_shens_final_orders 9.5 0.0 49.4sec 49.4sec 41.44% 41.44%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_lei_shens_final_orders
  • max_stacks:1
  • duration:20.00
  • cooldown:45.00
  • default_chance:15.00%
  • default_value:0.00
  • Stat Buff details

    • stat:strength
    • amount:3653.00

    Stack Uptimes

    • lei_shens_final_orders_1:41.44%

    Trigger Attempt Success

    • trigger_pct:14.82%
mogu_power_potion 1.0 0.0 403.3sec 0.0sec 9.82% 9.82%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_mogu_power_potion
  • max_stacks:1
  • duration:25.00
  • cooldown:60.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:strength
    • amount:4000.03

    Stack Uptimes

    • mogu_power_potion_1:9.82%

    Trigger Attempt Success

    • trigger_pct:100.00%

Spelldata details

  • id:105706
  • name:Potion of Mogu Power
  • tooltip:Strength increased by {$s1=4000}.
  • description:Increases your Strength by {$s1=4000} for {$d=25 seconds}.
  • max_stacks:
  • duration:25.00
  • cooldown:1.00
  • default_chance:0.00%
recklessness 3.5 0.0 161.7sec 167.4sec 9.15% 9.55%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_recklessness
  • max_stacks:1
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • recklessness_1:9.15%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:1719
  • name:Recklessness
  • tooltip:Critical chance of special attacks increased by $w1%.
  • description:Grants your special attacks an additional {$s1=50}% chance to critically hit. Lasts {$d=12 seconds}.
  • max_stacks:
  • duration:12.00
  • cooldown:300.00
  • default_chance:0.00%
relic_of_xuen 9.7 0.0 48.4sec 48.4sec 31.98% 31.98%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_relic_of_xuen
  • max_stacks:1
  • duration:15.00
  • cooldown:45.00
  • default_chance:20.00%
  • default_value:0.00
  • Stat Buff details

    • stat:strength
    • amount:3027.00

    Stack Uptimes

    • relic_of_xuen_1:31.98%

    Trigger Attempt Success

    • trigger_pct:19.14%
skull_banner 5.9 0.0 75.2sec 75.2sec 12.95% 14.51%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_skull_banner
  • max_stacks:1
  • duration:10.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.20

Stack Uptimes

  • skull_banner_1:12.95%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:114207
  • name:Skull Banner
  • tooltip:
  • description:Throw down a war banner at your feet that increases the critical damage of party or raid members within $114206A1 yards of the banner by {$114206s1=20}%. Lasts {$114207d=10 seconds}. You can Intervene to your war banner.
  • max_stacks:
  • duration:10.00
  • cooldown:180.00
  • default_chance:0.00%
stormlash 4.0 0.0 103.7sec 103.7sec 9.04% 9.04%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_stormlash
  • max_stacks:1
  • duration:10.00
  • cooldown:0.10
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • stormlash_1:9.04%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:120687
  • name:Stormlash
  • tooltip:
  • description:Deals Nature damage to enemy targets.
  • max_stacks:
  • duration:0.00
  • cooldown:0.00
  • default_chance:0.00%
synapse_springs_2 7.9 0.0 60.7sec 60.7sec 17.49% 17.49%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:synapse_springs_2_hands
  • max_stacks:1
  • duration:10.00
  • cooldown:60.00
  • default_chance:100.00%
  • default_value:0.00
  • Stat Buff details

    • stat:strength
    • amount:1920.00

    Stack Uptimes

    • synapse_springs_2_1:17.49%

    Trigger Attempt Success

    • trigger_pct:100.00%
taste_for_blood 59.5 8.5 6.9sec 6.7sec 54.67% 54.67%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_taste_for_blood
  • max_stacks:5
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • taste_for_blood_1:19.22%
  • taste_for_blood_2:26.57%
  • taste_for_blood_3:3.94%
  • taste_for_blood_4:3.47%
  • taste_for_blood_5:1.47%

Trigger Attempt Success

  • trigger_pct:100.00%

Spelldata details

  • id:60503
  • name:Taste for Blood
  • tooltip:Mortal Strike or target dodges enable the use of Overpower.
  • description:{$@spelldesc56636=Your Mortal Strike hits grant {$56636s2=2} uses of Overpower. When your target dodges any of your attacks you gain {$56636s1=1} use of Overpower. This effect stacks up to {$60503s1=5} times and lasts {$60503d=12 seconds}.}
  • max_stacks:5
  • duration:12.00
  • cooldown:0.00
  • default_chance:100.00%
Constant Buffs

Resources

Resource Usage Type Count Total Average RPE APR
Warrior_Arms_T14H
execute Rage 17.3 518.7 30.0 30.0 9202.3
heroic_strike Rage 5.6 166.5 30.0 30.0 2138.4
impending_victory Rage 11.4 114.2 10.0 10.0 13710.6
overpower Rage 132.2 1135.8 8.6 8.6 8644.0
slam Rage 57.1 1142.4 20.0 20.0 4944.4
Resource Gains Type Count Total Average Overflow
battle_shout Rage 3.39 67.77 (2.19%) 20.00 0.00 0.00%
enrage Rage 48.30 483.03 (15.58%) 10.00 0.01 0.00%
melee_main_hand Rage 148.32 1868.83 (60.28%) 12.60 0.04 0.00%
mortal_strike Rage 68.04 680.39 (21.95%) 10.00 0.00 0.00%
Resource RPS-Gain RPS-Loss
Rage 6.89 6.84
Combat End Resource Mean Min Max
Health 461459.00 461459.00 461459.00
Rage 22.35 0.20 83.00
Resource Gains Chart
Resource Timeline Chart Resource Timeline Chart

Benefits & Uptimes

Benefits %
Uptimes %
Rage Cap 0.0%

Procs

Count Interval
strikes_of_opportunity 200.1 2.2sec
sudden_death 33.1 13.4sec
taste_for_blood_wasted 0.6 18.0sec

Statistics & Data Analysis

Fight Length

Sample Data
Count 24992
Mean 449.77
Minimum 323.21
Maximum 582.00
Spread ( max - min ) 258.79
Range [ ( max - min ) / 2 * 100% ] 28.77%
Distribution Chart

DPS

Sample Data Warrior_Arms_T14H Damage Per Second
Count 24992
Mean 122208.35
Minimum 108956.46
Maximum 139958.75
Spread ( max - min ) 31002.28
Range [ ( max - min ) / 2 * 100% ] 12.68%
Standard Deviation 3533.5296
5th Percentile 116671.23
95th Percentile 128308.70
( 95th Percentile - 5th Percentile ) 11637.47
Mean Distribution
Standard Deviation 22.3516
95.00% Confidence Intervall ( 122164.54 - 122252.16 )
Normalized 95.00% Confidence Intervall ( 99.96% - 100.04% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 32
0.1% Error 3211
0.1 Scale Factor Error with Delta=300 106586
0.05 Scale Factor Error with Delta=300 426344
0.01 Scale Factor Error with Delta=300 10658623
Distribution Chart

DPS(e)

Sample Data
Count 24992
Mean 122208.35
Distribution Chart

Damage

Sample Data
Count 24992
Mean 54874065.07
Distribution Chart

DTPS

Sample Data Warrior_Arms_T14H Damage Taken Per Second
Count 24992
Mean 0.00
Distribution Chart

HPS

Sample Data Warrior_Arms_T14H Healing Per Second
Count 24992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart

HPS(e)

Sample Data
Count 24992
Mean 0.00
Distribution Chart

Heal

Sample Data
Count 24992
Mean 0.00
Distribution Chart

HTPS

Sample Data Warrior_Arms_T14H Healing taken Per Second
Count 24992
Mean 0.00
Distribution Chart

#Executed Foreground Actions

Sample Data
Count 24992
Mean 390.98
Distribution Chart
Timeline DPS Error Chart DPS Error Chart

Action Priority List

actions.precombat
# count action,conditions
0 0.00 flask,type=winters_bite
1 0.00 food,type=black_pepper_ribs_and_shrimp
2 0.00 snapshot_stats
3 0.00 stance,choose=battle
4 0.00 mogu_power_potion
Default action list
# count action,conditions
5 1.00 auto_attack
6 1.00 mogu_power_potion,if=(target.health.pct<20&buff.recklessness.up)|buff.bloodlust.react|target.time_to_die<=25
7 3.46 recklessness,use_off_gcd=1,if=((debuff.colossus_smash.remains>=5|cooldown.colossus_smash.remains<=4)&((!talent.avatar.enabled|!set_bonus.tier14_4pc_melee)&((target.health.pct<20|target.time_to_die>315|(target.time_to_die>165&set_bonus.tier14_4pc_melee)))|(talent.avatar.enabled&set_bonus.tier14_4pc_melee&buff.avatar.up)))|target.time_to_die<=18
8 0.00 avatar,use_off_gcd=1,if=talent.avatar.enabled&(((cooldown.recklessness.remains>=180|buff.recklessness.up)|(target.health.pct>=20&target.time_to_die>195)|(target.health.pct<20&set_bonus.tier14_4pc_melee))|target.time_to_die<=20)
9 7.93 bloodbath,use_off_gcd=1,if=talent.bloodbath.enabled&(((cooldown.recklessness.remains>=10|buff.recklessness.up)|(target.health.pct>=20&(target.time_to_die<=165|(target.time_to_die<=315&!set_bonus.tier14_4pc_melee))&target.time_to_die>75))|target.time_to_die<=19)
A 7.93 use_item,name=gauntlets_of_resounding_rings,use_off_gcd=1,if=!talent.bloodbath.enabled|(talent.bloodbath.enabled&buff.bloodbath.up)
B 14.68 berserker_rage,use_off_gcd=1,if=!buff.enrage.up
C 14.06 heroic_leap,use_off_gcd=1,if=debuff.colossus_smash.up
D 5.55 heroic_strike,use_off_gcd=1,if=ptr&((debuff.colossus_smash.up&rage>=100))&target.health.pct>=20
E 68.04 mortal_strike
F 39.21 colossus_smash,if=debuff.colossus_smash.remains<=1.5
G 17.29 execute
H 132.22 overpower
I 0.00 storm_bolt,if=talent.storm_bolt.enabled
J 0.00 shockwave,if=talent.shockwave.enabled
K 6.68 dragon_roar,if=talent.dragon_roar.enabled
L 11.42 impending_victory,if=talent.impending_victory.enabled&target.health.pct>=20
M 57.12 slam,if=rage>40&target.health.pct>=20
N 3.39 battle_shout,if=rage<90

Sample Sequence

579ABEFCHHKEHHLMEHHMNEHFHMEHFDBHCMEFHHMEFDHHLEFHHMEHHMM9AEBHHMMEHFCHKEHHLMEHHMMEHHFMBEHFHMCEHHMNEHHLMEHHFM9AEHHFMBEHHCMKEHFHMEHHLMEHHMM7EHHFMCEHHMMBEHFHMEHFHL9AEDFHHMEHFCHKEHHBFMEHHMMEHHFLEHHFMCEHHFMBEDHFHMEHFHM9AEFHHLEFCHHKEFDHHMBEFHHMEHFHMEFDHHLCEFHHMEHHBMMEHFHMEHHNMEHHLK79AEHHFCMEHHBMMEHHFMEHHMMEHHLMEHHMFCEHHMMBEHHFMEHHMK9AEHHLMEHHMFCEGGHHBEGGHHEGGHFEGHHFECGGHHEGHHGBEGHH9AHEFGHHEFGGC6EHFGHEHHFGEG7BG

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 18891 16626 15626
Agility 226 215 80
Stamina 22504 20458 20270
Intellect 121 115 80
Spirit 146 146 80
Health 461459 432815 0
Rage 120 120 0
Spell Power 0 0 0
Spell Hit 15.29% 15.29% 2565
Spell Crit 23.96% 18.95% 10766
Spell Haste 8.74% 3.56% 1515
ManaReg per Second 0 0 0
Attack Power 41802 33472 0
Melee Hit 7.54% 7.54% 2565
Melee Crit 28.97% 23.96% 10766
Melee Haste 5.35% 5.35% 1515
Swing Speed 15.88% 5.35% 1515
Expertise 7.74% 7.74% 2632
Armor 34190 34190 34190
Tank-Miss 0.00% 0.00% 0
Tank-Dodge 5.01% 5.01% 0
Tank-Parry 22.16% 20.03% 0
Tank-Block 3.00% 3.00% 0
Tank-Crit 0.00% 0.00% 0
Mastery 45.39% 34.39% 4575

Talents

Level
15 Juggernaut Double Time Warbringer
30 Enraged Regeneration Second Wind Impending Victory
45 Staggering Shout Piercing Howl Disrupting Shout
60 Bladestorm Shockwave Dragon Roar
75 Mass Spell Reflection Safeguard Vigilance
90 Avatar Bloodbath Storm Bolt

Profile

#!./simc

warrior="Warrior_Arms_T14H"
level=90
race=worgen
spec=arms
role=attack
position=back
professions=engineering=600/blacksmithing=600
talents=http://us.battle.net/wow/en/tool/talent-calculator#Za!122211
glyphs=unending_rage/death_from_above

actions.precombat=flask,type=winters_bite
actions.precombat+=/food,type=black_pepper_ribs_and_shrimp
actions.precombat+=/snapshot_stats
actions.precombat+=/stance,choose=battle
actions.precombat+=/mogu_power_potion

actions=auto_attack
actions+=/mogu_power_potion,if=(target.health.pct<20&buff.recklessness.up)|buff.bloodlust.react|target.time_to_die<=25
actions+=/recklessness,use_off_gcd=1,if=((debuff.colossus_smash.remains>=5|cooldown.colossus_smash.remains<=4)&((!talent.avatar.enabled|!set_bonus.tier14_4pc_melee)&((target.health.pct<20|target.time_to_die>315|(target.time_to_die>165&set_bonus.tier14_4pc_melee)))|(talent.avatar.enabled&set_bonus.tier14_4pc_melee&buff.avatar.up)))|target.time_to_die<=18
actions+=/avatar,use_off_gcd=1,if=talent.avatar.enabled&(((cooldown.recklessness.remains>=180|buff.recklessness.up)|(target.health.pct>=20&target.time_to_die>195)|(target.health.pct<20&set_bonus.tier14_4pc_melee))|target.time_to_die<=20)
actions+=/bloodbath,use_off_gcd=1,if=talent.bloodbath.enabled&(((cooldown.recklessness.remains>=10|buff.recklessness.up)|(target.health.pct>=20&(target.time_to_die<=165|(target.time_to_die<=315&!set_bonus.tier14_4pc_melee))&target.time_to_die>75))|target.time_to_die<=19)
actions+=/use_item,name=gauntlets_of_resounding_rings,use_off_gcd=1,if=!talent.bloodbath.enabled|(talent.bloodbath.enabled&buff.bloodbath.up)
actions+=/berserker_rage,use_off_gcd=1,if=!buff.enrage.up
actions+=/heroic_leap,use_off_gcd=1,if=debuff.colossus_smash.up
actions+=/heroic_strike,use_off_gcd=1,if=ptr&((debuff.colossus_smash.up&rage>=100))&target.health.pct>=20
actions+=/mortal_strike
actions+=/colossus_smash,if=debuff.colossus_smash.remains<=1.5
actions+=/execute
actions+=/overpower
actions+=/storm_bolt,if=talent.storm_bolt.enabled
actions+=/shockwave,if=talent.shockwave.enabled
actions+=/dragon_roar,if=talent.dragon_roar.enabled
actions+=/impending_victory,if=talent.impending_victory.enabled&target.health.pct>=20
actions+=/slam,if=rage>40&target.health.pct>=20
actions+=/battle_shout,if=rage<90

head=helmet_of_resounding_rings,id=87192,gems=reverberating_primal_160crit_160hit_180str,reforge=hit_crit
neck=shackle_of_eversparks,id=90508,reforge=hit_crit
shoulders=shoulderpads_of_misshapen_life,id=86986,gems=160exp_160crit_60str,enchant=200str_100crit,reforge=mastery_hit
back=cloak_of_peacock_feathers,id=87026,enchant=180crit,reforge=exp_hit
chest=battleplate_of_resounding_rings,id=87193,gems=320crit_320crit_120crit,enchant=80all,reforge=haste_mastery
wrists=bracers_of_defiled_earth,id=90506,gems=320crit,enchant=180str,reforge=mastery_crit
hands=gauntlets_of_resounding_rings,id=87194,gems=320crit,enchant=170str,addon=synapse_springs_mark_ii,reforge=exp_mastery
waist=patrollers_girdle_of_endless_spring,id=87186,gems=160crit_160hit_320crit_60crit,reforge=hit_mastery
legs=legplates_of_resounding_rings,id=87195,gems=160exp_160crit_60str,enchant=285str_165crit,reforge=mastery_crit
feet=jasper_clawfeet,id=87015,gems=320crit_60crit,enchant=140mastery
finger1=ring_of_the_bladed_tempest,id=86957,reforge=haste_crit
finger2=dread_shadow_ring,id=87158,reforge=hit_mastery
trinket1=lei_shens_final_orders,id=87072,reforge=haste_crit
trinket2=relic_of_xuen,id=79327
main_hand=shinka_execution_of_dominion,id=87176,gems=500str,enchant=dancing_steel

# Gear Summary
# gear_strength=15626
# gear_agility=80
# gear_stamina=20270
# gear_intellect=80
# gear_spirit=80
# gear_expertise_rating=2632
# gear_hit_rating=2565
# gear_crit_rating=10766
# gear_haste_rating=1515
# gear_mastery_rating=4575
# gear_armor=34190
# meta_gem=reverberating_primal
# tier14_2pc_melee=1
# tier14_4pc_melee=1
# hands=gauntlets_of_resounding_rings,heroic=1,addon=synapse_springs_mark_ii
# main_hand=shinka_execution_of_dominion,heroic=1,weapon=axe2h_3.60speed_14525min_21788max,enchant=dancing_steel

Simulation & Raid Information

Iterations: 25000
Threads: 8
Confidence: 95.00%
Fight Length: 323 - 582 ( 449.8 )

Performance:

Total Events Processed: 222871239
Max Event Queue: 29
Sim Seconds: 11244159
CPU Seconds: 95.2030
Speed Up: 118107

Settings:

World Lag: 100 ms ( stddev = 10 ms )
Queue Lag: 37 ms ( stddev = 9 ms )

Simulation Length

Sample Data
Count 24992
Mean 449.77
Minimum 323.21
Maximum 582.00
Spread ( max - min ) 258.79
Range [ ( max - min ) / 2 * 100% ] 28.77%
Standard Deviation 56.4582
5th Percentile 364.60
95th Percentile 540.19
( 95th Percentile - 5th Percentile ) 175.60
Mean Distribution
Standard Deviation 0.3571
95.00% Confidence Intervall ( 449.07 - 450.47 )
Normalized 95.00% Confidence Intervall ( 99.84% - 100.16% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 605
0.1% Error 60530
0.1 Scale Factor Error with Delta=300 27
0.05 Scale Factor Error with Delta=300 108
0.01 Scale Factor Error with Delta=300 2721
Distribution Chart
Timeline Distribution Chart Gear Chart
DPET Chart

Raw Ability Summary

Character Unit Ability Id Total DPS Imp/Min Hit Crit Count Impacts Crit% Avoid% G% B% Interval Combined Duration
Warrior_Arms_T14H Warrior_Arms_T14H battle_shout 6673 0 0 0.45 0 0 3.4 3.4 0.0% 0.0% 0.0% 0.0% 96.04sec 0 449.77sec
Warrior_Arms_T14H Warrior_Arms_T14H berserker_rage 18499 0 0 1.96 0 0 14.7 14.7 0.0% 0.0% 0.0% 0.0% 31.74sec 0 449.77sec
Warrior_Arms_T14H Warrior_Arms_T14H bloodbath ticks -113344 2894044 6431 18.06 21367 0 7.9 135.5 0.0% 0.0% 0.0% 0.0% 60.75sec 2894044 449.77sec
Warrior_Arms_T14H Warrior_Arms_T14H colossus_smash 86346 2869585 6380 5.23 53453 114723 39.2 39.2 32.2% 0.0% 0.0% 0.0% 11.57sec 2869585 449.77sec
Warrior_Arms_T14H Warrior_Arms_T14H deep_wounds ticks -115767 5394748 11988 19.93 26724 57293 68.0 149.5 30.7% 0.0% 0.0% 0.0% 6.67sec 5394748 449.77sec
Warrior_Arms_T14H Warrior_Arms_T14H dragon_roar 118000 1327584 2952 0.89 0 198755 6.7 6.7 100.0% 0.0% 0.0% 0.0% 62.24sec 1327584 449.77sec
Warrior_Arms_T14H Warrior_Arms_T14H execute 5308 4773244 10613 2.31 193345 432930 17.3 17.3 34.5% 0.0% 0.0% 0.0% 4.16sec 4773244 449.77sec
Warrior_Arms_T14H Warrior_Arms_T14H heroic_leap 6544 551115 1225 1.88 27849 61394 14.1 14.1 33.8% 0.0% 0.0% 0.0% 33.07sec 551115 449.77sec
Warrior_Arms_T14H Warrior_Arms_T14H heroic_strike 78 356125 792 0.74 47307 101089 5.6 5.6 31.3% 0.0% 0.0% 0.0% 57.06sec 356125 449.77sec
Warrior_Arms_T14H Warrior_Arms_T14H impending_victory 103840 1565321 3480 1.52 95646 225993 11.4 11.4 31.8% 0.0% 0.0% 0.0% 33.63sec 1565321 449.77sec
Warrior_Arms_T14H Warrior_Arms_T14H impending_victory_heal 118340 0 0 1.52 0 0 11.4 11.4 23.9% 0.0% 0.0% 0.0% 33.63sec 526848 449.77sec
Warrior_Arms_T14H Warrior_Arms_T14H melee_main_hand 0 6605659 14687 19.79 36182 76734 148.3 148.3 26.0% 0.0% 24.0% 0.0% 3.02sec 6605659 449.77sec
Warrior_Arms_T14H Warrior_Arms_T14H mortal_strike 12294 7463765 16595 9.08 80346 175508 68.0 68.0 30.8% 0.0% 0.0% 0.0% 6.67sec 7463765 449.77sec
Warrior_Arms_T14H Warrior_Arms_T14H opportunity_strike 76858 5071100 11275 26.70 18844 40026 200.1 200.1 30.7% 0.0% 0.0% 0.0% 2.25sec 5071100 449.77sec
Warrior_Arms_T14H Warrior_Arms_T14H overpower 7384 9817659 21828 17.64 37124 79752 132.2 132.2 87.1% 0.0% 0.0% 0.0% 3.38sec 9817659 449.77sec
Warrior_Arms_T14H Warrior_Arms_T14H recklessness 1719 0 0 0.46 0 0 3.5 3.5 0.0% 0.0% 0.0% 0.0% 167.26sec 0 449.77sec
Warrior_Arms_T14H Warrior_Arms_T14H slam 1464 5648296 12558 7.62 74477 159936 57.1 57.1 28.6% 0.0% 0.0% 0.0% 6.38sec 5648296 449.77sec
Warrior_Arms_T14H Warrior_Arms_T14H stormlash 120687 535822 1191 5.54 10154 23235 41.6 41.6 20.9% 0.0% 0.0% 0.0% 7.88sec 535822 449.77sec

Fluffy_Pillow : 0 dps

Results, Spec and Gear

RPS Out RPS In Primary Resource Waiting APM Active Skill
0.0 0.0 Mana 0.00% 0.0 100.0% 100%
Scale Factors for Fluffy_Pillow Damage Per Second
Scale Factors
Normalized
Scale Deltas
Error
Gear Ranking
Optimizers
Ranking
Pawn string
Zero hit/exp

Charts

DPS Timeline Chart

Buffs

Dynamic Buffs Start Refresh Interval Trigger Up-Time Benefit
Health Decade (0 - 10) 1.0 0.0 0.0sec 0.0sec 8.32% 8.32%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (0 - 10)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (0 - 10)_1:8.32%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (10 - 20) 1.0 0.0 0.0sec 0.0sec 7.43% 7.43%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (10 - 20)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (10 - 20)_1:7.43%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (20 - 30) 1.0 0.0 0.0sec 0.0sec 11.20% 11.20%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (20 - 30)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (20 - 30)_1:11.20%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (30 - 40) 1.0 0.0 0.0sec 0.0sec 10.85% 10.85%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (30 - 40)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (30 - 40)_1:10.85%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (40 - 50) 1.0 0.0 0.0sec 0.0sec 11.14% 11.14%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (40 - 50)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (40 - 50)_1:11.14%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (50 - 60) 1.0 0.0 0.0sec 0.0sec 10.93% 10.93%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (50 - 60)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (50 - 60)_1:10.93%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (60 - 70) 1.0 0.0 0.0sec 0.0sec 10.67% 10.67%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (60 - 70)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (60 - 70)_1:10.67%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (70 - 80) 1.0 0.0 0.0sec 0.0sec 11.49% 11.49%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (70 - 80)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (70 - 80)_1:11.49%

Trigger Attempt Success

  • trigger_pct:100.00%
Health Decade (80 - 90) 1.0 0.0 0.0sec 0.0sec 11.11% 11.11%

Buff details

  • buff initial source:Fluffy_Pillow
  • cooldown name:buff_Health Decade (80 - 90)
  • max_stacks:1
  • duration:0.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • Health Decade (80 - 90)_1:11.11%

Trigger Attempt Success

  • trigger_pct:100.00%
colossus_smash 32.0 7.2 14.2sec 11.6sec 51.31% 49.53%

Buff details

  • buff initial source:Warrior_Arms_T14H
  • cooldown name:buff_colossus_smash
  • max_stacks:1
  • duration:6.00
  • cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00

Stack Uptimes

  • colossus_smash_1:51.31%

Trigger Attempt Success

  • trigger_pct:100.00%
Constant Buffs

Resources

Resource Usage Type Count Total Average RPE APR
Fluffy_Pillow
Resource Gains Type Count Total Average Overflow
Resource RPS-Gain RPS-Loss
Health 0.00 121764.74
Combat End Resource Mean Min Max
Health 0.00 0.00 0.00
Resource Timeline Chart

Benefits & Uptimes

Benefits %
Uptimes %

Procs

Count Interval

Statistics & Data Analysis

Fight Length

Sample Data
Count 24992
Mean 449.77
Minimum 323.21
Maximum 582.00
Spread ( max - min ) 258.79
Range [ ( max - min ) / 2 * 100% ] 28.77%
Distribution Chart

DPS

Sample Data Fluffy_Pillow Damage Per Second
Count 24992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart

DPS(e)

Sample Data
Count 24992
Mean 0.00
Distribution Chart

Damage

Sample Data
Count 24992
Mean 0.00
Distribution Chart

DTPS

Sample Data Fluffy_Pillow Damage Taken Per Second
Count 24992
Mean 122208.35
Distribution Chart

HPS

Sample Data Fluffy_Pillow Healing Per Second
Count 24992
Mean 0.00
Minimum 0.00
Maximum 0.00
Spread ( max - min ) 0.00
Range [ ( max - min ) / 2 * 100% ] 0.00%
Standard Deviation 0.0000
5th Percentile 0.00
95th Percentile 0.00
( 95th Percentile - 5th Percentile ) 0.00
Mean Distribution
Standard Deviation 0.0000
95.00% Confidence Intervall ( 0.00 - 0.00 )
Normalized 95.00% Confidence Intervall ( 0.00% - 0.00% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 0
0.1% Error 0
0.1 Scale Factor Error with Delta=300 0
0.05 Scale Factor Error with Delta=300 0
0.01 Scale Factor Error with Delta=300 0
Distribution Chart

HPS(e)

Sample Data
Count 24992
Mean 0.00
Distribution Chart

Heal

Sample Data
Count 24992
Mean 0.00
Distribution Chart

HTPS

Sample Data Fluffy_Pillow Healing taken Per Second
Count 24992
Mean 0.00
Distribution Chart

#Executed Foreground Actions

Sample Data
Count 24992
Mean 0.00
Distribution Chart
Timeline DPS Error Chart DPS Error Chart

Action Priority List

actions.precombat
# count action,conditions
0 0.00 snapshot_stats

Stats

Raid-Buffed Unbuffed Gear Amount
Strength 0 0 0
Agility 0 0 0
Stamina 0 0 0
Intellect 0 0 0
Spirit 0 0 0
Health 0 43851657 0
Spell Power 0 0 0
Spell Hit 0.00% 0.00% 0
Spell Crit nan% nan% 0
Spell Haste 0.00% 0.00% 0
ManaReg per Second 0 0 0
Attack Power 0 0 0
Melee Hit 0.00% 0.00% 0
Melee Crit 5.00% 5.00% 0
Melee Haste 0.00% 0.00% 0
Swing Speed 0.00% 0.00% 0
Expertise 0.00% 0.00% 0
Armor 24835 24835 0
Tank-Miss 0.00% 0.00% 0
Tank-Dodge 0.00% 0.00% 0
Tank-Parry 0.00% 0.00% 0
Tank-Block 5.00% 5.00% 0
Tank-Crit 0.00% 0.00% 0
Mastery 0.00% 0.00% 0

Gear

Source Slot Average Item Level: 0.00
Head empty
Neck empty
Shoulders empty
Shirt empty
Chest empty
Waist empty
Legs empty
Feet empty
Wrists empty
Hands empty
Finger1 empty
Finger2 empty
Trinket1 empty
Trinket2 empty
Back empty
Main Hand empty
Off Hand empty
Unknown empty
Tabard empty

Talents

Level
15 none none none
30 none none none
45 none none none
60 none none none
75 none none none
90 none none none

Profile

#!./simc

enemy="Fluffy_Pillow"
level=93
race=humanoid
spec=unknown
role=tank
position=front


# Gear Summary

APM

Average number of actions executed per minute.

Constant Buffs

Buffs received prior to combat and present the entire fight.

Count

Average number of times an action is executed per iteration.

Impacts

Average number of impacts against a target (for attacks that hit multiple times per execute) per iteration.

Crit

Average crit damage.

Crit%

Percentage of executes that resulted in critical strikes.

Dodge%

Percentage of executes that resulted in dodges.

DPE

Average damage per execution of an individual action.

DPET

Average damage per execute time of an individual action; the amount of damage generated, divided by the time taken to execute the action, including time spent in the GCD.

DPR

Average damage per resource point spent.

DPS

Average damage per active player duration.

Effective DPS

Average damage per fight duration.

DPS%

Percentage of total DPS contributed by a particular action.

Dynamic Buffs

Temporary buffs received during combat, perhaps multiple times.

Error

Estimator for the 95.00confidence intervall.

G%

Percentage of executes that resulted in glancing blows.

B%

Percentage of executes that resulted in blocking blows.

Id

Associated spell-id for this ability.

Ability

Name of the ability

Total

Total damage for this ability during the fight.

Hit

Average non-crit damage.

Interval

Average time between executions of a particular action.

Avg

Average direct damage per execution.

M%

Percentage of executes that resulted in misses, dodges or parries.

Origin

The player profile from which the simulation script was generated. The profile must be copied into the same directory as this HTML file in order for the link to work.

Parry%

Percentage of executes that resulted in parries.

Range

( dps.percentile( 0.95 ) - dps.percentile( 0.05 ) / 2

RPS In

Average primary resource points generated per second.

RPS Out

Average primary resource points consumed per second.

Scale Factors

Gain per unit stat increase except for Hit/Expertise which represent Loss per unit stat decrease.

Ticks

Average number of periodic ticks per iteration. Spells that do not have a damage-over-time component will have zero ticks.

T-Crit

Average crit tick damage.

T-Crit%

Percentage of ticks that resulted in critical strikes.

T-Hit

Average non-crit tick damage.

T-M%

Percentage of ticks that resulted in misses, dodges or parries.

UpTime%

Percentage of total time that DoT is ticking on target.

T-Avg

Average damage per tick.

Timeline Distribution

The simulated encounter's duration can vary based on the health of the target and variation in the raid DPS. This chart shows how often the duration of the encounter varied by how much time.

Fight Length

Fight Length: 450.00
Vary Combat Length: 0.20

Fight Length is the specified average fight duration. If vary_combat_length is set, the fight length will vary by +/- that portion of the value. See Combat Length in the wiki for further details.

Waiting

This is the percentage of time in which no action can be taken other than autoattacks. This can be caused by resource starvation, lockouts, and timers.

Scale Factor Ranking

This row ranks the scale factors from highest to lowest, checking whether one scale factor is higher/lower than another with statistical significance.