A Pervasive 2004 (external link) Workshop, April 20, 2004, Linz / Vienna, Austria


Rafael Ballagas, RWTH Aachen University

Scott Klemmer, UC Berkeley

Jennifer Sheridan, University of Lancaster

Thanks to all of our workshop participants for a wonderful and productive workshop. Please check out and contribute to our image gallery of the workshop (and post-workshop).


Pervasive computing continues to push computer technology off the desktop and into the physical world. However, building physical interfaces is non-trivial, requiring knowledge of low-level hardware and software details. These difficulties echo the experiences of the GUI community twenty years ago. Tangible user interface (TUI) toolkits have the potential to simplify physical prototyping just as GUI toolkits have improved graphical prototyping.

This workshop will be a collaboration between tangible user interface designers and toolkit developers. TUI designers should give perspectives on the domain they are designing for, prototyping techniques they use, and difficulties they encounter. Toolkit developers should present their toolkit solution or project, and its particular strengths and weaknesses for rapidly prototyping TUIs.

We will address several fundamental issues in toolkit support for interaction in the physical world:
  • Creating a taxonomy of existing prototyping techniques for TUIs
  • Deriving required features and characteristics of potential TUI toolkits from this taxonomy
  • Mapping out the design space of TUI toolkits, and placing existing toolkits into it
  • Defining ways to evaluate TUI toolkits
  • Identifying opportunities for future collaboration

More Information:original workshop submission

Submission information:
The deadline for submissions has past. Accepted workshop positon papers.

Workshop Location:
Vienna Marriott Hotel (external link)
Parkring 12a (locate on map of vienna (external link))
A-1010 Vienna, Austria
Tel: (+43 1) 515 18 0

Workshop Schedule:
9:00 - 10:30 Introduction, Position Paper Presentations (5 min each)
10:30 - 11:00 Break
11:00 - 12:30 Breakout Session 1 - Taxonomy of prototyping techniques
12:30 - 14:00 Lunch
14:00 - 15:30 Breakout Session 2 - Deriving required features and characteristics of potential TUI toolkits
15:30 - 16:00 Break
16:00 - 17:30 Breakout Session 3 - Defining ways to evaluate TUI toolkits